jak-project/game
doctaweed 2138beb150 Windows threading fixes
Further cripple Deci2Listener pending Windows implementation, finish converting POSIX threads to std::thread. Hardcoded pathing in overlord\fake_iso.cpp until environment variables can be implemented for Windows.

Currently loads KERNEL.CGO and links gcommon object file, but crashes when executing due to Windows/Linux differences.
2020-08-28 11:59:20 -06:00
..
common check in existing work 2020-08-22 22:30:12 -04:00
kernel Windows threading fixes 2020-08-28 11:59:20 -06:00
overlord Windows threading fixes 2020-08-28 11:59:20 -06:00
sce Replacing std::exception with std::runtime_error 2020-08-26 22:24:03 -06:00
system Windows threading fixes 2020-08-28 11:59:20 -06:00
CMakeLists.txt A whole bunch of cmake fixes 2020-08-26 22:23:16 -04:00
fake_iso.txt check in existing work 2020-08-22 22:30:12 -04:00
main.cpp check in existing work 2020-08-22 22:30:12 -04:00
runtime.cpp Windows threading fixes 2020-08-28 11:59:20 -06:00
runtime.h check in existing work 2020-08-22 22:30:12 -04:00