.. |
anim
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jak1: clean up all dummy methods (#2457)
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2023-04-05 18:41:05 -04:00 |
camera
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[decompiler] fix in-place ops not getting detected sometimes (#2810)
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2023-07-08 07:34:38 +01:00 |
collide
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Rename collide-action enum values for readability (#2712)
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2023-06-15 19:59:54 +01:00 |
common-obs
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jak1: Consolidate art-elts into a single file as is done in jak 2 (#2887)
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2023-08-18 11:07:24 -04:00 |
data
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jak1: Consolidate art-elts into a single file as is done in jak 2 (#2887)
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2023-08-18 11:07:24 -04:00 |
debug
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[decompiler] fix in-place ops not getting detected sometimes (#2810)
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2023-07-08 07:34:38 +01:00 |
dma
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jak2: overlord rework (#2544)
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2023-04-29 16:13:57 -04:00 |
draw
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Create a new format for particle definitions (defpart ) (#2572)
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2023-04-29 11:01:47 -04:00 |
engine
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jak2: Create goal_src skeleton (#1576)
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2022-06-29 22:20:09 -04:00 |
entity
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force-actors? -> ps2-actor-vis? (#2852)
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2023-07-29 18:30:37 +01:00 |
game
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[jak2] fill in a lot of flags for decomp + mouse macros (#2927)
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2023-08-22 16:39:52 +01:00 |
geometry
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Update font-color enum (#2670)
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2023-05-24 06:57:05 +01:00 |
gfx
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[jak1] Fix texture-related custom level crash (#2898)
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2023-08-13 15:22:40 -04:00 |
level
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force-actors? -> ps2-actor-vis? (#2852)
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2023-07-29 18:30:37 +01:00 |
load
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[jak1] fix concerning game-save bug (#2311)
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2023-03-10 03:47:35 +00:00 |
math
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Create a new format for particle definitions (defpart ) (#2572)
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2023-04-29 11:01:47 -04:00 |
nav
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[decompiler] fix in-place ops not getting detected sometimes (#2810)
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2023-07-08 07:34:38 +01:00 |
physics
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jak2: Create goal_src skeleton (#1576)
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2022-06-29 22:20:09 -04:00 |
ps2
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Update font-color enum (#2670)
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2023-05-24 06:57:05 +01:00 |
sound
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Fix a few errors in the entity debugger (#2166)
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2023-01-27 22:50:54 +00:00 |
target
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jak1: Consolidate art-elts into a single file as is done in jak 2 (#2887)
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2023-08-18 11:07:24 -04:00 |
ui
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jak1: Consolidate art-elts into a single file as is done in jak 2 (#2887)
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2023-08-18 11:07:24 -04:00 |
util
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split new pc features in some files into their own code files + address some old issues + ripple graphics improvements (#2216)
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2023-02-13 21:39:14 +00:00 |