jak-project/game/graphics
water111 1db96c72ab
[goalc] macro expansion in integer constants (#1282)
* [goalc] macro expansion in integer constants

* working

* didn't break it yet

* support conditional compilation

* fix up some more small bugs

* fix duplicate evaluation of bitfield definitions

* paranoid
2022-04-07 19:13:22 -04:00
..
opengl_renderer [goalc] macro expansion in integer constants (#1282) 2022-04-07 19:13:22 -04:00
pipelines Add extractor tool (#1276) 2022-04-03 19:17:03 -04:00
texture enable filter by default and fix up bucket hacks (#1214) 2022-03-02 21:40:52 -05:00
display.cpp [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
display.h [graphics] eyes (#1169) 2022-02-15 19:37:51 -05:00
gfx.cpp [graphics] Rewrite of texture system (#1212) 2022-03-02 20:01:37 -05:00
gfx.h Loader improvements and blackout (#1254) 2022-03-26 15:53:44 -04:00
sceGraphicsInterface.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
sceGraphicsInterface.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00