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https://github.com/open-goal/jak-project.git
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88856ba5e0
* Add in-game option to switch fullscreen monitor * mmm undefined memory :) * Fix type consistency * Optimize get_monitor and get_monitor_count since they're called often * Address PR feedback * Track fullscreen mode and minimized state to reduce GLFW calls per frame |
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.. | ||
CMakeLists.txt | ||
imconfig.h | ||
imgui.cpp | ||
imgui.h | ||
imgui_demo.cpp | ||
imgui_draw.cpp | ||
imgui_impl_glfw.cpp | ||
imgui_impl_glfw.h | ||
imgui_impl_opengl3.cpp | ||
imgui_impl_opengl3.h | ||
imgui_impl_opengl3_loader.h | ||
imgui_internal.h | ||
imgui_stdlib.cpp | ||
imgui_stdlib.h | ||
imgui_tables.cpp | ||
imgui_widgets.cpp | ||
imstb_rectpack.h | ||
imstb_textedit.h | ||
imstb_truetype.h | ||
LICENSE.txt | ||
readme.txt |
This is based on imgui 1.84.2 (released 8/23/2021). All the imgui_ files are unmodified. Some of them are copied out of the backend folder. The cmake file is custom, but simple.