..
decompiler
[game] music player ( #1416 )
2022-06-04 14:53:49 -04:00
goalc
make linux tests pass again ( #1371 )
2022-05-21 20:55:29 -04:00
offline
[decomp] better handling of animation code and art files ( #1352 )
2022-05-20 02:30:14 +01:00
test_data
remove some duplicate build files ( #1357 )
2022-05-19 22:08:01 +01:00
all_jak1_symbols.cpp
Cleaned up some unneeded changes
2020-08-29 15:11:16 -04:00
all_jak1_symbols.h
Add #pragma once to all headers
2020-09-13 21:36:35 -04:00
CMakeLists.txt
add zstd library ( #854 )
2021-09-21 22:52:18 -04:00
test_CodeTester.cpp
[Compiler] Improve spills and register backups ( #175 )
2020-12-31 15:59:11 -05:00
test_common_util.cpp
assert toggle ( #1377 )
2022-05-28 19:27:58 -04:00
test_emitter.cpp
[goalc] Address-to-line ( #783 )
2021-08-26 20:33:00 -04:00
test_emitter_avx.cpp
decomp: main-collide
and support a bunch of new inline-asm operations ( #673 )
2021-07-27 19:57:14 -04:00
test_goos.cpp
try using a hash table for art groups ( #1370 )
2022-05-21 19:36:14 -04:00
test_kernel.cpp
fix the filenames for the code files + minor fixes ( #1159 )
2022-02-13 00:12:05 -05:00
test_listener_deci2.cpp
goalc: Add TCP server socket in REPL process ( #1335 )
2022-05-06 18:19:37 -04:00
test_main.cpp
extractor: split up extraction process and allow overriding data
dir path ( #1302 )
2022-04-15 18:01:47 -04:00
test_math.cpp
Get started on collide-func and clean up log
forms in decompiler ( #713 )
2021-07-23 20:51:26 -04:00
test_pretty_print.cpp
[goos] fix pretty printer bugs, update ref after pretty printer changes ( #1063 )
2022-01-08 15:09:00 -05:00
test_reader.cpp
[game] pc port progress menu ( #1281 )
2022-04-11 18:38:54 -04:00
test_type_system.cpp
[runtime] bug & crash fixes ( #1211 )
2022-03-01 20:15:15 -05:00
test_zstd.cpp
add zstd library ( #854 )
2021-09-21 22:52:18 -04:00
test_zydis.cpp
random fixes + support clang-cl
on visual studio ( #1129 )
2022-02-07 19:15:37 -05:00