jak-project/common/math
Ethan Lafrenais 8ba010ca97
Sprite Distort (#1626)
* [WIP] initial sprite distort implementation

* Clean up

* More clean up + document sprite distort VU program

* Format code

* Address CI issues

* Adjust hacks in distort fragment shader

* oops

* Optimize sprite distort rendering down to one draw call

~2x speed up

* Format file

* Clean up distort rendering and add separate profile scopes

* Fix glVertexAttribPointer

* Fix sprite distort getting messed up when the viewable area doesn't fit the window perfectly

* Add debug option to disable sprite distort

* One evil space to fail CI...

* oops

* Increase sprite-aux-list size when PC_BIG_MEMORY is true

* Address lints
2022-07-08 21:56:38 -04:00
..
geometry.cpp Initial implementation of custom level tool (#1482) 2022-06-19 20:44:07 -04:00
geometry.h Initial implementation of custom level tool (#1482) 2022-06-19 20:44:07 -04:00
Vector.h Sprite Distort (#1626) 2022-07-08 21:56:38 -04:00