..
collide-cache-h.gc
decomp: Continuing full pass of gameplay code ( #839 )
2021-09-28 20:42:00 -04:00
collide-cache.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
collide-edge-grab-h.gc
decomp: decompile target-util
| logic-target
( #662 )
2021-08-22 20:46:37 -04:00
collide-edge-grab.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
collide-frag-h.gc
decomp: collide-frag
( #618 )
2021-06-21 20:18:27 -04:00
collide-frag.gc
decompile some drawable stuff and fix a few small bugs ( #859 )
2021-09-28 19:24:09 -04:00
collide-func-h.gc
Fix asize bug, decompile a few files ( #293 )
2021-02-28 18:05:07 -05:00
collide-func.gc
decomp: finish _almost all of_ the remaining camera code ( #845 )
2021-10-16 21:01:23 -04:00
collide-h.gc
[Decomp] Some more collision header files and speed up tests ( #296 )
2021-03-01 11:15:24 -05:00
collide-mesh-h.gc
support non-virtual gos in decompiler ( #707 )
2021-07-17 18:07:21 -04:00
collide-mesh.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
collide-planes.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
collide-probe.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
collide-reaction-target.gc
decomp: decompile target-util
| logic-target
( #662 )
2021-08-22 20:46:37 -04:00
collide-shape-h.gc
[decomp] fisher
and FIN.DGO
(finalboss) level ( #899 )
2021-10-16 14:06:33 -04:00
collide-shape-rider.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
collide-shape.gc
Merge remote-tracking branch 'water111/master' into decomp/wateranim-rigid-body
2021-08-11 20:57:05 -04:00
collide-target-h.gc
decomp: finish merc-death
and some progress on ocean / powerups ( #940 )
2021-10-26 19:16:16 -04:00
collide-touch-h.gc
[decomp] progress
( #780 )
2021-09-06 20:35:03 -04:00
collide-touch.gc
Update all lisp headers to reduce size of formatting PR
2020-10-26 21:08:24 -04:00
collide.gc
decomp: relocate
and collide
( #867 )
2021-09-29 21:00:36 -04:00
main-collide.gc
decomp: main-collide
and support a bunch of new inline-asm operations ( #673 )
2021-07-27 19:57:14 -04:00