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https://github.com/open-goal/jak-project.git
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84ef64398e
- target-part - ;; ERROR: Failed to convert to atomic ops: Variable could not be constructed from register r0 in `process-drawable-shock-wall-effect` - gun-part - missing sparticle decompiling case it seems related to `L155` This is pretty rough but...im excited to see it working :)
60 lines
3.1 KiB
Common Lisp
60 lines
3.1 KiB
Common Lisp
;;-*-Lisp-*-
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(in-package goal)
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;; name: collide-h.gc
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;; name in dgo: collide-h
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;; dgos: ENGINE, GAME
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(declare-type collide-query-with-vec structure)
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;; DECOMP BEGINS
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(deftype collide-query (structure)
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((best-other-tri collide-tri-result :inline :offset-assert 0)
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(best-my-tri collide-tri-result :inline :offset 0)
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(ignore-processes process-tree 2 :offset-assert 88)
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(ignore-process0 process-tree :offset 88)
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(ignore-process1 process-tree :offset 92)
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(ignore-pat pat-surface :offset-assert 96)
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(ignore-pat-s32 int32 :offset 96)
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(collide-with collide-spec :offset-assert 100)
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(collide-with-s32 int32 :offset 100)
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(overlay-params uint32 3 :offset 112)
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(bbox bounding-box :inline :offset-assert 128)
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(bbox4w bounding-box4w :inline :offset-assert 160)
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(bsphere sphere :inline :offset-assert 192)
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(start-pos vector :inline :offset-assert 208)
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(move-dist vector :inline :offset-assert 224)
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(rlength vector :inline :offset-assert 240)
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(exit-planes plane 2 :inline :offset-assert 256)
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(radius float :offset 268)
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(inv-mat matrix :inline :offset 288)
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(spheres (inline-array sphere) :offset 112)
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(num-spheres uint32 :offset 116)
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(solid-only symbol :offset 120)
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(best-dist float :offset 112)
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(best-other-prim collide-shape-prim :offset 116)
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(best-my-prim collide-shape-prim :offset 120)
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(move-vec vector :inline :offset 224)
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(best-u float :offset 112)
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(action-mask collide-action :offset-assert 352)
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(local-box4w bounding-box4w :inline :offset-assert 368)
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(search-box bounding-box4w :inline :offset-assert 400)
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(search-vector vector4w :inline :offset-assert 432)
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(instance-mat matrix :inline :offset-assert 448)
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(instance-ptr basic :offset-assert 512)
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(x-addr uint32 :offset-assert 516)
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(x-step uint32 :offset-assert 520)
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(y-addr uint32 :offset-assert 524)
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(y-step uint32 :offset-assert 528)
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(z-addr uint32 :offset-assert 532)
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(z-step uint32 :offset-assert 536)
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)
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:method-count-assert 9
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:size-assert #x21c
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:flag-assert #x90000021c
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)
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(define *collide-test-flag* #f)
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