jak-project/goal_src/jak2/levels/strip/chaincrate.gc
Tyler Wilding dd0a8a17b2
docs - first chunk of work documenting the files I glossed over (#2130)
- started documenting the files I glossed over, some are totally done,
others are just partially done
- I changed the decompiler to automatically initialize the
art-group-info from the json file. This makes updating gsrc, even a
single file at a time, have consistent naming
- Though I disabled this functionality for jak 1, as I have no idea if
using the ntsc art groups will cause a regression for different versions
- fix indentation for docstrings -- it still doesn't look great, but
this is now a formatting concern, rather than the docstring having a
bunch of happen-stance leading whitespace.
2023-01-15 11:33:39 -05:00

375 lines
14 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: chaincrate.gc
;; name in dgo: chaincrate
;; dgos: STR
;; DECOMP BEGINS
(defpartgroup group-chain-crate-cable-sparks
:id 238
:bounds (static-bspherem 0 0 0 8)
:parts ((sp-item 1127 :fade-after (meters 100)))
)
(defpart 1127
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x92 :page #xc))
(sp-rnd-flt spt-num 5.0 5.0 1.0)
(sp-flt spt-scale-x (meters 2.5))
(sp-int spt-rot-x 4)
(sp-flt spt-scale-y (meters 0.1))
(sp-flt spt-r 255.0)
(sp-flt spt-g 255.0)
(sp-flt spt-b 255.0)
(sp-flt spt-a 128.0)
(sp-flt spt-omega 14.336)
(sp-rnd-flt spt-vel-y (meters 0.06666667) (meters 0.06666667) 1.0)
(sp-rnd-flt spt-fade-g -0.85 -1.7 1.0)
(sp-flt spt-fade-b -8.0)
(sp-rnd-flt spt-fade-a -0.21333334 -0.21333334 1.0)
(sp-rnd-flt spt-accel-y -6.826667 -2.7306666 1.0)
(sp-flt spt-friction 0.97)
(sp-int-plain-rnd spt-timer 50 149 1)
(sp-cpuinfo-flags sp-cpuinfo-flag-2 sp-cpuinfo-flag-3)
(sp-func spt-func 'sparticle-motion-blur)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 80.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
)
)
(defpartgroup group-chain-crate-guide-sparks
:id 239
:bounds (static-bspherem 0 0 0 8)
:parts ((sp-item 1128 :fade-after (meters 100)))
)
(defpart 1128
:init-specs ((sp-tex spt-texture (new 'static 'texture-id :index #x92 :page #xc))
(sp-rnd-int spt-num 1073741824 2 3.0)
(sp-flt spt-scale-x (meters 2.5))
(sp-int spt-rot-x 4)
(sp-flt spt-scale-y (meters 0.1))
(sp-flt spt-r 255.0)
(sp-flt spt-g 255.0)
(sp-flt spt-b 255.0)
(sp-flt spt-a 128.0)
(sp-flt spt-omega 14.336)
(sp-rnd-flt spt-vel-y (meters 0.06666667) (meters 0.06666667) 1.0)
(sp-rnd-flt spt-fade-g -0.85 -1.7 1.0)
(sp-flt spt-fade-b -8.0)
(sp-rnd-flt spt-fade-a -0.21333334 -0.21333334 1.0)
(sp-rnd-flt spt-accel-y -6.826667 -2.7306666 1.0)
(sp-flt spt-friction 0.97)
(sp-int-plain-rnd spt-timer 50 149 1)
(sp-cpuinfo-flags sp-cpuinfo-flag-2 sp-cpuinfo-flag-3)
(sp-func spt-func 'sparticle-motion-blur)
(sp-rnd-flt spt-conerot-x (degrees 0.0) (degrees 80.0) 1.0)
(sp-rnd-flt spt-conerot-y (degrees 0.0) (degrees 360.0) 1.0)
)
)
(defskelgroup skel-strip-chain-crate strip-chain-crate strip-chain-crate-lod0-jg strip-chain-crate-idle-ja
((strip-chain-crate-lod0-mg (meters 999999)))
:bounds (static-spherem 0 -16.5 0 19)
:longest-edge (meters 23.3238)
:origin-joint-index 3
)
(deftype strip-chain-crate-slave (process-drawable)
((part2 sparticle-launch-control :offset-assert 200)
(path-u float :offset-assert 204)
(path-speed float :offset-assert 208)
(guide-sound-mask uint32 :offset-assert 212)
(guide-num int8 :offset-assert 216)
)
:heap-base #x60
:method-count-assert 23
:size-assert #xd9
:flag-assert #x17006000d9
(:methods
(die-fast () _type_ :state 20)
(moving () _type_ :state 21)
(strip-chain-crate-slave-method-22 (_type_) none 22)
)
)
(define *strip-chain-crate-guides* (new 'static 'vector4s-3 :data (new 'static 'array float 12
0.0827
0.1351
0.2022
0.2655
0.6085
0.6169
0.6955
0.7531
0.8589
0.9175
100.0
101.0
)
)
)
;; WARN: Return type mismatch rgbaf vs none.
(defmethod strip-chain-crate-slave-method-22 strip-chain-crate-slave ((obj strip-chain-crate-slave))
(let ((f0-0 (-> obj path-u)))
(cond
((>= 0.09 f0-0)
(let ((f0-1 (* 11.111111 f0-0)))
(set-vector! (-> obj draw color-mult) f0-1 f0-1 f0-1 1.0)
)
)
((>= f0-0 0.87)
(let ((f0-5 (- 1.0 (* 7.692308 (+ -0.87 f0-0)))))
(set-vector! (-> obj draw color-mult) f0-5 f0-5 f0-5 1.0)
)
)
)
)
(none)
)
(defstate moving (strip-chain-crate-slave)
:virtual #t
:trans (behavior ()
(if (>= (-> self path-u) 1.0)
(go-virtual die-fast)
)
(rider-trans)
(let ((f30-0 (fmin 1.0 (+ (-> self path-u) (* (-> self path-speed) (-> self clock seconds-per-frame))))))
(set! (-> self path-u) f30-0)
(strip-chain-crate-slave-method-22 self)
(let ((a0-1 (* (-> self guide-num) 2))
(v1-10 *strip-chain-crate-guides*)
)
(while (< (-> v1-10 data (+ a0-1 1)) f30-0)
(+! a0-1 2)
)
(set! (-> self guide-num) (/ a0-1 2))
(cond
((and (>= f30-0 (-> v1-10 data a0-1)) (>= (-> v1-10 data (+ a0-1 1)) f30-0))
(let ((v1-13 (-> self guide-sound-mask))
(a0-5 (ash 1 (-> self guide-num)))
)
(when (not (logtest? v1-13 a0-5))
(set! (-> self guide-sound-mask) (logior v1-13 a0-5))
(sound-play "crate-guide")
)
)
(if (zero? (rand-vu-int-count 4))
(spawn (-> self part2) (-> self root trans))
)
)
(else
(if (zero? (rand-vu-int-count 45))
(spawn (-> self part) (-> self root trans))
)
)
)
)
(get-point-at-percent-along-path! (-> self path) (-> self root trans) f30-0 'interp)
(set! (-> self root trans y) (-> self root trans y))
(let ((gp-1 (new 'stack-no-clear 'vector)))
(displacement-between-points-at-percent-normalized! (-> self path) gp-1 f30-0)
(seek-toward-heading-vec! (-> self root) gp-1 6371.5557 (seconds 0.1))
)
)
(update-trans! (-> self sound) (-> self root trans))
(update! (-> self sound))
(none)
)
:code (the-as (function none :behavior strip-chain-crate-slave) sleep-code)
:post (the-as (function none :behavior strip-chain-crate-slave) rider-post)
)
(defstate die-fast (strip-chain-crate-slave)
:virtual #t
:code (the-as (function none :behavior strip-chain-crate-slave) nothing)
)
;; WARN: Return type mismatch object vs none.
(defbehavior strip-chain-crate-slave-init-by-other strip-chain-crate-slave ((arg0 float) (arg1 float))
(set! (-> self path-u) arg0)
(let ((s5-0 (new 'process 'collide-shape-moving self (collide-list-enum usually-hit-by-player))))
(set! (-> s5-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s5-0 reaction) cshape-reaction-default)
(set! (-> s5-0 no-reaction)
(the-as (function collide-shape-moving collide-query vector vector object) nothing)
)
(let ((s4-0 (new 'process 'collide-shape-prim-mesh s5-0 (the-as uint 0) (the-as uint 0))))
(set! (-> s4-0 prim-core collide-as) (collide-spec obstacle pusher))
(set! (-> s4-0 prim-core collide-with) (collide-spec jak player-list))
(set! (-> s4-0 prim-core action) (collide-action solid rideable pull-rider-can-collide))
(set! (-> s4-0 transform-index) 3)
(set-vector! (-> s4-0 local-sphere) 0.0 -67584.0 0.0 77824.0)
(set! (-> s5-0 total-prims) (the-as uint 1))
(set! (-> s5-0 root-prim) s4-0)
)
(pusher-init s5-0)
(set! (-> s5-0 nav-radius) (* 0.75 (-> s5-0 root-prim local-sphere w)))
(let ((v1-16 (-> s5-0 root-prim)))
(set! (-> s5-0 backup-collide-as) (-> v1-16 prim-core collide-as))
(set! (-> s5-0 backup-collide-with) (-> v1-16 prim-core collide-with))
)
(set! (-> self root) s5-0)
)
(process-drawable-from-entity! self (-> self entity))
(initialize-skeleton
self
(the-as skeleton-group (art-group-get-by-name *level* "skel-strip-chain-crate" (the-as (pointer uint32) #f)))
(the-as pair 0)
)
(set! (-> self part) (create-launch-control (-> *part-group-id-table* 238) self))
(set! (-> self part2) (create-launch-control (-> *part-group-id-table* 239) self))
(set! (-> self path) (new 'process 'curve-control self 'path -1000000000.0))
(logior! (-> self path flags) (path-control-flag display draw-line draw-point draw-text))
(let ((f0-7 (total-distance (-> self path))))
(set! (-> self path-speed) (/ arg1 f0-7))
)
(get-point-in-path! (-> self path) (-> self root trans) (-> self path-u) 'interp)
(set! (-> self root trans y) (-> self root trans y))
(let ((gp-1 (new 'stack-no-clear 'vector)))
(displacement-between-points-at-percent-normalized! (-> self path) gp-1 (-> self path-u))
(set-heading-vec! (-> self root) gp-1)
)
(set! (-> self sound)
(new 'process 'ambient-sound (static-sound-spec "crate-loop" :fo-max 100) (-> self root trans))
)
(ja-channel-push! 1 0)
(ja :group! (-> self draw art-group data 2) :num! min)
(transform-post)
(logclear! (-> self mask) (process-mask actor-pause))
(strip-chain-crate-slave-method-22 self)
(go-virtual moving)
(none)
)
(defmethod deactivate strip-chain-crate-slave ((obj strip-chain-crate-slave))
(if (nonzero? (-> obj part2))
(kill-and-free-particles (-> obj part2))
)
((method-of-type process-drawable deactivate) obj)
(none)
)
;; WARN: Return type mismatch process-drawable vs strip-chain-crate-slave.
(defmethod relocate strip-chain-crate-slave ((obj strip-chain-crate-slave) (arg0 int))
(if (nonzero? (-> obj part2))
(&+! (-> obj part2) arg0)
)
(the-as strip-chain-crate-slave ((method-of-type process-drawable relocate) obj arg0))
)
(deftype strip-chain-crate (process-drawable)
((spawn-pos vector :inline :offset-assert 208)
(next-spawn-time time-frame :offset-assert 224)
(spawn-delay uint32 :offset-assert 232)
(spawn-offset uint32 :offset-assert 236)
(dist-apart float :offset-assert 240)
(crate-speed float :offset-assert 244)
)
:heap-base #x80
:method-count-assert 22
:size-assert #xf8
:flag-assert #x16008000f8
(:methods
(idle () _type_ :state 20)
(strip-chain-crate-method-21 (_type_) none 21)
)
)
;; WARN: Return type mismatch symbol vs none.
(defmethod strip-chain-crate-method-21 strip-chain-crate ((obj strip-chain-crate))
(with-pp
(let ((f30-0 (total-distance (-> obj path)))
(f28-0
(* (/ (the float (mod
(the-as uint (+ (-> pp clock frame-counter) (the-as time-frame (-> obj spawn-offset))))
(-> obj spawn-delay)
)
)
(the float (-> obj spawn-delay))
)
(-> obj dist-apart)
)
)
)
(while (>= f30-0 f28-0)
(let ((f26-0 (/ f28-0 f30-0)))
(process-spawn strip-chain-crate-slave f26-0 (-> obj crate-speed) :to obj)
)
(+! f28-0 (-> obj dist-apart))
)
)
(none)
)
)
(defstate idle (strip-chain-crate)
:virtual #t
:code (behavior ()
(until #f
(when (>= (-> self clock frame-counter) (-> self next-spawn-time))
(process-spawn strip-chain-crate-slave 0 (-> self crate-speed) :to self)
(+! (-> self next-spawn-time) (the-as time-frame (-> self spawn-delay)))
)
(suspend)
)
#f
(none)
)
)
;; WARN: Return type mismatch object vs none.
(defmethod init-from-entity! strip-chain-crate ((obj strip-chain-crate) (arg0 entity-actor))
"Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that.
This commonly includes things such as:
- stack size
- collision information
- loading the skeleton group / bones
- sounds"
(local-vars (sv-16 int))
(with-pp
(set! (-> obj root) (new 'process 'trsqv))
(set! (-> obj path) (new 'process 'curve-control obj 'path -1000000000.0))
(logior! (-> obj path flags) (path-control-flag display draw-line draw-point draw-text))
(let ((f28-0 53248.0)
(f26-0 131072.0)
(f30-0 0.0)
)
(set! sv-16 0)
(let ((v1-8 (res-lump-data arg0 'speed (pointer float) :tag-ptr (the-as (pointer res-tag) (& sv-16)))))
(when v1-8
(set! f28-0 (-> v1-8 0))
(set! f26-0 (-> v1-8 1))
(set! f30-0 (-> v1-8 2))
)
)
(set! (-> obj crate-speed) f28-0)
(set! (-> obj dist-apart) f26-0)
(set! (-> obj spawn-delay) (the-as uint (the int (* 300.0 (/ f26-0 f28-0)))))
(set! (-> obj spawn-offset) (the-as uint (the int (* f30-0 (the float (-> obj spawn-delay))))))
)
(set! (-> obj next-spawn-time)
(+ (-> pp clock frame-counter)
(the-as
time-frame
(- (-> obj spawn-delay)
(mod
(the-as uint (+ (-> pp clock frame-counter) (the-as time-frame (-> obj spawn-offset))))
(-> obj spawn-delay)
)
)
)
)
)
(logclear! (-> obj mask) (process-mask actor-pause))
(strip-chain-crate-method-21 obj)
(go (method-of-object obj idle))
(none)
)
)