jak-project/goal_src/engine
water111 083202929c
[graphics] tfrag3 renderer (#978)
* begin work

* work

* working objs

* exporting

* it works

* before some time of day fixes

* add time of day interp and also fix zbuffer

* some small blending fixes

* improve randomess

* clean up extraction and missing blend mode

* culling, time of day, more level fixes

* more cleanup

* cleanup memory usage

* windows fix
2021-12-04 12:33:18 -05:00
..
ambient [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
anim decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
camera [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
collide decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
data [decomp] orb-cache (#956) 2021-11-09 23:22:31 -05:00
debug [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
dma [graphics] partial tfrag implementation (#958) 2021-11-13 20:44:17 -05:00
draw decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
engine [decomp] minor type cleanup (#874) 2021-10-02 11:50:12 -04:00
entity [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
game decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
geometry decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
gfx [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
level [decomp] make use of the generated load boundary data (#984) 2021-11-30 19:14:43 -05:00
load [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
math [decomp] collectables + works ingame! (#971) 2021-11-23 18:25:57 -05:00
nav decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
physics [decomp] clean up sync info (#735) 2021-08-02 21:49:05 -04:00
ps2 [decompiler] detect cpad-hold? and cpad-pressed? (#986) 2021-12-01 19:41:49 -05:00
sound [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
sparticle [decomp] entity birth (#964) 2021-11-15 19:05:28 -05:00
target decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
ui decomp: finish the remainder of untouched gameplay code (#893) 2021-11-24 00:33:10 -05:00
util decomp: Pass of the final remaining gameplay related files (#921) 2021-11-14 11:14:43 -05:00