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e630b50690
* temp * split up kprint, other than format * start kmachine * split kmachine * split kscheme * split klink * split klisten * split remaining * jak2 ckernel gets to nokernel loop
28 lines
375 B
C++
28 lines
375 B
C++
#include "ksound.h"
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#include "common/common_types.h"
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#include "game/overlord/srpc.h"
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#include "game/sound/989snd/ame_handler.h"
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/*!
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* Does nothing!
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*/
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void InitSound() {}
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/*!
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* Does nothing!
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*/
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void ShutdownSound() {}
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/*!
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* PC port functions
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*/
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void set_flava_hack(u64 val) {
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snd::SoundFlavaHack = val;
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}
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void set_fade_hack(u64 val) {
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gMusicFadeHack = val;
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}
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