jak-project/goal_src/jak3/engine/level/region.gc

648 lines
22 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: region.gc
;; name in dgo: region
;; dgos: GAME
;; DECOMP BEGINS
;; WARN: Return type mismatch int vs drawable-region-prim.
(defmethod mem-usage ((this drawable-region-prim) (usage memory-usage-block) (flags int))
(set! (-> usage length) (max 51 (-> usage length)))
(set! (-> usage data 50 name) "region")
(+! (-> usage data 50 count) 1)
(let ((v1-6 (asize-of this)))
(+! (-> usage data 50 used) v1-6)
(+! (-> usage data 50 total) (logand -16 (+ v1-6 15)))
)
(mem-usage (-> this region) usage (logior flags 128))
(the-as drawable-region-prim 0)
)
;; WARN: Return type mismatch int vs drawable-inline-array-region-prim.
(defmethod mem-usage ((this drawable-inline-array-region-prim) (usage memory-usage-block) (flags int))
(set! (-> usage length) (max 1 (-> usage length)))
(set! (-> usage data 0 name) "drawable-group")
(+! (-> usage data 0 count) 1)
(let ((v1-5 32))
(+! (-> usage data 0 used) v1-5)
(+! (-> usage data 0 total) (logand -16 (+ v1-5 15)))
)
(dotimes (s3-0 (-> this length))
(mem-usage (-> this data s3-0) usage flags)
)
(the-as drawable-inline-array-region-prim 0)
)
(defmethod draw ((this drawable-tree-region-prim))
"Draw the drawable, and typically its children.
This usually means adding stuff to a list to be drawn later, rather than expensive drawing here."
0
(none)
)
(defmethod unpack-vis ((this drawable-tree-region-prim) (arg0 (pointer int8)) (arg1 (pointer int8)))
arg1
)
(defmethod collect-regions ((this drawable-region-prim) (arg0 sphere) (arg1 int) (arg2 region-prim-list))
"Fill the region-prim-list with regions that intersect the sphere."
(dotimes (s2-0 arg1)
(when (spheres-overlap? arg0 (the-as sphere (-> this bsphere)))
(set! (-> arg2 items (-> arg2 num-items)) this)
(+! (-> arg2 num-items) 1)
)
(&+! this 32)
)
0
(none)
)
(defmethod collect-regions ((this drawable-inline-array-region-prim) (arg0 sphere) (arg1 int) (arg2 region-prim-list))
"Fill the region-prim-list with regions that intersect the sphere."
(collect-regions (the-as drawable-region-prim (-> this data)) arg0 (-> this length) arg2)
0
(none)
)
(defmethod collect-regions ((this drawable-tree-region-prim) (arg0 sphere) (arg1 int) (arg2 region-prim-list))
"Fill the region-prim-list with regions that intersect the sphere."
(collect-regions (-> this data2 0) arg0 (-> this length) arg2)
0
(none)
)
(defmethod debug-draw-region ((this drawable-region-prim) (arg0 int))
(local-vars (sv-32 vector2h) (sv-36 vector))
(set! sv-32 (new 'stack 'vector2h))
(set! sv-36 (-> this bsphere))
(add-debug-x #t (bucket-id debug-no-zbuf1) sv-36 (new 'static 'rgba :r #xff :g #xff :a #x80))
(when (nonzero? (-> this region))
(let ((s5-0 add-debug-text-3d)
(s4-0 #t)
(s3-0 577)
)
(format (clear *temp-string*) "region-~D~%" (-> this region id))
(s5-0 s4-0 (the-as bucket-id s3-0) *temp-string* sv-36 (font-color white) sv-32)
)
(+! (-> sv-32 y) 8)
(let ((s5-1 (-> this region on-enter)))
(when s5-1
(let ((s4-1 add-debug-text-3d)
(s3-1 #t)
(s2-1 577)
)
(format (clear *temp-string*) "(on-enter ~S)" s5-1)
(s4-1 s3-1 (the-as bucket-id s2-1) *temp-string* sv-36 (font-color white) sv-32)
)
(+! (-> sv-32 y) 8)
)
)
(let ((s5-2 (-> this region on-inside)))
(when s5-2
(let ((s4-2 add-debug-text-3d)
(s3-2 #t)
(s2-2 577)
)
(format (clear *temp-string*) "(on-inside ~S)" s5-2)
(s4-2 s3-2 (the-as bucket-id s2-2) *temp-string* sv-36 (font-color white) sv-32)
)
(+! (-> sv-32 y) 8)
)
)
(let ((gp-1 (-> this region on-exit)))
(when gp-1
(let ((s5-3 add-debug-text-3d)
(s4-3 #t)
(s3-3 577)
)
(format (clear *temp-string*) "(on-exit ~S)" gp-1)
(s5-3 s4-3 (the-as bucket-id s3-3) *temp-string* sv-36 (font-color white) sv-32)
)
(+! (-> sv-32 y) 8)
)
)
)
0
(none)
)
(defmethod track-region ((this drawable-region-prim) (arg0 region-prim-area))
#f
)
(defmethod within-area? ((this drawable-region-prim) (arg0 region-prim-area))
"@returns Whether or not the object overlaps with the provided [[region-prim-area]]'s extent"
#f
)
(defmethod track-entered-region! ((this region-prim-area) (arg0 drawable-region-sphere))
(let ((v1-0 (-> this region-enter-count)))
(let ((a2-0 (-> arg0 region)))
(countdown (a3-0 v1-0)
(if (= (-> this region-enter-list a3-0) a2-0)
(return (the-as int #f))
)
)
(set! (-> this region-enter-list v1-0) a2-0)
)
(set! (-> this region-enter-prim-list v1-0) arg0)
(set! (-> this region-enter-count) (+ v1-0 1))
)
0
)
(defmethod track-exited-region! ((this region-prim-area) (arg0 drawable-region-sphere))
(let ((v1-0 (-> this region-exit-count)))
(let ((a2-0 (-> arg0 region)))
(countdown (a3-0 v1-0)
(if (= (-> this region-exit-list a3-0) a2-0)
(return (the-as int #f))
)
)
(set! (-> this region-exit-list v1-0) a2-0)
)
(set! (-> this region-exit-prim-list v1-0) arg0)
(set! (-> this region-exit-count) (+ v1-0 1))
)
0
)
(defmethod track-inside-region! ((this region-prim-area) (arg0 drawable-region-sphere))
(let ((v1-0 (-> this region-inside-count)))
(let ((a2-0 (-> arg0 region)))
(countdown (a3-0 v1-0)
(if (= (-> this region-inside-list a3-0) a2-0)
(return (the-as int #f))
)
)
(set! (-> this region-inside-list v1-0) a2-0)
)
(set! (-> this region-inside-prim-list v1-0) arg0)
(set! (-> this region-inside-count) (+ v1-0 1))
)
0
)
(defmethod track-start-region! ((this region-prim-area) (arg0 drawable-region-sphere))
(let ((v1-0 (-> this region-start-count)))
(let ((a2-0 (-> arg0 region)))
(countdown (a3-0 v1-0)
(if (= (-> this region-start-list a3-0) a2-0)
(return (the-as int #f))
)
)
(set! (-> this region-start-list v1-0) a2-0)
)
(set! (-> this region-start-prim-list v1-0) arg0)
(set! (-> this region-start-count) (+ v1-0 1))
)
0
)
(defmethod debug-draw-region ((this drawable-region-sphere) (arg0 int))
(let ((t9-0 (method-of-type drawable-region-prim debug-draw-region)))
(t9-0 this arg0)
)
(let ((a2-0 (-> this bsphere)))
(add-debug-sphere #t (bucket-id debug) a2-0 (-> this bsphere w) (new 'static 'rgba :r #xff :a #x80))
)
0
(none)
)
(defmethod track-region ((this drawable-region-sphere) (arg0 region-prim-area))
(-> this region)
(let ((s4-0 (-> this bsphere)))
(if (< 0.0 (ray-sphere-intersect (-> arg0 pos) (-> arg0 ray) s4-0 (-> s4-0 w)))
(track-entered-region! arg0 this)
)
(if (< 0.0 (ray-sphere-intersect (-> arg0 exit-pos) (-> arg0 exit-ray) s4-0 (-> s4-0 w)))
(track-exited-region! arg0 this)
)
(if (spheres-overlap? (the-as sphere (-> arg0 pos)) (the-as sphere s4-0))
(track-start-region! arg0 this)
)
(when (spheres-overlap? (the-as sphere (-> arg0 exit-pos)) (the-as sphere s4-0))
(track-inside-region! arg0 this)
#t
)
)
)
(defmethod within-area? ((this drawable-region-sphere) (arg0 region-prim-area))
"@returns Whether or not the object overlaps with the provided [[region-prim-area]]'s extent"
(spheres-overlap? (the-as sphere (-> arg0 pos)) (the-as sphere (-> this bsphere)))
)
(defmethod debug-draw-region ((this drawable-region-face) (arg0 int))
(when (zero? arg0)
(let ((t9-0 (method-of-type drawable-region-prim debug-draw-region)))
(t9-0 this arg0)
)
)
(let ((s5-0 (-> this bsphere)))
(add-debug-vector
#t
(bucket-id debug-no-zbuf1)
s5-0
(-> this data normal)
(meters 2)
(new 'static 'rgba :r #xff :g #xff :a #x80)
)
(add-debug-sphere #t (bucket-id debug) s5-0 (-> this bsphere w) (new 'static 'rgba :r #xff :a #x30))
)
(add-debug-bound
(bucket-id debug)
(-> this data points)
(the-as int (-> this data num-points))
(new 'static 'rgba :r #x80 :g #x80 :a #x40)
(new 'static 'rgba :r #x80 :a #x40)
0
)
0
(none)
)
(defmethod track-region ((this drawable-region-face) (arg0 region-prim-area))
(local-vars (sv-48 vector) (sv-52 vector) (sv-56 (inline-array vector)))
(-> this region)
(let* ((s4-0 (-> this data))
(v1-1 (-> s4-0 normal))
(a0-3 (>= 0.0 (- (vector-dot (-> arg0 pos) v1-1) (-> v1-1 w))))
(s3-0 (>= 0.0 (- (vector-dot (-> arg0 exit-pos) v1-1) (-> v1-1 w))))
)
(when (!= a0-3 s3-0)
(when (nonzero? (-> s4-0 num-points))
(set! sv-48 (new 'stack-no-clear 'vector))
(set! sv-52 (new 'stack-no-clear 'vector))
(set! sv-56 (-> s4-0 points))
(ray-plane-intersect sv-48 sv-52 (-> arg0 pos) (-> arg0 ray) (-> sv-56 0) (-> sv-56 1) (-> sv-56 2))
(let ((s4-1 (-> s4-0 num-points))
(s2-0 0)
(s1-0 (vector-negate! (new 'stack-no-clear 'vector) sv-52))
)
(while (< (+ s2-0 2) (the-as int s4-1))
(if (or (point-in-triangle-cross
sv-48
sv-52
(-> (the-as (inline-array vector) sv-56) 0)
(-> (the-as (inline-array vector) sv-56) 1)
(-> (the-as (inline-array vector) sv-56) 2)
)
(point-in-triangle-cross
sv-48
s1-0
(-> (the-as (inline-array vector) sv-56) 0)
(-> (the-as (inline-array vector) sv-56) 1)
(-> (the-as (inline-array vector) sv-56) 2)
)
)
(goto cfg-17)
)
(+! s2-0 1)
(set! sv-56 (the-as (inline-array vector) (-> (the-as (inline-array vector) sv-56) 1)))
)
)
(set! s3-0 s3-0)
(goto cfg-20)
)
(label cfg-17)
(if s3-0
(track-entered-region! arg0 (the-as drawable-region-sphere this))
(track-exited-region! arg0 (the-as drawable-region-sphere this))
)
)
(label cfg-20)
s3-0
)
)
(defmethod debug-draw-region ((this drawable-region-volume) (arg0 int))
(let ((t9-0 (method-of-type drawable-region-prim debug-draw-region)))
(t9-0 this arg0)
)
(let* ((s5-0 (-> this faces length))
(s4-0 0)
(a0-3 (-> this faces data s4-0))
)
(while (< s4-0 s5-0)
(debug-draw-region a0-3 1)
(+! s4-0 1)
(set! a0-3 (-> this faces data s4-0))
)
)
0
(none)
)
(defmethod track-region ((this drawable-region-volume) (arg0 region-prim-area))
(if (within-area? this arg0)
(track-start-region! arg0 (the-as drawable-region-sphere this))
)
(let* ((s4-0 (-> this faces length))
(s3-0 0)
(a0-4 (-> this faces data s3-0))
)
(while (< s3-0 s4-0)
(if (not (track-region a0-4 arg0))
(return #f)
)
(+! s3-0 1)
(set! a0-4 (-> this faces data s3-0))
)
)
(track-inside-region! arg0 (the-as drawable-region-sphere this))
#t
)
(defmethod within-area? ((this drawable-region-volume) (arg0 region-prim-area))
"@returns Whether or not the object overlaps with the provided [[region-prim-area]]'s extent"
(let* ((v1-1 (-> this faces length))
(a2-0 0)
(a3-2 (-> this faces data a2-0))
)
(while (< a2-0 v1-1)
(let ((a3-4 (-> a3-2 data normal)))
(if (< 0.0 (- (vector-dot (-> arg0 pos) a3-4) (-> a3-4 w)))
(return #f)
)
)
(+! a2-0 1)
(set! a3-2 (-> this faces data a2-0))
)
)
#t
)
(defmethod drawable-tree-region-prim-method-17 ((this drawable-tree-region-prim) (arg0 vector))
;; og:preserve-this
(sphere<-vector+r! (the-as sphere (-> (scratchpad-object region-prim-area) pos)) arg0 0.0)
(let* ((s5-0 (-> this data2 (+ (-> this length) -1) length))
(s4-0 0)
(a0-8 (the-as object (+ (+ (* s4-0 32) 32) (the-as int (-> this data2 (+ (-> this length) -1))))))
)
(while (< s4-0 s5-0)
;; og:preserve-this
(if (within-area? (the-as drawable-region-prim a0-8) (scratchpad-object region-prim-area))
(return #t)
)
(+! s4-0 1)
(set! a0-8 (+ (+ (* s4-0 32) 32) (the-as int (-> this data2 (+ (-> this length) -1)))))
)
)
#f
)
;; WARN: Return type mismatch int vs symbol.
(defmethod point-in-region-debug! ((this region) (arg0 vector))
"Debug check to see if point is in region. This is not efficient, since it has to find the parent geometry of this region."
(local-vars (sv-16 int) (sv-32 int))
;; og:preserve-this
(sphere<-vector+r! (the-as sphere (-> (scratchpad-object region-prim-area) pos)) arg0 0.0)
(dotimes (s5-0 (-> *level* length))
(let ((s4-0 (-> *level* level s5-0)))
(when (= (-> s4-0 status) 'active)
(when (nonzero? (-> s4-0 bsp region-trees))
(let* ((s3-0 (-> s4-0 bsp region-trees length))
(s2-0 0)
(s1-0 (-> s4-0 bsp region-trees s2-0))
)
(while (< s2-0 s3-0)
(let ((s0-0 (-> s1-0 data2 (+ (-> s1-0 length) -1) length)))
(set! sv-16 0)
(set! sv-32 (+ (+ (* sv-16 32) 32) (the-as int (-> s1-0 data2 (+ (-> s1-0 length) -1)))))
(while (< sv-16 s0-0)
(if (and (= (-> (the-as drawable-region-prim sv-32) region) this)
(within-area?
(the-as drawable-region-prim sv-32)
;; og:preserve-this
(the-as region-prim-area (-> (scratchpad-object region-prim-area) region-prim-list))
)
)
(return (the-as symbol sv-32))
)
(set! sv-16 (+ sv-16 1))
(set! sv-32 (+ (+ (* sv-16 32) 32) (the-as int (-> s1-0 data2 (+ (-> s1-0 length) -1)))))
)
)
(+! s2-0 1)
(set! s1-0 (-> s4-0 bsp region-trees s2-0))
)
)
)
)
)
)
(the-as symbol #f)
)
(defmethod debug-print ((this drawable-tree-region-prim) (arg0 vector) (arg1 object))
;; og:preserve-this
(sphere<-vector+r! (the-as sphere (-> (scratchpad-object region-prim-area) pos)) arg0 0.0)
(let* ((s4-0 (-> this data2 (+ (-> this length) -1) length))
(s3-0 0)
(s2-0 (the-as object (+ (+ (* s3-0 32) 32) (the-as int (-> this data2 (+ (-> this length) -1))))))
)
(while (< s3-0 s4-0)
;; og:preserve-this
(if (within-area? (the-as drawable-region-prim s2-0) (scratchpad-object region-prim-area))
(format
arg1
" splitbox-~D ~A~%"
(-> (the-as drawable-region-prim s2-0) id)
(the-as drawable-region-prim s2-0)
)
)
(+! s3-0 1)
(set! s2-0 (+ (+ (* s3-0 32) 32) (the-as int (-> this data2 (+ (-> this length) -1)))))
)
)
0
(none)
)
(defun region-tree-execute ((arg0 symbol) (arg1 vector) (arg2 vector))
(local-vars (sv-32 vector))
(set! sv-32 (vector-average! (new 'stack-no-clear 'vector) arg1 arg2))
(set! (-> sv-32 w) (* 0.5 (vector-vector-distance arg1 arg2)))
;; og:preserve-this
(set! (-> (scratchpad-object region-prim-area) region-prim-list num-items) 0)
(set! (-> (scratchpad-object region-prim-area) region-enter-count) 0)
(set! (-> (scratchpad-object region-prim-area) region-exit-count) 0)
(set! (-> (scratchpad-object region-prim-area) region-inside-count) 0)
(set! (-> (scratchpad-object region-prim-area) region-start-count) 0)
(sphere<-vector+r! (the-as sphere (-> (scratchpad-object region-prim-area) pos)) arg1 0.0)
(sphere<-vector+r! (the-as sphere (-> (scratchpad-object region-prim-area) exit-pos)) arg2 0.0)
(vector-! (-> (scratchpad-object region-prim-area) ray) arg2 arg1)
(vector-! (-> (scratchpad-object region-prim-area) exit-ray) arg1 arg2)
(dotimes (s5-1 (-> *level* length))
(let ((v1-17 (-> *level* level s5-1)))
(when (= (-> v1-17 status) 'active)
(let ((s4-1 (-> v1-17 bsp region-trees)))
(when (nonzero? s4-1)
(let* ((s3-0 (-> s4-1 length))
(s2-0 0)
(a0-14 (-> s4-1 s2-0))
)
(while (< s2-0 s3-0)
(if (= (-> a0-14 name) arg0)
;; og:preserve-this
(collect-regions a0-14 (the-as sphere sv-32) 0 (-> (scratchpad-object region-prim-area) region-prim-list))
)
(+! s2-0 1)
(set! a0-14 (-> s4-1 s2-0))
)
)
)
)
)
)
)
;; og:preserve-this
(countdown (gp-1 (-> (scratchpad-object region-prim-area) region-prim-list num-items))
(track-region
(-> (scratchpad-object region-prim-area) region-prim-list items gp-1)
(the-as region-prim-area (-> (scratchpad-object region-prim-area) region-prim-list))
)
)
(let ((gp-2 (-> (scratchpad-object region-prim-area) region-enter-count)))
(while (begin (label cfg-22) (nonzero? gp-2))
(+! gp-2 -1)
(let* ((a2-5 (-> (scratchpad-object region-prim-area) region-enter-list gp-2))
(s5-2 (-> a2-5 on-enter))
)
(when s5-2
(countdown (v1-47 (-> (scratchpad-object region-prim-area) region-start-count))
(if (= a2-5 (-> (scratchpad-object region-prim-area) region-start-list v1-47))
(goto cfg-22)
)
)
(script-eval
s5-2
:key a2-5
:vector (-> (scratchpad-object region-prim-area) region-enter-prim-list gp-2 bsphere)
)
)
)
)
)
;; og:preserve-this
(let ((gp-3 (-> (scratchpad-object region-prim-area) region-exit-count)))
(while (begin (label cfg-31) (nonzero? gp-3))
(+! gp-3 -1)
(let* ((a2-6 (-> (scratchpad-object region-prim-area) region-exit-list gp-3))
(s5-3 (-> a2-6 on-exit))
)
(when s5-3
(countdown (v1-64 (-> (scratchpad-object region-prim-area) region-inside-count))
(if (= a2-6 (-> (scratchpad-object region-prim-area) region-inside-list v1-64))
(goto cfg-31)
)
)
(script-eval
s5-3
:key a2-6
:vector (-> (scratchpad-object region-prim-area) region-exit-prim-list gp-3 bsphere)
)
)
)
)
)
;; og:preserve-this
(countdown (gp-4 (-> (scratchpad-object region-prim-area) region-inside-count))
(let* ((a2-7 (-> (scratchpad-object region-prim-area) region-inside-list gp-4))
(s5-4 (-> a2-7 on-inside))
)
(if s5-4
(script-eval
s5-4
:key a2-7
:vector (-> (scratchpad-object region-prim-area) region-inside-prim-list gp-4 bsphere)
)
)
)
)
0
(none)
)
(defun region-execute ()
(set! (-> *level* camera-pos 1 quad) (-> *level* camera-pos 0 quad))
(set! (-> *level* camera-pos 0 quad) (-> (camera-pos) quad))
(set! (-> *level* target-pos 1 quad) (-> *level* target-pos 0 quad))
(set! (-> *level* target-pos 0 quad) (-> (target-pos 0) quad))
(when (and *execute-regions* (-> *setting-control* user-current region-mode) (not (paused?)))
(region-tree-execute 'camera (-> *level* camera-pos 1) (the-as vector (-> *level* camera-pos)))
(region-tree-execute 'target (-> *level* target-pos 1) (the-as vector (-> *level* target-pos)))
)
0
(none)
)
;; WARN: Return type mismatch int vs drawable-region-prim.
(defun region-prim-lookup-by-id ((arg0 int) (arg1 symbol) (arg2 int))
(let ((v1-0 -1))
(dotimes (a3-0 (-> *level* length))
(let ((t0-3 (-> *level* level a3-0)))
(when (= (-> t0-3 status) 'active)
(when (nonzero? (-> t0-3 bsp region-trees))
(let* ((t1-8 (-> t0-3 bsp region-trees length))
(t2-1 0)
(t3-2 (-> t0-3 bsp region-trees t2-1))
)
(while (< t2-1 t1-8)
(when (or (not arg1) (= (-> t3-2 name) arg1))
(let* ((t4-10 (-> t3-2 data2 (+ (-> t3-2 length) -1) length))
(t5-0 0)
(t6-2 (the-as object (+ (+ (* t5-0 32) 32) (the-as int (-> t3-2 data2 (+ (-> t3-2 length) -1))))))
)
(while (< t5-0 t4-10)
(when (= (-> (the-as drawable-region-prim t6-2) region id) arg0)
(+! v1-0 1)
(if (= v1-0 arg2)
(return (the-as drawable-region-prim t6-2))
)
)
(+! t5-0 1)
(set! t6-2 (+ (+ (* t5-0 32) 32) (the-as int (-> t3-2 data2 (+ (-> t3-2 length) -1)))))
)
)
)
(+! t2-1 1)
(set! t3-2 (-> t0-3 bsp region-trees t2-1))
)
)
)
)
)
)
)
(the-as drawable-region-prim #f)
)
(defun region-lookup-by-id ((arg0 int))
(dotimes (v1-0 (-> *level* length))
(let ((a1-3 (-> *level* level v1-0)))
(when (= (-> a1-3 status) 'active)
(when (nonzero? (-> a1-3 bsp region-array))
(let* ((a2-8 (-> a1-3 bsp region-array length))
(a3-1 0)
(t0-2 (-> a1-3 bsp region-array data a3-1))
)
(while (< a3-1 a2-8)
(if (= (-> t0-2 id) arg0)
(return t0-2)
)
(+! a3-1 1)
(set! t0-2 (-> a1-3 bsp region-array data a3-1))
)
)
)
)
)
)
(the-as region #f)
)