jak-project/goal_src/jak1/levels/lavatube/assistant-lavatube.gc
Hat Kid f4085a4362
jak1: clean up all dummy methods (#2457)
Cleans up every `dummy-*` and `TODO-RENAME-*` method up with either
proper names or by renaming them to `[type-name]-method-[method-id]`
similar to Jak 2's `all-types`.

Also fixes the bad format string in `collide-cache` and adds the event
handler hack to Jak 1.

The game boots and runs fine, but I might have missed a PAL patch or
other manual patches here and there, please double-check if possible.
2023-04-05 18:41:05 -04:00

163 lines
5.1 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: assistant-lavatube.gc
;; name in dgo: assistant-lavatube
;; dgos: L1, LAV
;; DECOMP BEGINS
(import "goal_src/jak1/import/assistant-lavatube-start-ag.gc")
(deftype assistant-lavatube-start (process-taskable)
()
:heap-base #x110
:method-count-assert 53
:size-assert #x17c
:flag-assert #x350110017c
)
(defskelgroup *assistant-lavatube-start-sg* assistant-lavatube-start assistant-lavatube-start-lod0-jg assistant-lavatube-start-idle-ja
((assistant-lavatube-start-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 4)
:shadow assistant-lavatube-start-shadow-mg
)
(defmethod play-anim! assistant-lavatube-start ((obj assistant-lavatube-start) (arg0 symbol))
(case (current-status (-> obj tasks))
(((task-status need-reward-speech))
(if arg0
(close-current! (-> obj tasks))
)
(new 'static 'spool-anim
:name "assistant-lavatube-start-resolution"
:index 5
:parts 11
:command-list '((232 joint "cameraB") (491 joint "camera") (866 joint "cameraB") (1061 joint "camera"))
)
)
(else
(if arg0
(format
0
"ERROR: <GMJ>: ~S playing anim for task status ~S~%"
(-> obj name)
(task-status->string (current-status (-> obj tasks)))
)
)
(get-art-elem obj)
)
)
)
(defmethod get-art-elem assistant-lavatube-start ((obj assistant-lavatube-start))
(-> obj draw art-group data 3)
)
(defstate hidden (assistant-lavatube-start)
:virtual #t
:trans (behavior ()
((-> (method-of-type process-taskable hidden) trans))
(when (and (cond
((and *target* (>= 61440.0 (vector-vector-distance (-> self root-override trans) (-> *target* control trans))))
#t
)
(else
(set! (-> self state-time) (-> *display* base-frame-counter))
#f
)
)
(and (not (closed? (-> self tasks) (game-task lavatube-start) (task-status need-reward-speech)))
(not (movie?))
(not (level-hint-displayed?))
(not (and *cheat-mode* (cpad-hold? 0 l3)))
(< (- (-> *display* base-frame-counter) (-> self state-time)) (seconds 10))
)
)
(hide-hud)
(kill-current-level-hint '() '(sidekick voicebox) 'exit)
(when (and (seen-text? *game-info* (game-text-id assistant-lavatube-need-cells))
(hud-hidden?)
(can-grab-display? self)
(not (-> *setting-control* current hint))
)
(let ((gp-0
(new 'stack 'font-context *font-default-matrix* 32 160 0.0 (font-color default) (font-flags shadow kerning))
)
)
(let ((v1-26 gp-0))
(set! (-> v1-26 width) (the float 448))
)
(let ((v1-27 gp-0))
(set! (-> v1-27 height) (the float 80))
)
(let ((v1-28 gp-0))
(set! (-> v1-28 scale) 0.8)
)
(set! (-> gp-0 flags) (font-flags shadow kerning middle large))
(print-game-text
(lookup-text! *common-text* (game-text-id assistant-lavatube-need-cells-text) #f)
gp-0
#f
128
22
)
)
)
(level-hint-spawn
(game-text-id assistant-lavatube-need-cells)
"asstva74"
(the-as entity #f)
*entity-pool*
(game-task none)
)
)
(none)
)
)
(defstate idle (assistant-lavatube-start)
:virtual #t
:code (behavior ()
(loop
(when (!= (ja-group) (get-art-elem self))
(ja-channel-push! 1 (seconds 0.05))
(ja :group! (-> self draw art-group data 3))
)
(let* ((f30-0 2.0)
(v1-7 (/ (the-as int (rand-uint31-gen *random-generator*)) 256))
(v1-8 (the-as number (logior #x3f800000 v1-7)))
)
(countdown (gp-0 (+ (the int (* f30-0 (+ -1.0 (the-as float v1-8)))) 2))
(ja-no-eval :group! (ja-group) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
)
(ja-channel-push! 1 (seconds 0.05))
(ja-no-eval :group! (-> self draw art-group data 4) :num! (seek!) :frame-num 0.0)
(until (ja-done? 0)
(suspend)
(ja :num! (seek!))
)
)
(none)
)
)
(defmethod should-display? assistant-lavatube-start ((obj assistant-lavatube-start))
(first-any (-> obj tasks) #t)
(= (current-status (-> obj tasks)) (task-status need-reward-speech))
)
(defmethod init-from-entity! assistant-lavatube-start ((obj assistant-lavatube-start) (arg0 entity-actor))
(process-taskable-method-40 obj arg0 *assistant-lavatube-start-sg* 3 29 (new 'static 'vector :w 4096.0) 5)
(set! (-> obj tasks) (get-task-control (game-task lavatube-start)))
(first-any (-> obj tasks) #t)
(process-taskable-method-42 obj)
(none)
)