jak-project/game/system
Ziemas 1012020035
Use libco for cooperative threading in overlord (#1684)
* IopThreadRecord -> IopThread

* add libco

* Use cooperative threading for IOP threads

* Ugly solution for overlord start

Needs to run in a thread

* Clean out thread shutdown logic

* Update comments
2022-07-22 11:54:27 -04:00
..
vm [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
Deci2Server.cpp [jak2] goalc supports multiple projects (#1619) 2022-07-06 21:18:08 -04:00
Deci2Server.h [jak2] goalc supports multiple projects (#1619) 2022-07-06 21:18:08 -04:00
deci_common.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
IOP_Kernel.cpp Use libco for cooperative threading in overlord (#1684) 2022-07-22 11:54:27 -04:00
IOP_Kernel.h Use libco for cooperative threading in overlord (#1684) 2022-07-22 11:54:27 -04:00
iop_thread.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
iop_thread.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
newpad.cpp glfw, game: add rumble support (#1605) 2022-07-05 12:14:57 -04:00
newpad.h glfw, game: add rumble support (#1605) 2022-07-05 12:14:57 -04:00
SystemThread.cpp lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
SystemThread.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00