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https://github.com/open-goal/jak-project.git
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d86964985a
* before adding IRegSet stuff * use bitsets for live analysis * speed up * add stack structures * organize new better
33 lines
783 B
C++
33 lines
783 B
C++
/*!
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* @file CodeGenerator.h
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* Generate object files from a FileEnv using an emitter::ObjectGenerator.
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* Populates a DebugInfo.
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* Currently owns the logic for emitting the function prologues.
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*/
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#pragma once
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#ifndef JAK_CODEGENERATOR_H
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#define JAK_CODEGENERATOR_H
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#include "Env.h"
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#include "goalc/emitter/ObjectGenerator.h"
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class DebugInfo;
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class CodeGenerator {
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public:
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CodeGenerator(FileEnv* env, DebugInfo* debug_info);
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std::vector<u8> run();
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private:
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void do_function(FunctionEnv* env, int f_idx);
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void do_goal_function(FunctionEnv* env, int f_idx);
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void do_asm_function(FunctionEnv* env, int f_idx, bool allow_saved_regs);
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emitter::ObjectGenerator m_gen;
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FileEnv* m_fe = nullptr;
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DebugInfo* m_debug_info = nullptr;
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};
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#endif // JAK_CODEGENERATOR_H
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