..
ambient
recognize +! and set-vector ( #706 )
2021-07-17 15:00:10 -04:00
anim
recognize +! and set-vector ( #706 )
2021-07-17 15:00:10 -04:00
camera
clean up to gsound! ( #709 )
2021-07-19 20:49:33 -04:00
collide
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
data
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
debug
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
dma
[decompiler] handle nested conditionals and goto
s better ( #693 )
2021-07-11 21:59:27 -04:00
draw
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
engine
[decomp] Clean up - part 2 ( #687 )
2021-07-11 16:35:25 -04:00
entity
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
game
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
geometry
support non-virtual gos in decompiler ( #707 )
2021-07-17 18:07:21 -04:00
gfx
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
level
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
load
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
math
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
nav
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
physics
[decompiler] Use meters, degrees, and seconds ( #689 )
2021-07-11 18:19:41 -04:00
ps2
[decomp] texture ( #684 )
2021-07-09 22:20:37 -04:00
sound
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
sparticle
recognize +! and set-vector ( #706 )
2021-07-17 15:00:10 -04:00
target
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
ui
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00
util
[decomp] loader
prelim work + some cleanup ( #697 )
2021-07-23 18:30:49 -04:00