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https://github.com/open-goal/jak-project.git
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01c70368e3
* lsp: json-rpc example is working, a decent place to start... * lsp: vendor library * lsp: cleanup and time to get started * lsp: commit what i got so far * lsp: example `initialize` payload * lsp: switch to `stdio` * stash * modularize the lsp implementation * lsp: implement first actual LSP feature - function names in outline * lsp: produce document diagnostics * lsp: remove unused third-party lib * lsp: support hovering MIPS instructions in IR files * lsp: basic go-to all-types definition * stash * lsp: cleanup code, just need to add it to the release artifacts * fix some project configuration * fix linux build * lsp: add lsp to PR artifacts and release assets * lsp: address feedback
20 lines
447 B
C++
20 lines
447 B
C++
#include "versions.h"
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#include "common/util/Assert.h"
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#include "third-party/fmt/core.h"
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GameVersion game_name_to_version(const std::string& name) {
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if (name == "jak1") {
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return GameVersion::Jak1;
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} else if (name == "jak2") {
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return GameVersion::Jak2;
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} else {
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ASSERT_MSG(false, fmt::format("invalid game name: {}", name));
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}
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}
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bool valid_game_version(const std::string& name) {
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return name == "jak1" || name == "jak2";
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}
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