jak-project/common/nrepl/ReplServer.cpp

152 lines
4.9 KiB
C++

// clang-format off
#include "ReplServer.h"
#include "common/cross_sockets/XSocket.h"
#include <common/versions.h>
#include "third-party/fmt/core.h"
#ifdef _WIN32
#define NOMINMAX
#define WIN32_LEAN_AND_MEAN
#include <Windows.h>
#include <WinSock2.h>
#include <WS2tcpip.h>
#endif
// clang-format on
// TODO - basically REPL to listen and inject commands into a running REPL
// - we will need a C++ side client as well which will let us communicate with the repl via for
// example, ImgUI
//
// TODO - The server also needs to eventually return the result of the evaluation
ReplServer::~ReplServer() {
// Close all our client sockets!
for (const int& sock : client_sockets) {
close_socket(sock);
}
}
void ReplServer::post_init() {
// Add the listening socket to our set of sockets
fmt::print("[nREPL:{}:{}] awaiting connections\n", tcp_port, listening_socket);
}
void ReplServer::ping_response(int socket) {
std::string ping = fmt::format("Connected to OpenGOAL v{}.{} nREPL!",
versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR);
auto resp = write_to_socket(socket, ping.c_str(), ping.size());
if (resp == -1) {
fmt::print("[nREPL:{}] Client Disconnected: {}\n", tcp_port, inet_ntoa(addr.sin_addr),
ntohs(addr.sin_port), socket);
close_socket(socket);
client_sockets.erase(socket);
}
}
std::optional<std::string> ReplServer::get_msg() {
// Clear the sockets we are listening on
FD_ZERO(&read_sockets);
// Add the server's main listening socket (where we accept clients from)
FD_SET(listening_socket, &read_sockets);
int max_sd = listening_socket;
for (const int& sock : client_sockets) {
if (sock > max_sd) {
max_sd = sock;
}
if (sock > 0) {
FD_SET(sock, &read_sockets);
}
}
// Wait for activity on _something_, with a timeout so we don't get stuck here on exit.
struct timeval timeout;
timeout.tv_sec = 0;
timeout.tv_usec = 100000;
auto activity = select(max_sd + 1, &read_sockets, NULL, NULL, &timeout);
if (activity < 0) { // TODO - || error!
return std::nullopt;
}
// If something happened on the master socket - it's a new connection
if (FD_ISSET(listening_socket, &read_sockets)) {
socklen_t addr_len = sizeof(addr);
auto new_socket = accept_socket(listening_socket, (sockaddr*)&addr, &addr_len);
if (new_socket < 0) {
// TODO - handle error
} else {
fmt::print("[nREPL:{}]: New socket connection: {}:{}:{}\n", tcp_port,
inet_ntoa(addr.sin_addr), ntohs(addr.sin_port), new_socket);
// Say hello
ping_response(new_socket);
// Track the new socket
if ((int)client_sockets.size() < max_clients) {
client_sockets.insert(new_socket);
} else {
// TODO - Respond with NO
}
}
}
// otherwise (and no matter what) check all the clients to see if they have sent us anything
// else its some IO operation on some other socket
//
// RACE - the first client wins
// TODO - there are ways to do this with iterators but, couldn't figure it out!
std::vector<int> sockets_to_scan(client_sockets.begin(), client_sockets.end());
for (const int& sock : sockets_to_scan) {
if (FD_ISSET(sock, &read_sockets)) {
// Attempt to read a header
// TODO - should this be in a loop?
auto req_bytes = read_from_socket(sock, header_buffer.data(), header_buffer.size());
if (req_bytes == 0) {
// Socket disconnected
// TODO - add a queue of messages in the ReplWrapper so we can print _BEFORE_ the prompt is
// output
fmt::print("[nREPL:{}] Client Disconnected: {}\n", tcp_port, inet_ntoa(addr.sin_addr),
ntohs(addr.sin_port), sock);
// Cleanup the socket and remove it from our set
close_socket(sock);
client_sockets.erase(sock);
} else {
// Otherwise, process the message
auto* header = (ReplServerHeader*)(header_buffer.data());
// get the body of the message
int expected_size = header->length;
int got = 0;
while (got < expected_size) {
if (got + expected_size > (int)buffer.size()) {
fmt::print(stderr,
"[nREPL:{}]: Bad message, aborting the read. Got :{}, Expected: {}, Buffer "
"Size: {}",
tcp_port, got, expected_size, buffer.size());
return std::nullopt;
}
auto x = read_from_socket(sock, buffer.data() + got, expected_size - got);
if (want_exit_callback()) {
return std::nullopt;
}
got += x > 0 ? x : 0;
}
switch (header->type) {
case ReplServerMessageType::PING:
ping_response(sock);
return std::nullopt;
case ReplServerMessageType::EVAL:
std::string msg(buffer.data(), header->length);
return std::make_optional(msg);
}
}
}
}
return std::nullopt;
}