jak-project/game/kernel/common
Ethan Lafrenais 88856ba5e0
Add in-game option to switch fullscreen monitor (#1700)
* Add in-game option to switch fullscreen monitor

* mmm undefined memory :)

* Fix type consistency

* Optimize get_monitor and get_monitor_count since they're called often

* Address PR feedback

* Track fullscreen mode and minimized state to reduce GLFW calls per frame
2022-07-31 13:31:17 -04:00
..
fileio.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
fileio.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kboot.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kboot.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdgo.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdgo.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdsnetm.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kdsnetm.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kernel_types.h fix controller vibration (#1685) 2022-07-19 19:06:05 -04:00
klink.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
klink.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
klisten.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
klisten.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmachine.cpp Add in-game option to switch fullscreen monitor (#1700) 2022-07-31 13:31:17 -04:00
kmachine.h Add in-game option to switch fullscreen monitor (#1700) 2022-07-31 13:31:17 -04:00
kmalloc.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmalloc.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kmemcard.cpp extractor: cleanup, support unicode properly, and add multi-game support (#1609) 2022-07-05 20:38:13 -04:00
kmemcard.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kprint.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kprint.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kscheme.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
kscheme.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksocket.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksocket.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksound.cpp [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
ksound.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
memory_layout.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
Ptr.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00
Symbol4.h [ckernel] split by game version (#1559) 2022-06-26 18:17:11 -04:00