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c13934708a
* wip * learning about colors * gltf node stuff working * cleanup * support textures * bvh generation seems reasonable * tree layout * frag packer, untested and doesnt do real stripping yet * temp * working collide frags * handle bad inputs better * clean up * format * include * another include * reorganize for release build use
8 lines
273 B
Common Lisp
8 lines
273 B
Common Lisp
;; DGO definition file for Awful Village level
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;; We use the convention of having a longer DGO name for levels without precomputed visibility.
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;; the actual file name still needs to be 8.3
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("TSZ.DGO"
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("static-screen.o" "static-screen")
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("test-zone.go" "test-zone")
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) |