jak-project/goal_src/jak3/engine/anim/aligner-h.gc
Hat Kid dacb704ef6
decomp3: more engine stuff, fix ja macro detection for jak 2/3, unmerged let matcher, part-tracker-spawn macro (#3436)
- `aligner`
- `effect-control`
- `pov-camera`
- `powerups`
- `los-control-h`
- `airlock`
- `water-anim`
- `blocking-plane`
- `proc-focusable-spawner`
- `idle-control`
- `enemy-h`
- `nav-enemy-h`
- `enemy`
- `enemy-states`
- `particle-curves`
- `base-plat`
- `plat`
- `bouncer`
- `elevator`
- `rigid-body`
- `rigid-body-queue`
- `process-taskable`
- `scene-actor`
- `warp-gate`
- `guard-projectile`
- `metalhead-projectile`
- `los-control`
- `joint-exploder`
- `ragdoll-test`
- `debris`
- `shield-sphere`
- `text`
- `target-launch`
2024-03-30 10:28:02 -04:00

89 lines
1.8 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: aligner-h.gc
;; name in dgo: aligner-h
;; dgos: GAME
(defenum align-flags
:bitfield #t
:type uint32
(disabled) ;; keep object velocity
(af01)
(af02)
(af03)
(af04)
(af05)
)
;; +++align-opts
(defenum align-opts
:bitfield #t
:type uint32
(adjust-x-vel)
(adjust-y-vel)
(adjust-xz-vel)
(keep-other-velocities)
(adjust-quat) ;; 16
(alop0)
(alop1)
(alop2)
(alop3)
(alop4)
(alop5)
(no-gravity)
(ignore-y-if-zero)
)
;; ---align-opts
;; +++align-flags
(defenum align-flags
:bitfield #t
:type uint32
(disabled) ;; keep object velocity
(af01)
(af02)
(af03)
(af04)
(af05)
)
;; ---align-flags
;; DECOMP BEGINS
(deftype align-control (basic)
((flags align-flags)
(process process-drawable)
(frame-group art-joint-anim)
(frame-num float)
(matrix matrix 2 :inline)
(transform transform 2 :inline)
(delta transformq :inline)
(last-speed meters)
(align transformq :inline :overlay-at (-> transform 0 trans data 0))
)
(:methods
(new (symbol type process) _type_)
(compute-alignment! (_type_) transformq)
(align! (_type_ align-opts float float float) trsqv)
(align-vel-and-quat-only! (_type_ align-opts vector int float float) trsqv)
(first-transform (_type_) transform)
(second-transform (_type_) transform)
)
)
;; WARN: Return type mismatch object vs align-control.
(defmethod new align-control ((allocation symbol) (type-to-make type) (arg0 process))
(let ((this (object-new allocation type-to-make (the-as int (-> type-to-make size)))))
(when (zero? this)
(go process-drawable-art-error "memory")
(return (the-as align-control 0))
)
(set! (-> this process) (the-as process-drawable arg0))
(the-as align-control this)
)
)