jak-project/goal_src/jak2/engine/anim
Ethan Lafrenais 22982d2750
[decomp] jak2: debug, debug-sphere (#1846)
I wasn't able to 100% complete `debug` due to a bunch of level boundary
debug stuff I couldn't figure out. But, I added a ref test and
documented/copied over everything else into goal_src.

Most of the functions that existed in Jak 1 are identical, others got an
extra param or 2 and some now make copies of arguments instead of
modifying them. There's a bunch of new functions, including all of the
debug functions that used to be in `level-boundary` are now in `debug`.
At the very end of `debug` there's also some weird asm functions
checking for some EE memory controller bug (not sure what's up with
that)?
2022-09-07 18:14:34 -04:00
..
aligner-h.gc [decomp] Decompile first batch of files in engine (#1787) 2022-08-24 00:29:51 -04:00
aligner.gc gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
fma-sphere.gc gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
joint-exploder.gc gsrc: add decomp begins placeholder to all gsrc files (#1731) 2022-08-05 16:12:54 -04:00
joint-h.gc [decomp2] joint-mod, chain-physics, loader (#1816) 2022-09-02 18:13:38 -04:00
joint-mod-h.gc [decomp] jak2: debug, debug-sphere (#1846) 2022-09-07 18:14:34 -04:00
joint-mod.gc [decomp] jak2: debug, debug-sphere (#1846) 2022-09-07 18:14:34 -04:00
joint.gc [decomp2] joint-mod, chain-physics, loader (#1816) 2022-09-02 18:13:38 -04:00
mspace-h.gc d/jak2: finish glist | glist-h | camera | cam-interface | cam-states-dbg | cam-combiner | cam-debug | cam-start (#1829) 2022-08-31 19:22:47 -04:00