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Jak 2 adds a feature to disable protos in TIE. It's used to hide things like steps for a future mission in ruins, and also to hide the static version of the tower when it switches to the merc version for the cutscene: ![image](https://user-images.githubusercontent.com/48171810/218270077-d8c52235-ddbf-4194-80f6-b8aa1eeeb7ec.png) |
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.. | ||
background_common.cpp | ||
background_common.h | ||
Shrub.cpp | ||
Shrub.h | ||
Tfrag3.cpp | ||
Tfrag3.h | ||
TFragment.cpp | ||
TFragment.h | ||
Tie3.cpp | ||
Tie3.h |