jak-project/game
2024-01-16 11:09:17 +00:00
..
assets fix jak3 jp strings (#3311) 2024-01-16 11:09:17 +00:00
common decompiler: allow jak 3 texture and model extraction (#3080) 2023-10-11 19:32:12 -04:00
external game: refactor discord code and improve jak 2 support (#2714) 2023-06-17 05:16:40 +01:00
graphics [jak2] implement pc cheats in menu (#3275) 2023-12-28 11:14:10 +00:00
kernel [pckernel] use pc-get-resolution to fetch initial fullscreen resolution (#3307) 2024-01-15 18:53:49 +00:00
mips2c jak3: add missing files and implement pexcw (#3084) 2023-10-12 18:07:37 -04:00
overlord [jak2] implement statistics tracker (#3288) 2024-01-11 22:49:41 +00:00
sce [jak2] fully implement *user* (#3046) 2023-10-01 04:28:30 +01:00
settings g/j2: Some more work on the SQL editor - dump and seed light data (#2954) 2023-09-08 21:21:02 -04:00
sound j2-overlord: Clean up some VAG functions (#3287) 2024-01-02 16:30:56 +00:00
system game: Fix issues related to remapping with SDL axii's (ie. triggers) (#3294) 2024-01-09 16:50:58 -05:00
tools i18n: transcribe missing english subtitles (#3199) 2023-11-18 14:06:01 -05:00
CMakeLists.txt g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00
main.cpp Fix cases of string formatting with non string literals (#3304) 2024-01-14 12:02:08 +00:00
runtime.cpp [jak2] Fix unicode issue with GAME.CGO load (#3254) 2023-12-09 18:11:24 -05:00
runtime.h g/j2: Integrate highscores with Speedrun.com/JakSpeedruns.com when speedrunner mode is enabled (#3037) 2023-10-11 20:43:55 -04:00