jak-project/goal_src/jak1/engine/draw
Hat Kid fc43870d85
decompiler: obj -> this, set-time! and time-elapsed? macros (#3026)
This renames the method object in `defmethod`s to `this` and adds
detection for the `set-time!` and `time-elapsed?` macros.

Definitely my biggest PR yet...
2023-09-26 15:17:00 +01:00
..
draw-node-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
draw-node.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable-actor-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable-ambient-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable-group-h.gc jak2: Create goal_src skeleton (#1576) 2022-06-29 22:20:09 -04:00
drawable-group.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable-inline-array-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable-inline-array.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable-tree-h.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable-tree.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00
drawable.gc decompiler: obj -> this, set-time! and time-elapsed? macros (#3026) 2023-09-26 15:17:00 +01:00