jak-project/goal_src/jak1/engine/ps2/timer.gc
2022-06-29 22:20:09 -04:00

193 lines
4.7 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: timer.gc
;; name in dgo: timer
;; dgos: GAME, ENGINE
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Timer (EE timers)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defun timer-reset ((timer timer-bank))
"Reset a timer's counter to zero"
(#when PC_PORT
;; just store the current offset.
(if (= timer TIMER1_BANK)
(set! *timer-reset-value* (get-bus-clock/256))
(format 0 "Unknown timer #x~X in timer-reset~%")
)
(return (the uint 0))
)
(.sync.l)
(set! (-> timer count) 0)
(.sync.l)
)
(defun timer-count ((timer timer-bank))
"Return a timer's counter value"
(#when PC_PORT
(when (= timer TIMER1_BANK)
(return (- (get-bus-clock/256) *timer-reset-value*))
)
(format 0 "Unknown timer #x~X requested.~%" timer)
)
(.sync.l)
(let ((count (-> timer count)))
(.sync.l)
count
)
)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Interrupt Control
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; cop0 status register "interrupt enable" flag
;; if cop0 status is needed anywhere else, move this elsewhere
(defconstant COP0_STATUS_IE (the-as uint #x1))
(defun disable-irq ()
"Disable all interrupts. Has no effect on PC Port"
(rlet ((status :class gpr :type uint))
(let ((status-mask (lognot COP0_STATUS_IE)))
(.mfc0 status Status)
(logand! status status-mask) ;; should status-mask be replaced directly?
(.mtc0 Status status)
(.sync.p)
)
)
)
(defun enable-irq ()
"Enable all interrupts. Has no effect on PC Port."
(rlet ((status :class gpr :type uint))
(.mfc0 status Status)
(logior! status COP0_STATUS_IE)
(.mtc0 Status status)
(.sync.p)
)
)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; Stopwatch (CPU clock cycle counting)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
(defun stopwatch-init ((obj stopwatch))
"Init a stopwatch"
(set! (-> obj begin-level) 0)
(set! (-> obj prev-time-elapsed) 0)
)
(defun stopwatch-reset ((obj stopwatch))
"Restart a stopwatch's times"
(set! (-> obj prev-time-elapsed) 0)
(when (> (-> obj begin-level) 0)
(let ((count 0))
(.mfc0 count Count)
(#when PC_PORT
(set! count (the int (get-cpu-clock)))
)
(set! (-> obj start-time) count)
)
)
)
(defun stopwatch-start ((obj stopwatch))
"Start a stopwatch from scratch"
(when (zero? (-> obj begin-level))
(set! (-> obj begin-level) 1)
(let ((count 0))
(.mfc0 count Count)
(#when PC_PORT
(set! count (the int (get-cpu-clock)))
)
(set! (-> obj start-time) count)
)
)
)
(defun stopwatch-stop ((obj stopwatch))
"Fully stop a stopwatch and save its elapsed time"
(when (> (-> obj begin-level) 0)
(set! (-> obj begin-level) 0)
(let ((count 0))
(let ((count 0))
(.mfc0 count Count) ;; wrong register? a typo in a rlet? who knows.
(#when PC_PORT
(set! count (the int (get-cpu-clock)))
)
(+! (-> obj prev-time-elapsed) (- count (-> obj start-time)))
)
)
)
(none)
)
(defun stopwatch-begin ((obj stopwatch))
"Begin a stopwatch level, and starts it if it hasn't yet"
(when (zero? (-> obj begin-level))
(let ((count 0))
(.mfc0 count Count)
(#when PC_PORT
(set! count (the int (get-cpu-clock)))
)
(set! (-> obj start-time) count)
)
)
(+! (-> obj begin-level) 1)
)
(defun stopwatch-end ((obj stopwatch))
"End a stopwatch level. Stops the stopwatch if it's back to level zero.
There is no guard against ending a stopwatch too many times, and a negative level
will cause errors!"
(+! (-> obj begin-level) -1)
(when (zero? (-> obj begin-level))
(set! (-> obj begin-level) 0)
(let ((count 0))
(.mfc0 count Count)
(#when PC_PORT
(set! count (the int (get-cpu-clock)))
)
(+! (-> obj prev-time-elapsed) (- count (-> obj start-time)))
)
)
(none)
)
(defun stopwatch-elapsed-ticks ((obj stopwatch))
"Returns the elapsed time so far (in clock cycles) of a stopwatch"
(let ((elapsed (-> obj prev-time-elapsed)))
(when (> (-> obj begin-level) 0)
(let ((count 0))
(.mfc0 count Count)
(#when PC_PORT
(set! count (the int (get-cpu-clock)))
)
(+! elapsed (- count (-> obj start-time)))
(set! count elapsed) ;; ??
)
)
elapsed
)
)
(defglobalconstant EE_SECONDS_PER_TICK (/ 1.0 3000000)) ;; 300MHz is a "decent enough" estimate
(defmacro cpu-ticks-to-seconds (ticks)
`(* ,EE_SECONDS_PER_TICK ,ticks)
)
(defun stopwatch-elapsed-seconds ((obj stopwatch))
"Returns the elapsed time so far (in seconds) of a stopwatch"
(cpu-ticks-to-seconds (stopwatch-elapsed-ticks obj))
)