.. |
ambient.cpp
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custom levels: fix crash when more than one ambient is present (#2891)
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2023-08-08 20:24:13 +02:00 |
ambient.h
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custom levels: fix crash when more than one ambient is present (#2891)
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2023-08-08 20:24:13 +02:00 |
build_level.cpp
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goalc: use iso_data build_info to inform custom level build process (#2959)
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2023-09-03 18:17:35 -04:00 |
build_level.h
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custom levels: add support for packing models and textures into the FR3 file (#2936)
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2023-08-27 22:34:46 +02:00 |
collide_bvh.cpp
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logs: replace every fmt::print with a lg call instead (#1368)
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2022-10-01 11:58:36 -04:00 |
collide_bvh.h
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Add a gltf level exporter (#1719)
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2022-08-05 12:25:35 -04:00 |
collide_common.h
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[custom levels] add collide mode option (#1730)
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2022-08-05 14:11:18 -04:00 |
collide_drawable.cpp
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offline-test: Partition by DGO and colorize/condense output (#2045)
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2022-12-22 13:41:33 -05:00 |
collide_drawable.h
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Initial implementation of custom level tool (#1482)
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2022-06-19 20:44:07 -04:00 |
collide_pack.cpp
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support c++ tools on macos (#2063)
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2022-12-22 17:12:05 -05:00 |
collide_pack.h
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Initial implementation of custom level tool (#1482)
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2022-06-19 20:44:07 -04:00 |
color_quantization.cpp
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[jak 2] Clouds V2, Clean up texture animator (#2921)
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2023-08-19 12:50:59 -04:00 |
color_quantization.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
Entity.cpp
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custom levels: fix crash when more than one ambient is present (#2891)
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2023-08-08 20:24:13 +02:00 |
Entity.h
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custom levels: add initial support for ambients (#2173)
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2023-01-30 19:21:26 -05:00 |
FileInfo.cpp
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game: Remove temporary CLI arg shim in gk (#2532)
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2023-04-22 14:13:57 -04:00 |
FileInfo.h
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Initial implementation of custom level tool (#1482)
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2022-06-19 20:44:07 -04:00 |
gltf_mesh_extract.cpp
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cleanup our cmake and build warnings (#2876)
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2023-08-08 20:53:16 -04:00 |
gltf_mesh_extract.h
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Add a gltf level exporter (#1719)
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2022-08-05 12:25:35 -04:00 |
LevelFile.cpp
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custom levels: fix crash when more than one ambient is present (#2891)
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2023-08-08 20:24:13 +02:00 |
LevelFile.h
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custom levels: fix crash when more than one ambient is present (#2891)
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2023-08-08 20:24:13 +02:00 |
ResLump.cpp
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[build_level] basic support for entity/res-lump (#1563)
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2022-06-27 20:37:51 -04:00 |
ResLump.h
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[build_level] basic support for entity/res-lump (#1563)
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2022-06-27 20:37:51 -04:00 |
TexturePool.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |
Tfrag.cpp
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[ckernel] split by game version (#1559)
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2022-06-26 18:17:11 -04:00 |
Tfrag.h
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lint: add include sorting config to clang-format (#1517)
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2022-06-22 23:37:46 -04:00 |