jak-project/goal_src
ManDude 0212aa10c9
[decomp] better handling of animation code and art files (#1352)
* update refs

* [decompiler] read and process art groups

* finish decompiler art group selection & detect in `ja-group?`

* make art stuff work on offline tests!

* [decompiler] detect `ja-group!` (primitive)

* corrections.

* more

* use new feature on skel groups!

* find `loop!` as well

* fully fledged `ja` macro & decomp + `loop` detect

* fancy fixed point printing!

* update source

* `:num! max` (i knew i should've done this)

* Update jak1_ntsc_black_label.jsonc

* hi imports

* make compiling the game work

* fix `defskelgroup`

* clang

* update refs

* fix chan

* fix seek and finalboss

* fix tests

* delete unused function

* track let rewrite stats

* reorder `rewrite_let`

* Update .gitattributes

* fix bug with `:num! max`

* Update robotboss-part.gc

* Update goal-lib.gc

* document `ja`

* get rid of pc fixes thing

* use std::abs
2022-05-20 02:30:14 +01:00
..
build [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
dgos ambient & hint subtitles and subtitles for citadel + training (#1337) 2022-04-25 20:01:39 -04:00
engine [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
examples rename a macro (#1324) 2022-04-19 18:17:27 -04:00
import [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
kernel [graphics] tie generic (#1341) 2022-04-29 23:44:53 -04:00
levels [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
old fix the filenames for the code files + minor fixes (#1159) 2022-02-13 00:12:05 -05:00
pc [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
pc_debug rename a macro (#1324) 2022-04-19 18:17:27 -04:00
test [Debugger] windows debugger and process drawable (#953) 2021-10-31 11:01:15 -04:00
user [goos/goal] user profiles (#977) 2021-11-24 00:44:04 -05:00
game.gp remove some duplicate build files (#1357) 2022-05-19 22:08:01 +01:00
goal-lib.gc [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
goos-lib.gs [decomp] better handling of animation code and art files (#1352) 2022-05-20 02:30:14 +01:00
kernel-defs.gc collision renderer v2 (#1344) 2022-04-30 14:48:24 -04:00