mirror of
https://github.com/open-goal/jak-project.git
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e2e5289788
- `pecker-ingame` - `des-bbush-tasks` - `des-burning-bush` - `des-bush-part` - `des-bush` - `mh-centipede` - `mh-centipede-part` - `mh-wasp` - `mh-wasp-part` - `needle-fish` - `des-bush-time-chase` - `timer-path` - `mission-squad-control-h` - `mh-bat` - `hover-nav-factoryd` - `hover-nav-factoryc` - `conveyor` - `fac-part` - `factory-part` - `factoryc-mood` - `factoryc-obs` - `factoryc-obs2` - `lfaccar-init` - `factory-boss-part` - `factory-boss-scenes` - `factory-boss-setup` - `factory-boss-states` - `factory-mood` - `factoryc-manager` - `lfacrm1-mood` - `lfacrm2-mood` - `missile-bot` - `sew-laser-turret` - `ai-task-h` - `ash-h` - `ash-shot` - `ash-states` - `ash-task` - `ash` - `bot-h` - `bot-states` - `bot` - `ash-oasis-course` - `oasis-defense` - `comb-field` - `comb-mood` - `comb-obs` - `comb-part` - `comb-scenes` - `comb-sentry` - `comb-travel` - `comba-init` - `combx-scenes` - `h-sled` - `destroy-dark-eco` - `fac-gunturret` - `fac-robotank-turret` - `fac-robotank` - `fac-tower` - `factory-h` - `factory-hud` - `factory-manager` - `factorya-init` - `ffight-projectile` - `ftank-projectile` - `fturret-projectile` - `h-warf` - `warf-projectile`
712 lines
22 KiB
Common Lisp
712 lines
22 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: ffight-projectile.gc
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;; name in dgo: ffight-projectile
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;; dgos: LFACTORY
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;; DECOMP BEGINS
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(defpart 2850
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:init-specs ((:texture (common-white common))
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(:num 10.0 1.0)
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(:x (meters 0))
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(:y (meters 0))
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(:z (meters 0))
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(:scale-x (meters 1))
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(:rot-x (degrees 90))
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(:rot-y (degrees 0))
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(:rot-z (degrees 0))
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(:scale-y (meters 0.1))
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(:r 255.0)
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(:g 255.0)
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(:b 255.0)
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(:a 64.0 32.0)
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(:accel-y (meters -0.00033333333) (meters -0.001))
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(:timer (seconds 0.017))
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(:flags (sp-cpuinfo-flag-0 sp-cpuinfo-flag-2 sp-cpuinfo-flag-14))
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)
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)
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(defpart 2851
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:init-specs ((:texture (gun-enemy-beam level-default-sprite))
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(:birth-func 'birth-func-set-quat)
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(:num 1.0)
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(:scale-x (meters 1))
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(:scale-y (meters 16))
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(:r 128.0)
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(:g 0.0)
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(:b 0.0)
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(:a 128.0)
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(:scalevel-x (meters -0.0033333334))
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(:fade-a -3.2)
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(:timer (seconds 0.135))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 left-multiply-quat))
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)
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)
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(defpart 2852
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:init-specs ((:texture (glow-soft level-default-sprite))
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(:num 1.0)
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(:scale-x (meters 8) (meters 1))
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(:rot-x (degrees 4.5))
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(:scale-y :copy scale-x)
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(:r 128.0)
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(:g 0.0)
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(:b 0.0)
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(:a 16.0)
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(:omega (degrees 6763.5))
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(:fade-a -0.15)
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(:timer (seconds 0.085))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
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)
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)
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(defpart 2853
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:init-specs ((:texture (glow level-default-sprite))
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(:num 0.0)
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(:scale-x (meters 0.3) (meters 0.3))
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(:rot-z (degrees 0) (degrees 360))
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(:scale-y :copy scale-x)
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(:r 128.0)
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(:g 128.0)
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(:b 128.0)
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(:a 64.0 32.0)
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(:timer (seconds 0.017))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 sp-cpuinfo-flag-14))
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)
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)
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(defpart 2854
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:init-specs ((:texture (radial-gradient level-default-sprite))
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(:num 1.0 8.0)
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(:z (meters 0) (meters -4))
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(:scale-x (meters 1))
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(:scale-y :copy scale-x)
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(:r 128.0)
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(:g 128.0)
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(:b 128.0)
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(:a 32.0)
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(:scalevel-x (meters -0.006666667))
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(:scalevel-y :copy scalevel-x)
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(:fade-r 0.8)
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(:fade-g -0.8)
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(:fade-b -0.4)
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(:fade-a -0.1875)
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(:timer (seconds 0.535))
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(:flags (sp-cpuinfo-flag-0 sp-cpuinfo-flag-2 sp-cpuinfo-flag-3))
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(:rotate-y (degrees 0))
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)
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)
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(defpart 2855
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:init-specs ((:texture (gun-enemy-muzzleflash level-default-sprite))
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(:birth-func 'birth-func-set-quat)
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(:num 1.0)
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(:scale-x (meters 5))
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(:scale-y (meters 5))
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(:r 128.0)
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(:g 128.0)
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(:b 128.0)
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(:a 255.0)
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(:fade-a -2.56)
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(:timer (seconds 0.167))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 left-multiply-quat))
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)
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)
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(defpart 2856
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:init-specs ((:texture (colorflash level-default-sprite))
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(:num 1.0)
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(:scale-x (meters 5) (meters 5))
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(:rot-z (degrees 0) (degrees 360))
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(:scale-y :copy scale-x)
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(:r 255.0)
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(:g 255.0)
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(:b 255.0)
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(:a 255.0)
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(:scalevel-x (meters 0.10666667))
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(:scalevel-y :copy scalevel-x)
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(:fade-a -5.1)
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(:timer (seconds 0.167))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3))
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)
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)
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(defpartgroup group-ffight-shot-hit-object
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:id 763
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:duration (seconds 1)
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:flags (sp0)
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:bounds (static-bspherem 0 0 0 8)
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:parts ((sp-item 2857 :flags (sp3)) (sp-item 2858 :flags (sp7) :period (seconds 4) :length (seconds 0.1)))
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)
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(defpart 2857
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:init-specs ((:texture (starflash level-default-sprite))
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(:num 1.0)
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(:scale-x (meters 3) (meters 2))
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(:rot-x (degrees 90))
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(:rot-z (degrees 0) (degrees 360))
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(:scale-y :copy scale-x)
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(:r 255.0)
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(:g 255.0)
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(:b 255.0)
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(:a 128.0)
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(:fade-a -0.21333334)
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(:timer (seconds 0.035))
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(:flags (sp-cpuinfo-flag-0 sp-cpuinfo-flag-3 glow))
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(:userdata 16384.0)
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)
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)
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(defpart 2858
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:init-specs ((:texture (motion-blur-part level-default-sprite))
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(:num 5.0)
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(:scale-x (meters 2))
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(:rot-x 4)
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(:scale-y (meters 0.15))
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(:r 255.0)
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(:g 40.0)
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(:b 100.0)
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(:a 128.0)
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(:omega (degrees 0.0225))
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(:vel-z (meters 0.33333334) (meters 0.16666667))
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(:fade-b -0.42666668 -0.42666668)
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(:fade-a -0.21333334 -0.21333334)
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(:accel-y (meters -0.0016666667))
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(:friction 0.8 0.02)
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(:timer (seconds 2))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 launch-along-z))
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(:func 'sparticle-motion-blur)
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(:conerot-x (degrees -10) (degrees 20))
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(:conerot-y (degrees -10) (degrees 20))
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(:rotate-x (degrees -45))
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(:rotate-y (degrees 0))
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)
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)
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(defpartgroup group-ffight-shot-hit
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:id 764
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:duration (seconds 1)
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:flags (sp0)
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:bounds (static-bspherem 0 0 0 8)
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:parts ((sp-item 2859 :flags (sp3) :period (seconds 30) :length (seconds 0.017))
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(sp-item 2860 :flags (sp3) :period (seconds 30) :length (seconds 0.017))
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(sp-item 2861 :flags (sp3) :period (seconds 30) :length (seconds 0.017))
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(sp-item 2862 :period (seconds 30) :length (seconds 0.167))
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)
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)
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(defpart 2859
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:init-specs ((:texture (glow-soft level-default-sprite))
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(:num 1.0)
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(:scale-x (meters 5))
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(:rot-x (degrees 22.5))
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(:scale-y :copy scale-x)
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(:r 128.0)
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(:g 0.0)
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(:b 255.0)
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(:a 64.0)
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(:fade-a -0.21333334)
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(:timer (seconds 1))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
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(:userdata 4096.0)
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)
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)
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(defpart 2860
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:init-specs ((:texture (bigpuff level-default-sprite))
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(:num 10.0 10.0)
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(:scale-x (meters 1) (meters 0.5))
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(:rot-z (degrees 0) (degrees 360))
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(:scale-y :copy scale-x)
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(:r 128.0)
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(:g 40.0)
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(:b 255.0)
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(:a 128.0)
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(:vel-y (meters 0) (meters 0.016666668))
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(:scalevel-x (meters 0.0033333334))
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(:scalevel-y :copy scalevel-x)
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(:fade-r -0.4)
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(:fade-g -0.13333334)
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(:fade-a -0.42666668 -0.42666668)
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(:friction 0.93)
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(:timer (seconds 1))
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(:flags (sp-cpuinfo-flag-3 sp-cpuinfo-flag-14))
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(:conerot-x (degrees 0) (degrees 360))
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(:rotate-y (degrees 0) (degrees 3600))
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)
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)
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(defpart 2861
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:init-specs ((:texture (starflash level-default-sprite))
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(:num 1.0)
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(:scale-x (meters 15))
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(:rot-x (degrees 2.25))
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(:rot-z (degrees 0) (degrees 360))
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(:scale-y :copy scale-x)
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(:r 255.0)
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(:g 255.0)
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(:b 255.0)
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(:a 128.0)
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(:omega (degrees 6767.9995))
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(:scalevel-x (meters -0.33333334))
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(:scalevel-y :copy scalevel-x)
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(:timer (seconds 0.135))
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(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
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(:userdata 4096.0)
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)
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)
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(defpart 2862
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:init-specs ((:texture (explosion-edge level-default-sprite))
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(:num 5.0)
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(:scale-x (meters 1) (meters 0.5))
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(:rot-y (degrees 0) (degrees 360))
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(:scale-y :copy scale-x)
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(:r 80.0 20.0)
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(:g 30.0)
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(:b 255.0)
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(:a 128.0)
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(:vel-y (meters 0.006666667) (meters 0.006666667))
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(:scalevel-x (meters 0.006666667))
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(:scalevel-y :copy scalevel-x)
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(:fade-r -0.26666668)
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(:fade-g -0.1)
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(:fade-a -0.42666668 -0.42666668)
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(:friction 0.99)
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(:timer (seconds 1))
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(:flags (sp-cpuinfo-flag-0 sp-cpuinfo-flag-3))
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(:func 'sparticle-2d-spline-align-instant)
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(:conerot-x (degrees 0) (degrees 360))
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(:rotate-y (degrees 0) (degrees 3600))
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)
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)
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(defpartgroup group-ffight-shot-die
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:id 765
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:duration (seconds 0.017)
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:flags (sp0)
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:bounds (static-bspherem 0 0 0 8)
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:parts ((sp-item 249))
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)
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(deftype ffight-shot (projectile)
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((hit-actor? symbol)
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(tail-pos vector :inline)
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)
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)
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(defmethod deal-damage! ((this ffight-shot) (arg0 process) (arg1 event-message-block))
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(let ((t9-0 (method-of-type projectile deal-damage!)))
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(when (t9-0 this arg0 arg1)
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(set! (-> this hit-actor?) #t)
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#t
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)
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)
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)
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(defmethod projectile-method-24 ((this ffight-shot))
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(draw-beam (-> *part-id-table* 2855) (-> this tail-pos) (-> this starting-dir) #f)
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(let* ((a0-3 (vector-normalize-copy! (new 'stack-no-clear 'vector) (-> this starting-dir) 2048.0))
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(v1-2 (vector+! (new 'stack-no-clear 'vector) (-> this tail-pos) a0-3))
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(t9-2 sp-launch-particles-var)
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(a0-4 *sp-particle-system-2d*)
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(a1-4 (-> *part-id-table* 2856))
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(a2-2 *launch-matrix*)
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)
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(set! (-> a2-2 trans quad) (-> v1-2 quad))
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(t9-2 a0-4 a1-4 a2-2 (the-as sparticle-launch-state #f) (the-as sparticle-launch-control #f) 1.0)
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)
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0
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(none)
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)
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(defmethod projectile-method-25 ((this ffight-shot))
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(rlet ((acc :class vf)
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(vf0 :class vf)
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(vf4 :class vf)
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(vf5 :class vf)
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(vf6 :class vf)
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(vf7 :class vf)
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)
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(init-vf0-vector)
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(let* ((gp-0 (-> this root trans))
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(a1-0 (-> this tail-pos))
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(s5-1 (vector-! (new 'stack-no-clear 'vector) gp-0 a1-0))
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(f30-0 (vector-length s5-1))
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)
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(let ((s4-0 (new 'stack-no-clear 'vector)))
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(let ((v1-4 a1-0))
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(let ((a0-2 s5-1))
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(let ((a2-1 0.8))
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(.mov vf7 a2-1)
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)
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(.lvf vf5 (&-> a0-2 quad))
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)
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(.lvf vf4 (&-> v1-4 quad))
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)
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(.add.x.vf vf6 vf0 vf0 :mask #b1000)
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(.mul.x.vf acc vf5 vf7 :mask #b111)
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(.add.mul.w.vf vf6 vf4 vf0 acc :mask #b111)
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(.svf (&-> s4-0 quad) vf6)
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(let ((f28-0 (-> *part-id-table* 2851 init-specs 4 initial-valuef)))
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(set! (-> *part-id-table* 2851 init-specs 4 initial-valuef) (vector-length s5-1))
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(draw-beam (-> *part-id-table* 2851) a1-0 s5-1 #f)
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(set! (-> *part-id-table* 2851 init-specs 4 initial-valuef) f28-0)
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)
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(vector-normalize! s5-1 1.0)
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(launch-particles (-> *part-id-table* 2852) s4-0)
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(launch-particles (-> *part-id-table* 2853) s4-0)
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)
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(let ((s4-1 (new 'stack-no-clear 'matrix))
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(f28-1 (* 0.000015258789 f30-0))
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(f30-1 (-> *part-id-table* 2854 init-specs 3 initial-valuef))
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)
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(-> *part-id-table* 2854 init-specs 4 initial-valuef)
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(forward-up->inv-matrix s4-1 s5-1 *up-vector*)
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(set! (-> s4-1 trans quad) (-> gp-0 quad))
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(set! (-> *part-id-table* 2854 init-specs 3 initial-valuef) (* f28-1 f30-1))
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(launch-particles (-> *part-id-table* 2854) s4-1 :origin-is-matrix #t)
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(set! (-> *part-id-table* 2854 init-specs 3 initial-valuef) f30-1)
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)
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)
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0
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(none)
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)
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)
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(defmethod projectile-method-26 ((this ffight-shot))
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(let ((s4-1 (vector-! (new 'stack-no-clear 'vector) (-> this root trans) (-> this tail-pos)))
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(s3-0
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(vector-normalize! (vector-! (new 'stack-no-clear 'vector) (-> this tail-pos) (-> this root trans)) 2048.0)
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)
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(gp-0 (new 'stack-no-clear 'matrix))
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)
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(forward-up->inv-matrix gp-0 s4-1 *up-vector*)
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(vector+! (-> gp-0 trans) (-> this root trans) s3-0)
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(cond
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((-> this hit-actor?)
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(if (logtest? (-> *part-group-id-table* 763 flags) (sp-group-flag sp13))
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(part-tracker-spawn
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part-tracker-subsampler
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:to *entity-pool*
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:group (-> *part-group-id-table* 763)
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:mat-joint gp-0
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)
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(part-tracker-spawn part-tracker :to *entity-pool* :group (-> *part-group-id-table* 763) :mat-joint gp-0)
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)
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)
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((logtest? (-> *part-group-id-table* 764 flags) (sp-group-flag sp13))
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(part-tracker-spawn
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part-tracker-subsampler
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:to *entity-pool*
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:group (-> *part-group-id-table* 764)
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:mat-joint gp-0
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)
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)
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(else
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(part-tracker-spawn part-tracker :to *entity-pool* :group (-> *part-group-id-table* 764) :mat-joint gp-0)
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)
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)
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)
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0
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(none)
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)
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(defmethod play-impact-sound ((this ffight-shot) (arg0 projectile-options))
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(let ((v1-0 arg0))
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(cond
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((zero? v1-0)
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(sound-play "ffight-shot-fir")
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)
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((= v1-0 (projectile-options po0 po1))
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(let ((f0-0 (doppler-pitch-shift (-> this root trans) (-> this root transv)))
|
|
(a0-7 (static-sound-spec "fighter-doppler" :group 0 :volume 0.0 :mask (pitch reg0)))
|
|
)
|
|
(set! (-> a0-7 volume) 1024)
|
|
(set! (-> a0-7 pitch-mod) (the int (* 1524.0 f0-0)))
|
|
(sound-play-by-spec a0-7 (-> this sound-id) (-> this root trans))
|
|
)
|
|
)
|
|
((= v1-0 (projectile-options po0))
|
|
(sound-play "laser-ricochets")
|
|
(sound-play "ffight-shot-hit")
|
|
)
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defstate impact (ffight-shot)
|
|
:virtual #t
|
|
:enter (behavior ()
|
|
(let ((t9-0 (-> (method-of-type projectile impact) enter)))
|
|
(if t9-0
|
|
(t9-0)
|
|
)
|
|
)
|
|
)
|
|
)
|
|
|
|
(defun ffight-shot-move ((arg0 ffight-shot))
|
|
(projectile-move-fill-line-sphere arg0)
|
|
(let ((s5-0 (-> arg0 root)))
|
|
(let ((s4-0 (new 'stack-no-clear 'vector)))
|
|
(vector-! s4-0 (-> arg0 tail-pos) (-> s5-0 trans))
|
|
(let ((f0-0 (vector-length s4-0)))
|
|
(when (< 65536.0 f0-0)
|
|
(vector-normalize! s4-0 65536.0)
|
|
(vector+! (-> arg0 tail-pos) (-> s5-0 trans) s4-0)
|
|
)
|
|
)
|
|
)
|
|
(when (logtest? (-> s5-0 status) (collide-status touch-surface))
|
|
(if (logtest? (-> arg0 root status) (collide-status touch-actor))
|
|
(set! (-> arg0 hit-actor?) #t)
|
|
)
|
|
(go (method-of-object arg0 impact))
|
|
)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defmethod made-impact? ((this ffight-shot))
|
|
(let ((v1-0 (-> this root))
|
|
(t1-0 (new 'stack-no-clear 'collide-query))
|
|
)
|
|
(let ((a0-1 t1-0))
|
|
(set! (-> a0-1 radius) (-> v1-0 root-prim prim-core world-sphere w))
|
|
(set! (-> a0-1 collide-with) (-> v1-0 root-prim prim-core collide-with))
|
|
(set! (-> a0-1 ignore-process0) this)
|
|
(set! (-> a0-1 ignore-process1) (ppointer->process (-> this parent)))
|
|
(set! (-> a0-1 ignore-pat) (-> v1-0 pat-ignore-mask))
|
|
(set! (-> a0-1 action-mask) (collide-action solid))
|
|
)
|
|
(when (fill-and-try-snap-to-surface v1-0 (-> v1-0 transv) -6144.0 0.0 -2048.0 t1-0)
|
|
(if (logtest? (-> this root status) (collide-status touch-actor))
|
|
(set! (-> this hit-actor?) #t)
|
|
)
|
|
#t
|
|
)
|
|
)
|
|
)
|
|
|
|
(defmethod setup-collision! ((this ffight-shot))
|
|
(let ((s5-0 (new 'process 'collide-shape-moving this (collide-list-enum hit-by-player))))
|
|
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
|
|
(set! (-> s5-0 reaction)
|
|
(the-as (function control-info collide-query vector vector collide-status) cshape-reaction-just-move)
|
|
)
|
|
(set! (-> s5-0 no-reaction)
|
|
(the-as (function collide-shape-moving collide-query vector vector object) nothing)
|
|
)
|
|
(set! (-> s5-0 penetrate-using) (penetrate enemy-yellow-shot))
|
|
(let ((s4-0 (new 'process 'collide-shape-prim-group s5-0 (the-as uint 2) 0)))
|
|
(set! (-> s5-0 total-prims) (the-as uint 3))
|
|
(set! (-> s4-0 prim-core collide-as) (collide-spec projectile))
|
|
(set! (-> s4-0 prim-core collide-with)
|
|
(collide-spec
|
|
backgnd
|
|
jak
|
|
bot
|
|
crate
|
|
civilian
|
|
enemy
|
|
obstacle
|
|
vehicle-sphere
|
|
hit-by-others-list
|
|
player-list
|
|
pusher
|
|
shield
|
|
)
|
|
)
|
|
(set! (-> s4-0 prim-core action) (collide-action solid))
|
|
(set-vector! (-> s4-0 local-sphere) 0.0 0.0 0.0 2457.6)
|
|
(set! (-> s5-0 root-prim) s4-0)
|
|
)
|
|
(let ((v1-13 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0))))
|
|
(set! (-> v1-13 prim-core collide-as) (collide-spec projectile))
|
|
(set! (-> v1-13 prim-core collide-with)
|
|
(collide-spec
|
|
backgnd
|
|
jak
|
|
bot
|
|
crate
|
|
civilian
|
|
enemy
|
|
obstacle
|
|
vehicle-sphere
|
|
hit-by-others-list
|
|
player-list
|
|
pusher
|
|
shield
|
|
)
|
|
)
|
|
(set! (-> v1-13 prim-core action) (collide-action solid deadly))
|
|
(set-vector! (-> v1-13 local-sphere) 0.0 0.0 0.0 819.2)
|
|
)
|
|
(let ((v1-15 (new 'process 'collide-shape-prim-sphere s5-0 (the-as uint 0))))
|
|
(set! (-> v1-15 prim-core collide-as) (collide-spec projectile))
|
|
(set! (-> v1-15 prim-core collide-with)
|
|
(collide-spec
|
|
jak
|
|
bot
|
|
crate
|
|
civilian
|
|
enemy
|
|
obstacle
|
|
vehicle-sphere
|
|
hit-by-others-list
|
|
player-list
|
|
pusher
|
|
shield
|
|
)
|
|
)
|
|
(set! (-> v1-15 prim-core action) (collide-action deadly))
|
|
(set-vector! (-> v1-15 local-sphere) 0.0 0.0 0.0 2457.6)
|
|
)
|
|
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
|
|
(let ((v1-18 (-> s5-0 root-prim)))
|
|
(set! (-> s5-0 backup-collide-as) (-> v1-18 prim-core collide-as))
|
|
(set! (-> s5-0 backup-collide-with) (-> v1-18 prim-core collide-with))
|
|
)
|
|
(set! (-> s5-0 max-iteration-count) (the-as uint 1))
|
|
(set! (-> s5-0 event-self) 'touched)
|
|
(set! (-> this root) s5-0)
|
|
)
|
|
(set! (-> this root pat-ignore-mask)
|
|
(new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noproj #x1 :noendlessfall #x1 :board #x1)
|
|
)
|
|
0
|
|
(none)
|
|
)
|
|
|
|
(defmethod init-proj-settings! ((this ffight-shot))
|
|
(set! (-> this hit-actor?) #f)
|
|
(set! (-> this tail-pos quad) (-> this root trans quad))
|
|
(set! (-> this attack-mode) 'ffight-shot)
|
|
(set! (-> this max-speed) 819200.0)
|
|
(set! (-> this move) ffight-shot-move)
|
|
(set! (-> this update-velocity) projectile-update-velocity-space-wars)
|
|
(set! (-> this timeout) (seconds 3))
|
|
(set! (-> this sound-id) (new-sound-id))
|
|
(set! (-> this damage) 1.0)
|
|
(logior! (-> this options) (projectile-options po13))
|
|
(set-gravity-length (-> this root dynam) 573440.0)
|
|
(none)
|
|
)
|
|
|
|
;; WARN: Return type mismatch (pointer process) vs projectile.
|
|
(defun spawn-ffight-projectile ((arg0 process) (arg1 vector) (arg2 vector) (arg3 float) (arg4 symbol))
|
|
(let ((gp-0 (new 'stack-no-clear 'projectile-init-by-other-params)))
|
|
(let ((v1-1 (vector-! (new 'stack-no-clear 'vector) arg2 arg1)))
|
|
(set! (-> gp-0 ent) (-> arg0 entity))
|
|
(set! (-> gp-0 charge) 1.0)
|
|
(set! (-> gp-0 options) (projectile-options))
|
|
(logclear! (-> gp-0 options) (projectile-options po14 po15 po16))
|
|
(set! (-> gp-0 notify-handle) (process->handle arg0))
|
|
(set! (-> gp-0 owner-handle) (the-as handle #f))
|
|
(set! (-> gp-0 target-handle) (the-as handle #f))
|
|
(set! (-> gp-0 target-pos quad) (the-as uint128 0))
|
|
(set! (-> gp-0 ignore-handle) (process->handle arg0))
|
|
(let* ((a0-13 *game-info*)
|
|
(a2-12 (+ (-> a0-13 attack-id) 1))
|
|
)
|
|
(set! (-> a0-13 attack-id) a2-12)
|
|
(set! (-> gp-0 attack-id) a2-12)
|
|
)
|
|
(set! (-> gp-0 timeout) (seconds 4))
|
|
(set! (-> gp-0 pos quad) (-> arg1 quad))
|
|
(vector-normalize-copy! (-> gp-0 vel) v1-1 arg3)
|
|
)
|
|
(the-as projectile (spawn-projectile ffight-shot gp-0 arg0 *default-dead-pool*))
|
|
)
|
|
)
|
|
|
|
(set! (-> *lightning-spec-id-table* 27) (new 'static 'lightning-spec
|
|
:name "lightning-trail-ffight-ffight"
|
|
:flags (lightning-spec-flags lsf1)
|
|
:rand-func #x2
|
|
:start-color (new 'static 'rgba :r #x80 :g #x80 :b #x80 :a #x80)
|
|
:fade-to-color (new 'static 'rgba :r #xbf :b #x8f :a #x5)
|
|
:fade-start-factor 0.2
|
|
:fade-time 120.0
|
|
:texture (new 'static 'texture-id :index #x3f :page #x4)
|
|
:reduction 0.6
|
|
:num-points 16
|
|
:box-size 2048.0
|
|
:merge-factor 0.5
|
|
:merge-count 2
|
|
:radius 1638.4
|
|
:duration -1.0
|
|
:sound #f
|
|
)
|
|
)
|
|
|
|
(set! (-> *lightning-spec-id-table* 28) (new 'static 'lightning-spec
|
|
:name "lightning-fractal-ffight-ffight"
|
|
:flags (lightning-spec-flags lsf1)
|
|
:start-color (new 'static 'rgba :r #x80 :g #x80 :b #x80 :a #x80)
|
|
:fade-to-color (new 'static 'rgba :r #xbf :b #x8f :a #x5)
|
|
:fade-start-factor 0.2
|
|
:fade-time 120.0
|
|
:texture (new 'static 'texture-id :index #x3f :page #x4)
|
|
:reduction 0.6
|
|
:num-points 16
|
|
:box-size 2048.0
|
|
:merge-factor 0.5
|
|
:merge-count 2
|
|
:radius 1638.4
|
|
:duration -1.0
|
|
:sound #f
|
|
)
|
|
)
|
|
|
|
(defpart 2863
|
|
:init-specs ((:texture (glow level-default-sprite))
|
|
(:num 1.0)
|
|
(:scale-x (meters 0.8) (meters 0.2))
|
|
(:rot-x (degrees 2.25))
|
|
(:rot-z (degrees -17) (degrees 360))
|
|
(:scale-y :copy scale-x)
|
|
(:r 32.0 96.0)
|
|
(:g :copy r)
|
|
(:b 255.0)
|
|
(:a 32.0 16.0)
|
|
(:omega (degrees 2265.75))
|
|
(:timer (seconds 0.017))
|
|
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
|
|
(:userdata 819.2)
|
|
)
|
|
)
|
|
|
|
(defpart 2864
|
|
:init-specs ((:texture (glow level-default-sprite))
|
|
(:num 1.0)
|
|
(:scale-x (meters 2.5) (meters 1))
|
|
(:rot-x (degrees 2.25))
|
|
(:rot-z (degrees -17))
|
|
(:scale-y :copy scale-x)
|
|
(:r 0.0 64.0)
|
|
(:g :copy r)
|
|
(:b 255.0)
|
|
(:a 16.0 16.0)
|
|
(:omega (degrees 2265.75))
|
|
(:timer (seconds 0.017))
|
|
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
|
|
(:userdata 819.2)
|
|
)
|
|
)
|
|
|
|
(defpartgroup part-ffight-lightning-glow
|
|
:id 766
|
|
:duration (seconds 0.017)
|
|
:linger-duration (seconds 0.035)
|
|
:bounds (static-bspherem 0 0 0 4)
|
|
:parts ((sp-item 2864 :fade-after (meters 100) :flags (sp6)) (sp-item 2863 :fade-after (meters 100) :flags (sp6)))
|
|
)
|