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https://github.com/open-goal/jak-project.git
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07427799a6
This sets out the bones of a Jak 3 build, many things are stubbed out, guessed, or copied from Jak 2 but it should at least be good enough to: run `task set-game-jak3` launch the repl run builds from the repl build outputs themselves are untested but the build itself runs without errors --------- Co-authored-by: Tyler Wilding <xtvaser@gmail.com>
41 lines
837 B
Common Lisp
41 lines
837 B
Common Lisp
("FACC.DGO"
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("roboguard.o"
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"hover-formation-h.o"
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"hover-nav-control-h.o"
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"hover-enemy-h.o"
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"hover-nav-control.o"
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"hover-enemy.o"
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"hover-formation.o"
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"hover-nav-edit.o"
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"robo-hover.o"
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"factory-part.o"
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"factoryc-mood.o"
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"factoryc-texture.o"
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"conveyor.o"
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"hover-nav-factoryc.o"
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"factoryc-obs.o"
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"factoryc-obs2.o"
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"target-indax.o"
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"target-indax-hang.o"
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"jak-indax+0-ag.go"
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"tpage-2233.go"
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"tpage-2305.go"
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"tpage-2235.go"
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"tpage-2234.go"
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"tpage-2332.go"
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"tpage-3278.go"
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"fac-punch-wall-ag.go"
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"spydroid-orig-ag.go"
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"fac-robopod-ag.go"
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"fac-break-fence-c-ag.go"
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"fac-break-fence-b-ag.go"
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"fac-break-fence-a-ag.go"
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"fac-break-floor-ag.go"
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"fac-rotfan-ag.go"
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"fac-switch-ag.go"
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"fac-move-plat-a-ag.go"
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"fac-move-plat-b-ag.go"
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"fac-fire-torch-ag.go"
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"factoryc-vis.o"
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))
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