jak-project/game/graphics
2023-01-28 19:36:57 -05:00
..
opengl_renderer d/jak2: get portrun working and decompile a bunch of miscellaneous files (#2169) 2023-01-28 19:36:57 -05:00
pipelines Add extended environment mapping option to progress and enable it by default + other bug fixes (#2161) 2023-01-24 20:22:47 +00:00
texture logs: replace every fmt::print with a lg call instead (#1368) 2022-10-01 11:58:36 -04:00
display.cpp d/jak2: finish scene (#1971) 2022-10-15 17:43:02 -04:00
display.h game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085) 2023-01-02 09:45:38 -05:00
gfx.cpp game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085) 2023-01-02 09:45:38 -05:00
gfx.h game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085) 2023-01-02 09:45:38 -05:00
sceGraphicsInterface.cpp Run IOP Vblank handler on the IOP thread (#1752) 2022-08-14 17:21:02 -04:00
sceGraphicsInterface.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00