jak-project/tools/dgo_packer.cpp
Tyler Wilding 1b67d1dc77
Fix UTF-8 handling when running the game, env-vars, and setting the project path (#1632)
* fix utf-8 handling around env-vars

* fix file opening errors related to unicode

* add uncaught exception handler in `gk` to ensure something is logged

* gracefully fail if window icon cant be loaded and work with unicode

* linux fix and add changes to vendor file
2022-07-10 19:03:24 -04:00

58 lines
1.7 KiB
C++

#include <cstdio>
#include "common/versions.h"
#include "common/util/FileUtil.h"
#include "common/util/BinaryWriter.h"
#include "third-party/json.hpp"
#include <common/util/unicode_util.h>
int main(int argc, char** argv) {
fs::u8arguments u8guard(argc, argv);
if (!u8guard.valid()) {
exit(EXIT_FAILURE);
}
printf("OpenGOAL version %d.%d\n", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR);
printf("DGO Packing Tool\n");
if (argc < 3) {
printf("usage: dgo_packer <path> <dgo description file>\n");
return 1;
}
std::string out_path = argv[1];
for (int i = 2; i < argc; i++) {
std::string file_name = argv[i];
std::string file_text = file_util::read_text_file(file_name);
auto x = nlohmann::json::parse(file_text);
std::string out_file_name = x["file_name"];
std::string internal_name = x["internal_name"];
printf("Packing %s\n", internal_name.c_str());
BinaryWriter writer;
writer.add<u32>(x["objects"].size());
writer.add_cstr_len(x["internal_name"].get<std::string>().c_str(), 60);
for (auto& entry : x["objects"]) {
auto obj_data =
file_util::read_binary_file(file_util::combine_path(out_path, entry["unique_name"]));
auto aligned_size = ((obj_data.size() + 15) / 16) * 16;
// size
writer.add<uint32_t>(aligned_size);
// name
writer.add_str_len(entry["internal_name"].get<std::string>().c_str(), 60);
// data
writer.add_data(obj_data.data(), obj_data.size());
// pad
while (writer.get_size() & 15) {
writer.add<uint8_t>(0);
}
}
writer.write_to_file(file_util::combine_path(out_path, "mod_" + out_file_name));
}
printf("Done\n");
return 0;
}