jak-project/decompiler/util
ManDude 3a54a521e3
[runtime] bug & crash fixes (#1211)
* bug & crash fixes

* relax fog hack slightly

* buff particles more

* borderless hack

* tone down sprite hack

* int consts in `deftype` + increase sparticle queue

* move a menu button around

* clang + test fixes

* less confusing image

* add test for new deftype feature
2022-03-01 20:15:15 -05:00
..
config_parsers.cpp [decompiler] Fix deref bug and add some more new type pass stuff (#606) 2021-06-18 21:10:00 -04:00
config_parsers.h [compiler/decompiler] Take the address of a variable (#554) 2021-06-04 13:43:19 -04:00
data_decompile.cpp [graphics] generic merc (#1192) 2022-02-24 22:33:10 -05:00
data_decompile.h [sparticle] 2d hud particles (#849) 2021-09-26 11:41:58 -04:00
DataParser.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
DataParser.h [Decompiler] Static Data Decomp (#280) 2021-02-25 09:51:28 -05:00
DecompilerTypeSystem.cpp [runtime] bug & crash fixes (#1211) 2022-03-01 20:15:15 -05:00
DecompilerTypeSystem.h [decomp] progress (#780) 2021-09-06 20:35:03 -04:00
Error.h [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
goal_constants.h Allow symbol table expansion. (#1191) 2022-02-24 22:43:00 -05:00
goal_data_reader.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
goal_data_reader.h [graphics] tfrag3 renderer (#978) 2021-12-04 12:33:18 -05:00
MatchParam.h [Decompiler - New IR] Add AtomicOp (#181) 2021-01-06 20:04:15 -05:00
sparticle_decompile.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
sparticle_decompile.h [decompiler] decompile particle defs using specialized macros (#1077) 2022-01-15 20:01:38 -05:00
StackSpillMap.h [Decompiler] WIP: Stack Spills (#382) 2021-04-25 14:48:54 -04:00
TP_Type.cpp update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00
TP_Type.h update readme and fix always playing str (#1139) 2022-02-08 19:02:47 -05:00