jak-project/goal_src/jak2
2023-02-28 20:39:57 +01:00
..
build d/jak2: decomp a bunch of files related to the beginning of the game (#2043) 2022-12-01 21:26:49 -05:00
characters decomp: ruf-*, jinx-*, mog-*, grim-*, hosehead-* files, gun-buoy (#2279) 2023-02-27 18:53:57 -05:00
dgos port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00
engine [merc] support up to 64 effects (#2292) 2023-02-27 21:02:47 -05:00
examples docs: fix method docstrings and grab @file comment blocks to use as a file description (#2289) 2023-02-27 18:58:01 -05:00
kernel [jak2] minor decomp cleanup + add force actors and sprite pc hacks (#2291) 2023-02-28 00:35:57 +00:00
levels Fix Bombbot crash (#2296) 2023-02-28 20:39:57 +01:00
lib port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00
pc [jak2] minor decomp cleanup + add force actors and sprite pc hacks (#2291) 2023-02-28 00:35:57 +00:00
tools d/jak2: cleanup more of editable and editable-player (#2029) 2022-11-19 23:28:20 -05:00
compiler-setup.gc [goalc] compile/run code for jak2 ckernel, set up dummy KERNEL.CGO (#1625) 2022-07-08 19:23:49 -04:00
game.gp [decomp] finish up nav-graph, traffic-engine, traffic-manager, height-map (#2191) 2023-02-05 18:16:58 -05:00
kernel-defs.gc port pckernel to Jak 2 (#2248) 2023-02-25 10:19:32 -05:00