..
generic
decomp: generic
( #611 )
2021-06-20 16:02:15 -04:00
hw
decomp: settings
( #641 )
2021-06-28 00:32:29 -04:00
merc
[decomp] prepare joint
stuff ( #594 )
2021-06-14 23:45:21 -04:00
ocean
[decomp] most of level
and some game loop functions + couple decomp… ( #651 )
2021-06-29 20:30:52 -04:00
shadow
Decompile: prototype
| video
| vol-h
| air-h
| nav-enemy-h
| rigid-body-h
( #575 )
2021-06-12 21:52:55 -04:00
shrub
decomp: decompile shrub-work
| tie-work
( #657 )
2021-06-30 21:57:13 -04:00
sky
[decomp] most of level
and some game loop functions + couple decomp… ( #651 )
2021-06-29 20:30:52 -04:00
sprite
[decompile] bsp-h ( #562 )
2021-06-07 18:30:16 -04:00
tfrag
decomp: finish tfrag-work
( #679 )
2021-07-04 16:19:20 -04:00
tie
decomp: hint-control
| menu
| default-menu
(as much as possible) ( #632 )
2021-07-04 18:25:08 -04:00
vis
Support dir tpages ( #671 )
2021-07-02 14:50:58 -04:00
water
[decomp] most of level
and some game loop functions + couple decomp… ( #651 )
2021-06-29 20:30:52 -04:00
background-h.gc
[decompile] bsp-h ( #562 )
2021-06-07 18:30:16 -04:00
background.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
capture.gc
[Decompile] connect, text-h, settings-h, capture, memory-usage-h ( #410 )
2021-05-05 17:38:16 -04:00
decomp-h.gc
[Decomp] Minor fixes plus some math camera decomp ( #287 )
2021-02-26 15:27:13 -05:00
depth-cue-h.gc
[Decomp] Some more collision header files and speed up tests ( #296 )
2021-03-01 11:15:24 -05:00
depth-cue.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
eye-h.gc
decomp: a bunch of files ( #532 )
2021-05-28 20:11:06 -04:00
eye.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
font-h.gc
decomp: hint-control
| menu
| default-menu
(as much as possible) ( #632 )
2021-07-04 18:25:08 -04:00
font.gc
decomp: hint-control
| menu
| default-menu
(as much as possible) ( #632 )
2021-07-04 18:25:08 -04:00
lights-h.gc
decomp: lights.gc
( #420 )
2021-05-07 20:54:20 -04:00
lights.gc
[decompile] fact-h ( #556 )
2021-06-05 11:15:34 -04:00
mood-h.gc
[decompile] decomp time-of-day-h
, fix mood-h
, update sky-h
, make art-h
almost work ( #415 )
2021-05-04 21:36:22 -04:00
ripple.gc
[decompiler] recognize more inlined vector functions ( #637 )
2021-06-27 12:11:30 -04:00
texture-h.gc
Support dir tpages ( #671 )
2021-07-02 14:50:58 -04:00
texture.gc
Support dir tpages ( #671 )
2021-07-02 14:50:58 -04:00
time-of-day-h.gc
[decomp] ramdisk, load-dgo and rpc-h ( #496 )
2021-05-16 21:07:22 -04:00
time-of-day.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
wind-h.gc
Change syntax for boxed array to support different length and allocated-length ( #568 )
2021-06-07 20:22:06 -04:00
wind.gc
[decompiler] clean up vector detection and add vector float product detection ( #638 )
2021-06-27 17:24:35 -04:00