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https://github.com/open-goal/jak-project.git
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be976d2e69
* docs for ee merc code * wip * more extraction stuff * partial mat1 working * mat1 * cleanup * partial mat2 and mat3 support * merc extraction seems to work
322 lines
14 KiB
C++
322 lines
14 KiB
C++
#include <set>
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#include <thread>
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#include "extract_level.h"
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#include "decompiler/level_extractor/BspHeader.h"
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#include "decompiler/level_extractor/extract_tfrag.h"
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#include "decompiler/level_extractor/extract_tie.h"
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#include "decompiler/level_extractor/extract_shrub.h"
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#include "decompiler/level_extractor/extract_collide_frags.h"
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#include "decompiler/level_extractor/extract_merc.h"
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#include "common/util/compress.h"
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#include "common/util/FileUtil.h"
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#include "common/util/SimpleThreadGroup.h"
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namespace decompiler {
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/*!
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* Look through files in a DGO and find the bsp-header file (the level)
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*/
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std::optional<ObjectFileRecord> get_bsp_file(const std::vector<ObjectFileRecord>& records) {
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std::optional<ObjectFileRecord> result;
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bool found = false;
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for (auto& file : records) {
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if (file.name.length() > 4 && file.name.substr(file.name.length() - 4) == "-vis") {
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ASSERT(!found);
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found = true;
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result = file;
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}
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}
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return result;
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}
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/*!
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* Make sure a file is a valid bsp-header.
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*/
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bool is_valid_bsp(const decompiler::LinkedObjectFile& file) {
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if (file.segments != 1) {
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fmt::print("Got {} segments, but expected 1\n", file.segments);
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return false;
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}
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auto& first_word = file.words_by_seg.at(0).at(0);
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if (first_word.kind() != decompiler::LinkedWord::TYPE_PTR) {
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fmt::print("Expected the first word to be a type pointer, but it wasn't.\n");
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return false;
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}
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if (first_word.symbol_name() != "bsp-header") {
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fmt::print("Expected to get a bsp-header, but got {} instead.\n", first_word.symbol_name());
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return false;
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}
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return true;
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}
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void print_memory_usage(const tfrag3::Level& lev, int uncompressed_data_size) {
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int total_accounted = 0;
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auto memory_use_by_category = lev.get_memory_usage();
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std::vector<std::pair<std::string, int>> known_categories = {
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{"texture", memory_use_by_category[tfrag3::MemoryUsageCategory::TEXTURE]},
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{"tie-deinst-vis", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_DEINST_VIS]},
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{"tie-deinst-idx", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_DEINST_INDEX]},
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{"tie-inst-vis", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_INST_VIS]},
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{"tie-inst-idx", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_INST_INDEX]},
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{"tie-bvh", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_BVH]},
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{"tie-verts", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_VERTS]},
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{"tie-colors", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_TIME_OF_DAY]},
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{"tie-wind-inst-info",
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memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_WIND_INSTANCE_INFO]},
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{"tie-cidx", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_CIDX]},
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{"tie-mats", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_MATRICES]},
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{"tie-grps", memory_use_by_category[tfrag3::MemoryUsageCategory::TIE_GRPS]},
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{"tfrag-vis", memory_use_by_category[tfrag3::MemoryUsageCategory::TFRAG_VIS]},
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{"tfrag-idx", memory_use_by_category[tfrag3::MemoryUsageCategory::TFRAG_INDEX]},
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{"tfrag-vert", memory_use_by_category[tfrag3::MemoryUsageCategory::TFRAG_VERTS]},
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{"tfrag-colors", memory_use_by_category[tfrag3::MemoryUsageCategory::TFRAG_TIME_OF_DAY]},
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{"tfrag-cluster", memory_use_by_category[tfrag3::MemoryUsageCategory::TFRAG_CLUSTER]},
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{"tfrag-bvh", memory_use_by_category[tfrag3::MemoryUsageCategory::TFRAG_BVH]},
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{"shrub-colors", memory_use_by_category[tfrag3::MemoryUsageCategory::SHRUB_TIME_OF_DAY]},
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{"shrub-vert", memory_use_by_category[tfrag3::MemoryUsageCategory::SHRUB_VERT]},
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{"shrub-ind", memory_use_by_category[tfrag3::MemoryUsageCategory::SHRUB_IND]},
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{"collision", memory_use_by_category[tfrag3::MemoryUsageCategory::COLLISION]}};
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for (auto& known : known_categories) {
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total_accounted += known.second;
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}
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known_categories.push_back({"unknown", uncompressed_data_size - total_accounted});
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std::sort(known_categories.begin(), known_categories.end(),
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[](const auto& a, const auto& b) { return a.second > b.second; });
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for (const auto& x : known_categories) {
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fmt::print("{:30s} : {:6d} kB {:3.1f}%\n", x.first, x.second / 1024,
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100.f * (float)x.second / uncompressed_data_size);
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}
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}
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void add_all_textures_from_level(tfrag3::Level& lev,
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const std::string& level_name,
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const TextureDB& tex_db) {
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ASSERT(lev.textures.empty());
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const auto& level_it = tex_db.texture_ids_per_level.find(level_name);
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if (level_it != tex_db.texture_ids_per_level.end()) {
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for (auto id : level_it->second) {
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const auto& tex = tex_db.textures.at(id);
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lev.textures.emplace_back();
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auto& new_tex = lev.textures.back();
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new_tex.combo_id = id;
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new_tex.w = tex.w;
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new_tex.h = tex.h;
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new_tex.debug_tpage_name = tex_db.tpage_names.at(tex.page);
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new_tex.debug_name = new_tex.debug_tpage_name + tex.name;
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new_tex.data = tex.rgba_bytes;
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new_tex.combo_id = id;
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new_tex.load_to_pool = true;
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}
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}
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}
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void confirm_textures_identical(const TextureDB& tex_db) {
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std::unordered_map<std::string, std::vector<u32>> tex_dupl;
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for (auto& tex : tex_db.textures) {
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auto name = tex_db.tpage_names.at(tex.second.page) + tex.second.name;
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auto it = tex_dupl.find(name);
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if (it == tex_dupl.end()) {
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tex_dupl.insert({name, tex.second.rgba_bytes});
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} else {
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bool ok = it->second == tex.second.rgba_bytes;
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if (!ok) {
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ASSERT_MSG(false, fmt::format("BAD duplicate: {} {} vs {}", name,
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tex.second.rgba_bytes.size(), it->second.size()));
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}
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}
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}
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}
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void extract_art_groups_from_level(const ObjectFileDB& db,
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const TextureDB& tex_db,
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const std::vector<level_tools::TextureRemap>& tex_remap,
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const std::string& dgo_name,
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tfrag3::Level& level_data,
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bool dump_level) {
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const auto& files = db.obj_files_by_dgo.at(dgo_name);
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for (const auto& file : files) {
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if (file.name.length() > 3 && !file.name.compare(file.name.length() - 3, 3, "-ag")) {
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const auto& ag_file = db.lookup_record(file);
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extract_merc(ag_file, tex_db, db.dts, tex_remap, level_data, dump_level);
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}
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}
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}
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std::vector<level_tools::TextureRemap> extract_bsp_from_level(const ObjectFileDB& db,
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const TextureDB& tex_db,
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const std::string& dgo_name,
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const DecompileHacks& hacks,
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bool dump_level,
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bool extract_collision,
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tfrag3::Level& level_data) {
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auto bsp_rec = get_bsp_file(db.obj_files_by_dgo.at(dgo_name));
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if (!bsp_rec) {
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lg::warn("Skipping extract for {} because the BSP file was not found", dgo_name);
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return {};
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}
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std::string level_name = bsp_rec->name.substr(0, bsp_rec->name.length() - 4);
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fmt::print("Processing level {} ({})\n", dgo_name, level_name);
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const auto& bsp_file = db.lookup_record(*bsp_rec);
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bool ok = is_valid_bsp(bsp_file.linked_data);
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ASSERT(ok);
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level_tools::DrawStats draw_stats;
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// draw_stats.debug_print_dma_data = true;
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level_tools::BspHeader bsp_header;
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bsp_header.read_from_file(bsp_file.linked_data, db.dts, &draw_stats);
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ASSERT((int)bsp_header.drawable_tree_array.trees.size() == bsp_header.drawable_tree_array.length);
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/*
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level_tools::PrintSettings settings;
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settings.expand_collide = true;
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fmt::print("{}\n", bsp_header.print(settings));
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*/
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const std::set<std::string> tfrag_trees = {
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"drawable-tree-tfrag", "drawable-tree-trans-tfrag", "drawable-tree-dirt-tfrag",
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"drawable-tree-ice-tfrag", "drawable-tree-lowres-tfrag", "drawable-tree-lowres-trans-tfrag"};
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int i = 0;
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std::vector<const level_tools::DrawableTreeInstanceTie*> all_ties;
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for (auto& draw_tree : bsp_header.drawable_tree_array.trees) {
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auto as_tie_tree = dynamic_cast<level_tools::DrawableTreeInstanceTie*>(draw_tree.get());
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if (as_tie_tree) {
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all_ties.push_back(as_tie_tree);
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}
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}
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bool got_collide = false;
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for (auto& draw_tree : bsp_header.drawable_tree_array.trees) {
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if (tfrag_trees.count(draw_tree->my_type())) {
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auto as_tfrag_tree = dynamic_cast<level_tools::DrawableTreeTfrag*>(draw_tree.get());
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ASSERT(as_tfrag_tree);
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std::vector<std::pair<int, int>> expected_missing_textures;
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auto it = hacks.missing_textures_by_level.find(level_name);
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if (it != hacks.missing_textures_by_level.end()) {
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expected_missing_textures = it->second;
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}
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extract_tfrag(as_tfrag_tree, fmt::format("{}-{}", dgo_name, i++),
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bsp_header.texture_remap_table, tex_db, expected_missing_textures, level_data,
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dump_level);
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} else if (draw_tree->my_type() == "drawable-tree-instance-tie") {
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auto as_tie_tree = dynamic_cast<level_tools::DrawableTreeInstanceTie*>(draw_tree.get());
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ASSERT(as_tie_tree);
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extract_tie(as_tie_tree, fmt::format("{}-{}-tie", dgo_name, i++),
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bsp_header.texture_remap_table, tex_db, level_data, dump_level);
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} else if (draw_tree->my_type() == "drawable-tree-instance-shrub") {
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auto as_shrub_tree =
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dynamic_cast<level_tools::shrub_types::DrawableTreeInstanceShrub*>(draw_tree.get());
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ASSERT(as_shrub_tree);
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extract_shrub(as_shrub_tree, fmt::format("{}-{}-shrub", dgo_name, i++),
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bsp_header.texture_remap_table, tex_db, {}, level_data, dump_level);
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} else if (draw_tree->my_type() == "drawable-tree-collide-fragment" && extract_collision) {
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auto as_collide_frags =
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dynamic_cast<level_tools::DrawableTreeCollideFragment*>(draw_tree.get());
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ASSERT(as_collide_frags);
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ASSERT(!got_collide);
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got_collide = true;
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extract_collide_frags(as_collide_frags, all_ties, fmt::format("{}-{}-collide", dgo_name, i++),
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level_data, dump_level);
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} else {
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// fmt::print(" unsupported tree {}\n", draw_tree->my_type());
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}
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}
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level_data.level_name = level_name;
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return bsp_header.texture_remap_table;
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}
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/*!
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* Extract stuff found in GAME.CGO.
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* Even though GAME.CGO isn't technically a level, the decompiler/loader treat it like one,
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* but the bsp stuff is just empty. It will contain only textures/art groups.
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*/
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void extract_common(const ObjectFileDB& db,
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const TextureDB& tex_db,
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const std::string& dgo_name,
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bool dump_levels) {
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if (db.obj_files_by_dgo.count(dgo_name) == 0) {
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lg::warn("Skipping common extract for {} because the DGO was not part of the input", dgo_name);
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return;
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}
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if (tex_db.textures.size() == 0) {
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lg::warn("Skipping common extract because there were no textures in the input");
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return;
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}
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confirm_textures_identical(tex_db);
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tfrag3::Level tfrag_level;
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add_all_textures_from_level(tfrag_level, dgo_name, tex_db);
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extract_art_groups_from_level(db, tex_db, {}, dgo_name, tfrag_level, dump_levels);
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Serializer ser;
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tfrag_level.serialize(ser);
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auto compressed =
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compression::compress_zstd(ser.get_save_result().first, ser.get_save_result().second);
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print_memory_usage(tfrag_level, ser.get_save_result().second);
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fmt::print("compressed: {} -> {} ({:.2f}%)\n", ser.get_save_result().second, compressed.size(),
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100.f * compressed.size() / ser.get_save_result().second);
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file_util::write_binary_file(file_util::get_file_path({fmt::format(
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"assets/{}.fr3", dgo_name.substr(0, dgo_name.length() - 4))}),
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compressed.data(), compressed.size());
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}
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void extract_from_level(const ObjectFileDB& db,
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const TextureDB& tex_db,
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const std::string& dgo_name,
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const DecompileHacks& hacks,
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bool dump_level,
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bool extract_collision) {
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if (db.obj_files_by_dgo.count(dgo_name) == 0) {
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lg::warn("Skipping extract for {} because the DGO was not part of the input", dgo_name);
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return;
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}
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tfrag3::Level level_data;
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add_all_textures_from_level(level_data, dgo_name, tex_db);
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// the bsp header file data
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auto tex_remap = extract_bsp_from_level(db, tex_db, dgo_name, hacks, dump_level,
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extract_collision, level_data);
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extract_art_groups_from_level(db, tex_db, tex_remap, dgo_name, level_data, dump_level);
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Serializer ser;
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level_data.serialize(ser);
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auto compressed =
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compression::compress_zstd(ser.get_save_result().first, ser.get_save_result().second);
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print_memory_usage(level_data, ser.get_save_result().second);
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fmt::print("compressed: {} -> {} ({:.2f}%)\n", ser.get_save_result().second, compressed.size(),
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100.f * compressed.size() / ser.get_save_result().second);
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file_util::write_binary_file(file_util::get_file_path({fmt::format(
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"assets/{}.fr3", dgo_name.substr(0, dgo_name.length() - 4))}),
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compressed.data(), compressed.size());
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}
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void extract_all_levels(const ObjectFileDB& db,
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const TextureDB& tex_db,
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const std::vector<std::string>& dgo_names,
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const std::string& common_name,
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const DecompileHacks& hacks,
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bool debug_dump_level,
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bool extract_collision) {
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extract_common(db, tex_db, common_name, debug_dump_level);
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SimpleThreadGroup threads;
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threads.run(
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[&](int idx) {
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extract_from_level(db, tex_db, dgo_names[idx], hacks, debug_dump_level, extract_collision);
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},
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dgo_names.size());
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threads.join();
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}
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} // namespace decompiler
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