jak-project/goal_src/jak2/levels/dig/dig-digger.gc

1643 lines
57 KiB
Common Lisp

;;-*-Lisp-*-
(in-package goal)
;; name: dig-digger.gc
;; name in dgo: dig-digger
;; dgos: DG1, D3A
;; DECOMP BEGINS
(defpartgroup group-dig-clasp-break
:id 1142
:duration (seconds 0.05)
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 8)
:parts ((sp-item 4937 :fade-after (meters 50) :falloff-to (meters 100) :period (seconds 2) :length (seconds 0.035))
(sp-item 4938 :fade-after (meters 50) :period (seconds 2) :length (seconds 0.017))
)
)
(defpart 4937
:init-specs ((:texture (new 'static 'texture-id :index #x92 :page #xc))
(:num 8.0 8.0)
(:scale-x (meters 2.5))
(:rot-x 4)
(:scale-y (meters 0.07) (meters 0.03))
(:r 255.0)
(:g 128.0 128.0)
(:b 0.0 128.0)
(:a 128.0)
(:omega (degrees 0.01125) (degrees 0.01125))
(:vel-y (meters 0.1) (meters 0.06666667))
(:fade-g -2.55 -2.55)
(:fade-b -8.0)
(:fade-a -0.64 -0.64)
(:friction 0.85 0.02)
(:timer (seconds 0.335))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3))
(:func 'sparticle-motion-blur)
(:conerot-x (degrees 0) (degrees 80))
(:conerot-y (degrees 0) (degrees 3600))
)
)
(defpart 4938
:init-specs ((:texture (new 'static 'texture-id :index #xbb :page #xc))
(:num 1.0)
(:scale-x (meters 3))
(:rot-x (degrees 0.225))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y :copy scale-x)
(:r 255.0)
(:g 128.0 128.0)
(:b 0.0)
(:a 96.0 16.0)
(:omega (degrees 1136.25))
(:scalevel-x (meters 0.08))
(:scalevel-y :copy scalevel-x)
(:fade-g -10.2)
(:fade-a -4.48)
(:timer (seconds 0.085))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
(:userdata 0.0)
)
)
(defpartgroup group-dig-digger-smoke
:id 1143
:duration (seconds 0.017)
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 16)
:parts ((sp-item 4939 :fade-after (meters 200) :falloff-to (meters 300))
(sp-item 4940 :fade-after (meters 200) :flags (bit6))
(sp-item 4941 :fade-after (meters 200) :flags (bit6))
)
)
(defpart 4940
:init-specs ((:texture (new 'static 'texture-id :index #xca :page #xc))
(:num 1.0)
(:y (meters 0) (meters 1))
(:scale-x (meters 24) (meters 0.1))
(:rot-x (degrees 6.7500005))
(:rot-z (degrees -4) (degrees 8))
(:scale-y :copy scale-x)
(:r 255.0)
(:g 128.0 128.0)
(:b 0.0 128.0)
(:a 12.0 4.0)
(:omega (degrees 4518))
(:fade-a -1.0666667)
(:timer (seconds 0.05))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
(:userdata 6144.0)
)
)
(defpart 4941
:init-specs ((:texture (new 'static 'texture-id :index #xbb :page #xc))
(:num 1.0)
(:y (meters 0))
(:scale-x (meters 6) (meters 2))
(:rot-x (degrees 6.7500005))
(:rot-z (degrees -4) (degrees 8))
(:scale-y :copy scale-x)
(:r 255.0)
(:g 128.0 128.0)
(:b 0.0 128.0)
(:a 20.0 4.0)
(:omega (degrees 4518))
(:timer (seconds 0.017))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-3 glow))
(:userdata 6144.0)
)
)
(defpart 4939
:init-specs ((:texture (new 'static 'texture-id :page #xc))
(:birth-func 'birth-func-texture-group)
(:num 0.0 1.0)
(:scale-x (meters 2) (meters 2))
(:rot-z (degrees 0) (degrees 360))
(:scale-y :copy scale-x)
(:r 255.0)
(:g 255.0)
(:b 255.0)
(:a 32.0 32.0)
(:vel-y (meters 0.06) (meters 0.01))
(:scalevel-x (meters 0.026666667) (meters 0.02))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:scalevel-y :copy scalevel-x)
(:fade-r 0.0)
(:fade-g -0.36)
(:fade-b -4.24)
(:fade-a -0.047407407 -0.047407407)
(:accel-x (meters -0.00066666666) (meters -0.00033333333))
(:accel-y (meters 0.0001) (meters 0.0001))
(:friction 0.96)
(:timer (seconds 8))
(:flags (sp-cpuinfo-flag-2))
(:userdata :data (new 'static 'boxed-array :type int32 40 1 0 #xc00000 #xc00000 #xc03300))
(:next-time (seconds 0.085))
(:next-launcher 4942)
)
)
(defpart 4942
:init-specs ((:fade-r 0.0) (:fade-g 0.0) (:fade-b 0.0) (:next-time (seconds 0.035) (seconds 0.13)) (:next-launcher 4943))
)
(defpart 4943
:init-specs ((:scalevel-x (meters 0.013333334) (meters 0.0033333334))
(:scalevel-y :copy scalevel-x)
(:fade-r -0.85333335)
(:fade-g -0.79333335)
(:fade-b -0.14)
(:next-time (seconds 0.5))
(:next-launcher 4944)
)
)
(defpart 4944
:init-specs ((:r 128.0)
(:g 128.0)
(:b 128.0)
(:fade-r 0.0 -0.256)
(:fade-g :copy fade-r)
(:fade-b :copy fade-g)
(:fade-a -0.072)
)
)
;; ERROR: Bad vector register dependency: vf4
;; ERROR: Bad vector register dependency: vf5
;; ERROR: Bad vector register dependency: vf6
;; ERROR: Bad vector register dependency: vf30
;; ERROR: Bad vector register dependency: vf31
(defun birth-func-dig-digger-collide ((arg0 sparticle-system)
(arg1 sparticle-cpuinfo)
(arg2 sprite-vec-data-3d)
(arg3 sparticle-launcher)
(arg4 sparticle-launch-state)
)
(local-vars (v1-11 float))
(rlet ((acc :class vf)
(vf0 :class vf)
(vf30 :class vf)
(vf31 :class vf)
(vf4 :class vf)
(vf5 :class vf)
(vf6 :class vf)
(vf7 :class vf)
)
(init-vf0-vector)
(let ((s5-0 (new 'stack-no-clear 'inline-array 'vector 5)))
(.svf (&-> s5-0 0 quad) vf4)
(.svf (&-> s5-0 1 quad) vf5)
(.svf (&-> s5-0 2 quad) vf6)
(.svf (&-> s5-0 3 quad) vf30)
(.svf (&-> s5-0 4 quad) vf31)
(let ((s3-0 (the-as object (-> (the-as process (-> arg4 control)) brother)))
(s4-0 (new 'stack-no-clear 'collide-query))
)
(let ((s2-0 (new 'stack-no-clear 'vector)))
(set! (-> s4-0 start-pos quad) (-> (the-as process-drawable s3-0) root trans quad))
(+! (-> s4-0 start-pos y) 61440.0)
(set! (-> s2-0 x) (-> arg1 vel-sxvel x))
(set! (-> s2-0 z) (-> arg1 vel-sxvel z))
(vector-normalize! s2-0 1.0)
(let ((a0-5 (-> s4-0 start-pos)))
(let ((v1-3 (-> s4-0 start-pos)))
(let ((a1-5 (* 245760.0 (- 0.2 (- 0.8 (-> arg1 friction))))))
(.mov vf7 a1-5)
)
(.lvf vf5 (&-> s2-0 quad))
(.lvf vf4 (&-> v1-3 quad))
)
(.add.x.vf vf6 vf0 vf0 :mask #b1000)
(.mul.x.vf acc vf5 vf7 :mask #b111)
(.add.mul.w.vf vf6 vf4 vf0 acc :mask #b111)
(.svf (&-> a0-5 quad) vf6)
)
)
(set-vector! (-> s4-0 move-dist) 0.0 -81920.0 0.0 1.0)
(let ((v1-5 s4-0))
(set! (-> v1-5 radius) 1228.8)
(set! (-> v1-5 collide-with) (collide-spec backgnd obstacle hit-by-player-list hit-by-others-list))
(set! (-> v1-5 ignore-process0) (the-as process-tree s3-0))
(set! (-> v1-5 ignore-process1) #f)
(set! (-> v1-5 ignore-pat) (new 'static 'pat-surface :noentity #x1 :nojak #x1 :probe #x1 :noendlessfall #x1))
(set! (-> v1-5 action-mask) (collide-action solid))
)
(if (>= (fill-and-probe-using-line-sphere *collide-cache* s4-0) 0.0)
(set! (-> arg1 user-float) (+ 1024.0 (-> s4-0 best-other-tri intersect y)))
)
)
(.lvf vf4 (&-> s5-0 0 quad))
(.lvf vf5 (&-> s5-0 1 quad))
(.lvf vf6 (&-> s5-0 2 quad))
(.lvf vf30 (&-> s5-0 3 quad))
(.lvf vf31 (&-> s5-0 4 quad))
)
(.mov v1-11 vf31)
0
(none)
)
)
(defpartgroup group-dig-digger-digging
:id 1144
:duration (seconds 0.017)
:flags (use-local-clock)
:bounds (static-bspherem 0 0 0 64)
:parts ((sp-item 4945 :falloff-to (meters 200))
(sp-item 4946 :falloff-to (meters 100))
(sp-item 4947 :falloff-to (meters 200))
(sp-item 4948 :falloff-to (meters 200))
(sp-item 4949 :falloff-to (meters 300))
)
)
(defpart 4945
:init-specs ((:texture (new 'static 'texture-id :page #x973))
(:birth-func 'birth-func-dig-digger-collide)
(:num 2.0)
(:x (meters 8))
(:scale-x (meters 0.2) (meters 0.3))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y (meters 0.2) (meters 0.3))
(:r 180.0 32.0)
(:g 150.0 32.0)
(:b 130.0 32.0)
(:a 128.0)
(:vel-x (meters 0.083333336) (meters 0.01))
(:vel-y (meters 0.16666667) (meters 0.033333335))
(:scalevel-x (meters -0.00008333333))
(:rotvel-z (degrees -1.2) (degrees 2.4))
(:scalevel-y :copy scalevel-x)
(:accel-y (meters -0.003))
(:friction 0.95 0.04)
(:timer (seconds 4))
(:flags (sp-cpuinfo-flag-0 sp-cpuinfo-flag-2 sp-cpuinfo-flag-12 sp-cpuinfo-flag-14))
(:func 'check-drop-level-dig-digger-rubble-sparks)
(:rotate-y (degrees 0) (degrees 360))
)
)
(defun check-drop-level-dig-digger-rubble-sparks ((arg0 sparticle-system) (arg1 sparticle-cpuinfo) (arg2 vector))
(when (and (< (-> arg2 y) (-> arg1 user-float)) (< (-> arg1 vel-sxvel y) 0.0))
(let ((gp-0 (new 'stack-no-clear 'vector)))
(sp-kill-particle arg0 arg1)
(set-vector! gp-0 (-> arg2 x) (-> arg1 user-float) (-> arg2 z) 1.0)
(launch-particles (-> *part-id-table* 4950) gp-0)
(launch-particles (-> *part-id-table* 4951) gp-0)
(launch-particles (-> *part-id-table* 4952) gp-0)
)
)
(none)
)
(defpart 4948
:init-specs ((:texture (new 'static 'texture-id :index #xbb :page #xc))
(:num 6.0)
(:x (meters 9))
(:y (meters 1) (meters 1))
(:scale-x (meters 4) (meters 6))
(:rot-x (degrees 11.25))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y :copy scale-x)
(:r 255.0)
(:g 128.0 128.0)
(:b 0.0 128.0)
(:a 0.0)
(:fade-g -3.2)
(:fade-b -3.2)
(:fade-a 0.8)
(:timer (seconds 0.135))
(:flags (sp-cpuinfo-flag-0 sp-cpuinfo-flag-2 sp-cpuinfo-flag-14 glow))
(:userdata 4096.0)
(:next-time (seconds 0.067))
(:next-launcher 4953)
(:rotate-y (degrees -45) (degrees 135))
)
)
(defpart 4953
:init-specs ((:fade-a -0.8))
)
(defpart 4946
:init-specs ((:texture (new 'static 'texture-id :index #x92 :page #xc))
(:num 3.0)
(:x (meters 8))
(:scale-x (meters 0.075) (meters 0.02))
(:rot-x 4)
(:scale-y :copy scale-x)
(:r 255.0)
(:g 128.0 128.0)
(:b 0.0 128.0)
(:a 128.0)
(:omega (degrees 0.01125) (degrees 0.01125))
(:vel-x (meters 0.23333333) (meters 0.1))
(:vel-y (meters 0.4) (meters 0.033333335))
(:fade-g -0.85333335)
(:fade-b -1.7066667)
(:accel-y (meters -0.003))
(:friction 0.9 0.04)
(:timer (seconds 0.335) (seconds 0.165))
(:flags (sp-cpuinfo-flag-0 sp-cpuinfo-flag-2 sp-cpuinfo-flag-12 sp-cpuinfo-flag-14))
(:func 'sparticle-motion-blur)
(:rotate-y (degrees 0) (degrees 360))
)
)
(defpart 4947
:init-specs ((:texture (new 'static 'texture-id :page #x973))
(:birth-func 'birth-func-texture-group)
(:num 3.0)
(:x (meters 8))
(:scale-x (meters 0.2) (meters 0.3))
(:rot-x 4)
(:scale-y (meters 0.2) (meters 0.3))
(:r 180.0 32.0)
(:g 150.0 32.0)
(:b 130.0 32.0)
(:a 128.0)
(:omega (degrees 0.0225) (degrees 0.0225))
(:vel-x (meters 0.083333336) (meters 0.01))
(:vel-y (meters 0.16666667) (meters 0.033333335))
(:scalevel-x (meters -0.00008333333))
(:scalevel-y :copy scalevel-x)
(:fade-a -0.14222223 -0.21333334)
(:accel-y (meters -0.003))
(:friction 0.95 0.04)
(:timer (seconds 3))
(:flags (sp-cpuinfo-flag-0 sp-cpuinfo-flag-2 sp-cpuinfo-flag-12 sp-cpuinfo-flag-14))
(:userdata
:data (new 'static 'boxed-array :type int32 40 1 0 -1758461952 -1758461696 -1758461440 -1758461184 -1758460928)
)
(:func 'sparticle-motion-blur)
(:rotate-y (degrees 0) (degrees 360))
)
)
(defpart 4949
:init-specs ((:texture (new 'static 'texture-id :page #xc))
(:num 1.0 1.0)
(:x (meters 9))
(:scale-x (meters 3) (meters 3))
(:rot-z (degrees 0) (degrees 3600))
(:scale-y (meters 3) (meters 3))
(:r 80.0 16.0)
(:g 70.0 16.0)
(:b 70.0 16.0)
(:a 96.0 32.0)
(:vel-x (meters 0.11333334))
(:vel-y (meters 0.16666667) (meters 0.033333335))
(:scalevel-x (meters 0.01) (meters 0.011666667))
(:rotvel-z (degrees -0.2) (degrees 0.4))
(:scalevel-y :copy scalevel-x)
(:fade-a -0.21333334 -0.21333334)
(:accel-y (meters -0.00033333333) (meters -0.00066666666))
(:friction 0.9 0.04)
(:timer (seconds 8))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:rotate-y (degrees 0) (degrees 360))
)
)
(defpart 4950
:init-specs ((:texture (new 'static 'texture-id :page #x973))
(:birth-func 'birth-func-texture-group)
(:num 1.0 3.0)
(:scale-x (meters 0.1) (meters 0.2))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.1) (meters 0.2))
(:r 180.0 32.0)
(:g 150.0 32.0)
(:b 130.0 32.0)
(:a 96.0 32.0)
(:vel-y (meters 0.006666667) (meters 0.026666667))
(:rotvel-z (degrees -1.2) (degrees 2.4))
(:fade-a -0.42666668 -0.85333335)
(:accel-y (meters -0.00066666666))
(:timer (seconds 2))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 40 1 0 -1758461952 -1758461696 -1758461440 -1758461184 -1758460928)
)
(:conerot-x (degrees 10) (degrees 60))
(:conerot-y (degrees 0) (degrees 360))
)
)
(defpart 4951
:init-specs ((:texture (new 'static 'texture-id :page #x973))
(:birth-func 'birth-func-texture-group)
(:num 1.0 1.0)
(:scale-x (meters 0.1) (meters 0.2))
(:rot-z (degrees 0) (degrees 360))
(:scale-y (meters 0.1) (meters 0.2))
(:r 180.0 32.0)
(:g 150.0 32.0)
(:b 130.0 32.0)
(:a 96.0 32.0)
(:vel-y (meters 0) (meters 0.04))
(:rotvel-z (degrees -1.2) (degrees 2.4))
(:friction 0.94 0.02)
(:timer (seconds 8))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:userdata
:data (new 'static 'boxed-array :type int32 40 1 0 -1758461952 -1758461696 -1758461440 -1758461184 -1758460928)
)
(:next-time (seconds 0.5) (seconds 0.997))
(:next-launcher 4954)
(:conerot-x (degrees 90))
(:conerot-y (degrees 0) (degrees 360))
)
)
(defpart 4954
:init-specs ((:rotvel-z (degrees 0)) (:fade-a -0.28444445 -0.28444445))
)
(defpart 4952
:init-specs ((:texture (new 'static 'texture-id :page #xc))
(:num 0.5 1.0)
(:scale-x (meters 1) (meters 1))
(:scale-y (meters 1) (meters 1))
(:r 80.0 16.0)
(:g 70.0 16.0)
(:b 70.0 16.0)
(:a 32.0 16.0)
(:vel-y (meters 0.013333334) (meters 0.026666667))
(:scalevel-x (meters 0.0033333334) (meters 0.0016666667))
(:scalevel-y (meters 0.0033333334) (meters 0.0016666667))
(:fade-a -0.053333335 -0.053333335)
(:accel-y (meters 0) (meters 0.00033333333))
(:friction 0.9 0.05)
(:timer (seconds 8))
(:flags (sp-cpuinfo-flag-2 sp-cpuinfo-flag-12))
(:conerot-x (degrees 70) (degrees 20))
(:conerot-y (degrees 0) (degrees 360))
)
)
(defmethod draw ((this hud-dig-clasp))
(set-hud-piece-position!
(the-as hud-sprite (-> this sprites))
(the int (+ 457.0 (* 130.0 (-> this offset))))
210
)
(format (clear (-> this strings 0 text)) "~D" (-> this values 0 current))
(set-as-offset-from! (the-as hud-sprite (-> this strings 0 pos)) (the-as vector4w (-> this sprites)) -18 29)
((method-of-type hud draw) this)
0
(none)
)
(defmethod update-values ((this hud-dig-clasp))
(set! (-> this values 0 target) (the int (-> *game-info* counter)))
((method-of-type hud update-values) this)
0
(none)
)
(defmethod init-callback ((this hud-dig-clasp))
(set! (-> this level) (level-get *level* 'dig1))
(set! (-> this gui-id)
(add-process *gui-control* this (gui-channel hud-middle-right) (gui-action hidden) (-> this name) 81920.0 0)
)
(logior! (-> this flags) (hud-flags show))
(set! (-> this sprites 0 tex) (lookup-texture-by-id (new 'static 'texture-id :page #xb1c)))
(set! (-> this sprites 0 flags) (the-as uint 4))
(set! (-> this sprites 0 scale-x) 1.2)
(set! (-> this sprites 0 scale-y) 1.2)
(alloc-string-if-needed this 0)
(set! (-> this strings 0 scale) 0.6)
(set! (-> this strings 0 flags) (font-flags kerning middle large))
0
(none)
)
(deftype dig-clasp (process-drawable)
((b basic)
(conn connection-minimap)
)
(:state-methods
broken
break-it
idle
)
(:methods
(dig-clasp-method-23 (_type_ vector) vector)
)
)
(defskelgroup skel-dig-clasp dig-clasp dig-clasp-lod0-jg dig-clasp-idle-ja
((dig-clasp-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 4)
)
(defskelgroup skel-dig-clasp-explode dig-clasp dig-clasp-explode-lod0-jg dig-clasp-explode-idle-ja
((dig-clasp-explode-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 8)
)
(defskelgroup skel-dig-clasp-b dig-clasp-b dig-clasp-b-lod0-jg dig-clasp-b-idle-ja
((dig-clasp-b-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 4)
)
(define *dig-clasp-exploder-params*
(new 'static 'joint-exploder-static-params
:joints (new 'static 'boxed-array :type joint-exploder-static-joint-params
(new 'static 'joint-exploder-static-joint-params :joint-index 3 :parent-joint-index -1)
(new 'static 'joint-exploder-static-joint-params :joint-index 4 :parent-joint-index -1)
(new 'static 'joint-exploder-static-joint-params :joint-index 5 :parent-joint-index -1)
(new 'static 'joint-exploder-static-joint-params :joint-index 7 :parent-joint-index -1)
(new 'static 'joint-exploder-static-joint-params :joint-index 8 :parent-joint-index -1)
)
:collide-spec #x1
)
)
(defmethod dig-clasp-method-23 ((this dig-clasp) (arg0 vector))
(if (-> this b)
(vector<-cspace! arg0 (-> this node-list data 3))
(vector<-cspace! arg0 (-> this node-list data 6))
)
)
(defstate broken (dig-clasp)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('broken?)
#t
)
)
)
:enter (behavior ()
(when (-> self conn)
(kill-callback (-> *minimap* engine) (-> self conn))
(set! (-> self conn) #f)
)
(cond
((-> self b)
(ja :group! dig-clasp-idle-ja :num! max)
(setup-masks (-> self draw) 0 2)
)
(else
(ja :group! dig-clasp-idle-ja :num! max)
(setup-masks (-> self draw) 0 2)
)
)
(ja-post)
)
:code sleep-code
)
(defstate break-it (dig-clasp)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('broken?)
#t
)
)
)
:enter (behavior ()
(process-entity-status! self (entity-perm-status subtask-complete) #t)
(sound-play "dig-tether-snap")
(play-communicator-speech! (-> *talker-speech* 191))
(play-communicator-speech! (-> *talker-speech* 192))
(cond
((-> self b)
(ja :group! dig-clasp-idle-ja :num! min)
(setup-masks (-> self draw) 0 2)
)
(else
(ja :group! dig-clasp-idle-ja :num! min)
(setup-masks (-> self draw) 0 2)
)
)
(let ((gp-3 (new 'stack 'joint-exploder-tuning (the-as uint 0))))
(process-spawn
joint-exploder
(art-group-get-by-name *level* "skel-dig-clasp-explode" (the-as (pointer uint32) #f))
5
gp-3
*dig-clasp-exploder-params*
:to self
)
)
)
:trans (behavior ()
(ja :num! (seek!))
(if (nonzero? (-> self part))
(spawn (-> self part) (dig-clasp-method-23 self (new 'stack-no-clear 'vector)))
)
(if (ja-done? 0)
(go-virtual broken)
)
)
:code sleep-code
:post ja-post
)
(defstate idle (dig-clasp)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('tether-position)
(dig-clasp-method-23 self (the-as vector (-> block param 0)))
)
(('attack)
(let ((v1-2 (the-as attack-info (-> block param 1))))
(when (and (logtest? (-> v1-2 mask) (attack-mask mode)) (= (-> v1-2 mode) 'board))
(cpad-set-buzz! (-> *cpad-list* cpads 0) 0 85 (seconds 0.1))
(go-virtual break-it)
)
)
)
(('break)
(go-virtual break-it)
)
)
)
:enter (behavior ()
(ja-post)
)
:code sleep-code
)
;; WARN: Return type mismatch object vs none.
(defmethod init-from-entity! ((this dig-clasp) (arg0 entity-actor))
"Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that.
This commonly includes things such as:
- stack size
- collision information
- loading the skeleton group / bones
- sounds"
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(let ((v1-2 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> v1-2 prim-core collide-as) (collide-spec enemy))
(set! (-> v1-2 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-2 transform-index) 6)
(set-vector! (-> v1-2 local-sphere) 0.0 -3072.0 0.0 4096.0)
(set! (-> s4-0 total-prims) (the-as uint 1))
(set! (-> s4-0 root-prim) v1-2)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(let ((v1-5 (-> s4-0 root-prim)))
(set! (-> s4-0 backup-collide-as) (-> v1-5 prim-core collide-as))
(set! (-> s4-0 backup-collide-with) (-> v1-5 prim-core collide-with))
)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-clasp" (the-as (pointer uint32) #f)))
(the-as pair 0)
)
(set! (-> this draw light-index) (the-as uint 1))
(set! (-> this part) (create-launch-control (-> *part-group-id-table* 1142) this))
(set! (-> this b) #f)
(set! (-> this conn) (add-icon! *minimap* this (the-as uint 16) (the-as int #f) (the-as vector #t) 0))
(if (and (-> this entity) (logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete)))
(go (method-of-object this broken))
(go (method-of-object this idle))
)
(none)
)
(deftype dig-clasp-b (dig-clasp)
()
)
;; WARN: Return type mismatch object vs none.
(defmethod init-from-entity! ((this dig-clasp-b) (arg0 entity-actor))
"Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that.
This commonly includes things such as:
- stack size
- collision information
- loading the skeleton group / bones
- sounds"
(when (not (task-node-closed? (game-task-node dig-knock-down-resolution)))
(let ((s4-0 (new 'process 'collide-shape this (collide-list-enum usually-hit-by-player))))
(let ((v1-2 (new 'process 'collide-shape-prim-sphere s4-0 (the-as uint 0))))
(set! (-> v1-2 prim-core collide-as) (collide-spec enemy))
(set! (-> v1-2 prim-core collide-with) (collide-spec jak bot player-list))
(set! (-> v1-2 transform-index) 3)
(set-vector! (-> v1-2 local-sphere) 0.0 -3072.0 0.0 4096.0)
(set! (-> s4-0 total-prims) (the-as uint 1))
(set! (-> s4-0 root-prim) v1-2)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(let ((v1-5 (-> s4-0 root-prim)))
(set! (-> s4-0 backup-collide-as) (-> v1-5 prim-core collide-as))
(set! (-> s4-0 backup-collide-with) (-> v1-5 prim-core collide-with))
)
(set! (-> this root) s4-0)
)
(process-drawable-from-entity! this arg0)
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-clasp-b" (the-as (pointer uint32) #f)))
(the-as pair 0)
)
(set! (-> this draw light-index) (the-as uint 1))
(set! (-> this part) (create-launch-control (-> *part-group-id-table* 1142) this))
(set! (-> this b) (the-as basic #t))
(set! (-> this conn) (add-icon! *minimap* this (the-as uint 16) (the-as int #f) (the-as vector #t) 0))
(if (and (-> this entity) (logtest? (-> this entity extra perm status) (entity-perm-status subtask-complete)))
(go (method-of-object this broken))
(go (method-of-object this idle))
)
)
(none)
)
(deftype dig-tether-chain (structure)
((position vector :inline)
(velocity vector :inline)
(joint-mod joint-mod)
)
)
(deftype dig-tether (process-drawable)
((clasp entity-actor)
(clasp-info-ok symbol)
(clasp-pos vector :inline)
(digger-pos vector :inline)
(digger-vertical vector :inline)
(frame oscillating-float :inline)
(frame-kicker delayed-rand-float :inline)
(old-dist float)
(chain-joints dig-tether-chain 8 :inline)
(chain-offset-rand delayed-rand-vector :inline)
(chain-offset oscillating-vector :inline)
(joint-one joint-mod)
(snapped-look lod-set :inline)
)
(:state-methods
broken
idle
)
(:methods
(dig-tether-method-22 (_type_) none)
(dig-tether-method-23 (_type_) none)
(dig-tether-method-24 (_type_) none)
)
)
(defskelgroup skel-dig-tether-unsnapped dig-tether dig-tether-unsnapped-lod0-jg dig-tether-idle-ja
((dig-tether-unsnapped-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 80)
)
(defskelgroup skel-dig-tether-snapped dig-tether dig-tether-snapped-lod0-jg dig-tether-idle-ja
((dig-tether-snapped-lod0-mg (meters 999999)))
:bounds (static-spherem 0 0 0 80)
)
(defmethod dig-tether-method-22 ((this dig-tether))
(with-pp
(when (-> this clasp)
(let* ((s4-0 (-> this clasp extra process))
(s5-0 (if (type? s4-0 dig-clasp)
s4-0
)
)
(a1-1 (new 'stack-no-clear 'event-message-block))
)
(set! (-> a1-1 from) (process->ppointer pp))
(set! (-> a1-1 num-params) 0)
(set! (-> a1-1 message) 'broken?)
(cond
((or (send-event-function s5-0 a1-1)
(logtest? (-> this clasp extra perm status) (entity-perm-status subtask-complete))
)
(go (method-of-object this broken))
)
(s5-0
(send-event s5-0 'tether-position (-> this clasp-pos))
(set! (-> this clasp-info-ok) #t)
)
)
)
)
0
(none)
)
)
(defmethod dig-tether-method-23 ((this dig-tether))
(set-params! (-> this chain-offset-rand) 75 150 2048.0 204.8)
(set-params! (-> this chain-offset) (the-as vector #f) 4.096 20.48 0.9)
(mode-set! (-> this joint-one) (joint-mod-mode joint-set-world))
(dotimes (s5-0 7)
(cond
((-> this clasp-info-ok)
(vector<-cspace! (the-as vector (-> this chain-joints s5-0)) (-> this chain-joints s5-0 joint-mod joint))
)
(else
(set! (-> this chain-joints s5-0 position quad) (-> this root trans quad))
(set! (-> this chain-joints s5-0 position y)
(- (-> this chain-joints s5-0 position y) (* 4096.0 (the float s5-0)))
)
)
)
;; og:preserve-this hack
;; original
;; (vector-reset! (+ (the-as uint (-> this chain-joints 0 velocity)) (* 48 s5-0)))
(vector-reset! (-> this chain-joints s5-0 velocity)) ;; hack
(mode-set! (-> this chain-joints s5-0 joint-mod) (joint-mod-mode joint-set-world))
)
(set! (-> this chain-joints 7 position quad) (-> this chain-joints 6 position quad))
(vector-reset! (-> this chain-joints 7 velocity))
(lods-assign! (-> this draw) (-> this snapped-look))
(none)
)
(defmethod dig-tether-method-24 ((this dig-tether))
(local-vars (sv-144 dig-tether-chain) (sv-160 vector))
(update-with-delay! (-> this chain-offset-rand))
(update! (-> this chain-offset) (-> this chain-offset-rand value))
(let ((s5-0 (new 'stack-no-clear 'matrix))
(s4-0 (new 'stack-no-clear 'vector))
)
(set! (-> s4-0 quad) (-> this root trans quad))
(let ((s3-0 (new 'stack-no-clear 'vector))
(f30-0 0.2)
(s2-0 (-> this chain-offset))
(f28-0 0.1)
(s1-0 (new 'stack-no-clear 'vector))
)
(vector-! (-> s5-0 vector 2) (the-as vector (-> this chain-joints)) (-> this root trans))
(vector-normalize! (-> s5-0 vector 2) 1.0)
(vector-cross! (the-as vector (-> s5-0 vector)) (-> this digger-vertical) (-> s5-0 vector 2))
(vector-normalize! (the-as vector (-> s5-0 vector)) 1.0)
(vector-cross! (-> s5-0 vector 1) (-> s5-0 vector 2) (the-as vector (-> s5-0 vector)))
(matrix->quaternion (-> this root quat) s5-0)
(set! (-> this joint-one trans quad) (-> this root trans quad))
(quaternion-copy! (-> this joint-one quat) (-> this root quat))
(set! (-> s3-0 quad) (-> s5-0 vector 1 quad))
(dotimes (s0-0 8)
(set! sv-144 (-> this chain-joints s0-0))
(set! sv-160 (new 'stack-no-clear 'vector))
(let ((v1-23 (-> sv-144 position quad)))
(set! (-> sv-160 quad) v1-23)
)
(+! (-> sv-160 y) -2048.0)
(vector+float*! sv-160 sv-160 (the-as vector s2-0) f28-0)
(set! f28-0 (fmin 1.0 (+ 0.2 f28-0)))
(when (< s0-0 7)
(vector+float*!
sv-160
sv-160
(the-as vector (+ (the-as uint (-> this chain-joints 0 velocity)) (* 48 (+ s0-0 1))))
f30-0
)
(set! f30-0 (fmin 0.9 (+ 0.2 f30-0)))
)
(vector-! s1-0 sv-160 s4-0)
(vector-normalize! s1-0 12288.0)
(vector+! sv-160 s1-0 s4-0)
(vector-! s1-0 sv-160 (-> this digger-pos))
(vector-flatten! s1-0 s1-0 (-> this digger-vertical))
(let ((f0-6 (vector-normalize-ret-len! s1-0 1.0)))
(if (< f0-6 73728.0)
(vector+float*! sv-160 sv-160 s1-0 (- 73728.0 f0-6))
)
)
(vector-! (-> sv-144 velocity) sv-160 (-> sv-144 position))
(vector-float*! (-> sv-144 velocity) (-> sv-144 velocity) 0.75)
(let ((f0-9 (vector-length (-> sv-144 velocity))))
(if (< 6144.0 f0-9)
(vector-float*! (-> sv-144 velocity) (-> sv-144 velocity) (/ 2048.0 f0-9))
)
)
(vector+! sv-160 (-> sv-144 position) (-> sv-144 velocity))
(set! (-> sv-144 position quad) (-> sv-160 quad))
(if (-> sv-144 joint-mod)
(set! (-> sv-144 joint-mod trans quad) (-> sv-160 quad))
)
(when (< s0-0 7)
(vector-! (-> s5-0 vector 2) (the-as vector (-> this chain-joints (+ s0-0 1))) sv-160)
(vector-normalize! (-> s5-0 vector 2) 1.0)
(vector-cross! (the-as vector (-> s5-0 vector)) s3-0 (-> s5-0 vector 2))
(vector-normalize! (the-as vector (-> s5-0 vector)) 1.0)
(vector-cross! (-> s5-0 vector 1) (-> s5-0 vector 2) (the-as vector (-> s5-0 vector)))
(matrix->quaternion (-> sv-144 joint-mod quat) s5-0)
(set! (-> s3-0 quad) (-> s5-0 vector 1 quad))
)
(set! (-> s4-0 quad) (-> sv-160 quad))
)
)
)
0
(none)
)
;; WARN: Return type mismatch vector vs object.
(defbehavior dig-tether-handler dig-tether ((arg0 process) (arg1 int) (arg2 symbol) (arg3 event-message-block))
(case arg2
(('set-pos)
(set! (-> self root trans quad) (-> (the-as vector (-> arg3 param 0)) quad))
(set! (-> self digger-pos quad) (-> (the-as vector (-> arg3 param 1)) quad))
(let ((v0-0 (-> self digger-vertical)))
(set! (-> v0-0 quad) (-> (the-as vector (-> arg3 param 2)) quad))
v0-0
)
)
)
)
(defstate broken (dig-tether)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('broken?)
#t
)
(else
(dig-tether-handler proc argc message block)
)
)
)
:enter (behavior ()
(dig-tether-method-23 self)
)
:trans (behavior ()
(dig-tether-method-24 self)
)
:code sleep-code
:post ja-post
)
(defstate idle (dig-tether)
:virtual #t
:event dig-tether-handler
:enter (behavior ()
(set! (-> self clasp-info-ok) #f)
(set-params! (-> self frame) 0.5 0.01 0.02 0.97)
(set-params! (-> self frame-kicker) 9 30 0.4)
(set! (-> self old-dist) 0.0)
)
:trans (behavior ()
(dig-tether-method-22 self)
(when (-> self clasp-info-ok)
(let* ((v1-4 (vector-! (new 'stack-no-clear 'vector) (-> self clasp-pos) (-> self root trans)))
(f30-0 (vector-length v1-4))
)
(let ((gp-0 (new 'stack-no-clear 'matrix)))
(vector-float*! (-> gp-0 vector 2) v1-4 (/ 1.0 f30-0))
(set-vector! (-> gp-0 vector 0) (-> gp-0 vector 2 z) 0.0 (- (-> gp-0 vector 2 x)) 1.0)
(vector-normalize! (the-as vector (-> gp-0 vector)) 1.0)
(vector-cross! (-> gp-0 vector 1) (-> gp-0 vector 2) (the-as vector (-> gp-0 vector)))
(vector-reset! (-> gp-0 trans))
(set! (-> gp-0 vector 0 w) 0.0)
(set! (-> gp-0 vector 1 w) 0.0)
(set! (-> gp-0 vector 2 w) 0.0)
(matrix->quaternion (-> self root quat) gp-0)
)
(set! (-> self root scale z) (* 0.000003937752 f30-0))
(when (!= (-> self old-dist) 0.0)
(let ((f2-0 (fabs (- f30-0 (-> self old-dist)))))
(set! (-> self frame target) (fmin 1.0 (fmax 0.0 (* 0.0008719308 (- 573.44 f2-0)))))
)
)
(set! (-> self old-dist) f30-0)
)
(update! (-> self frame-kicker))
(update! (-> self frame) (-> self frame-kicker value))
(ja :num-func num-func-identity :frame-num (* 10.0 (-> self frame value)))
)
)
:code sleep-code
:post ja-post
)
;; WARN: Return type mismatch process-drawable vs dig-tether.
(defmethod relocate ((this dig-tether) (arg0 int))
(if (nonzero? (-> this joint-one))
(&+! (-> this joint-one) arg0)
)
(dotimes (v1-4 7)
(if (nonzero? (-> this chain-joints v1-4 joint-mod))
(&+! (-> this chain-joints v1-4 joint-mod) arg0)
)
)
(the-as dig-tether ((method-of-type process-drawable relocate) this arg0))
)
;; WARN: Return type mismatch object vs none.
(defbehavior dig-tether-init-by-other dig-tether ((arg0 vector) (arg1 entity))
(set! (-> self root) (new 'process 'trsqv))
(set! (-> self root trans quad) (-> arg0 quad))
(initialize-skeleton
self
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-tether-snapped" (the-as (pointer uint32) #f)))
(the-as pair 0)
)
(set! (-> self draw light-index) (the-as uint 1))
(set! (-> self clasp) (the-as entity-actor arg1))
(set! (-> self root pause-adjust-distance) 819200.0)
(set! (-> self joint-one) (new 'process 'joint-mod (joint-mod-mode flex-blend) self 3))
(set! (-> self joint-one track-mode) (track-mode no-scale))
(dotimes (gp-1 7)
(set! (-> self chain-joints gp-1 joint-mod)
(new 'process 'joint-mod (joint-mod-mode flex-blend) self (+ gp-1 4))
)
(set! (-> self chain-joints gp-1 joint-mod track-mode) (track-mode no-scale))
)
(set! (-> self chain-joints 7 joint-mod) #f)
(setup-lods!
(-> self snapped-look)
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-tether-snapped" (the-as (pointer uint32) #f)))
(-> self draw art-group)
(-> self entity)
)
(go-virtual idle)
(none)
)
(deftype dig-digger-tether-info (structure)
((rp int32)
(handle handle)
(broken-x float)
(broken-z float)
)
)
(deftype dig-digger (process-drawable)
((actor-group (pointer actor-group))
(actor-group-count int32)
(tethers dig-digger-tether-info 24 :inline)
(vertical oscillating-vector :inline)
(vertical-rand delayed-rand-vector :inline)
(start-y float)
(y-offset bouncing-float :inline)
(y-offset-kicker delayed-rand-float :inline)
(twist oscillating-float :inline)
(twist-kicker delayed-rand-float :inline)
(smoke-part sparticle-launch-control)
(motor-sound sound-id)
(bit-sound sound-id)
(movie-handle handle)
(hud-counter handle)
(speech-time time-frame)
(speech-count int32)
)
(:state-methods
idle
hidden
)
(:methods
(dig-digger-method-22 (_type_ int) entity)
(dig-digger-method-23 (_type_) none)
(dig-digger-method-24 (_type_) none)
)
)
(defskelgroup skel-dig-digger dig-digger dig-digger-lod0-jg dig-digger-idle-ja
((dig-digger-lod0-mg (meters 999999)))
:bounds (static-spherem 0 36 0 40)
:origin-joint-index 3
)
(defmethod dig-digger-method-22 ((this dig-digger) (arg0 int))
(if (and (> (-> this actor-group-count) 0) (< arg0 (-> this actor-group 0 length)))
(-> this actor-group 0 data arg0 actor)
(the-as entity #f)
)
)
(defmethod dig-digger-method-23 ((this dig-digger))
(dotimes (s5-0 24)
(let ((s4-0 (vector<-cspace! (new 'stack-no-clear 'vector) (-> this node-list data (-> this tethers s5-0 rp))))
(s3-0 (dig-digger-method-22 this s5-0))
)
(if (and s3-0 (not (handle->process (-> this tethers s5-0 handle))))
(set! (-> this tethers s5-0 handle) (ppointer->handle (process-spawn dig-tether s4-0 s3-0 :to this)))
)
)
)
0
(none)
)
(defmethod dig-digger-method-24 ((this dig-digger))
(set! (-> this vertical target x) 0.0)
(set! (-> this vertical target z) 0.0)
(let ((s4-0 (vector-normalize-copy! (new 'stack-no-clear 'vector) (the-as vector (-> this vertical)) 1.0))
(s5-0 0)
)
(dotimes (s3-0 24)
(let* ((s2-0 (-> this tethers s3-0))
(s1-0 (handle->process (-> s2-0 handle)))
)
(cond
(s1-0
(let ((v1-10 (vector<-cspace! (new 'stack-no-clear 'vector) (-> this node-list data (-> this tethers s3-0 rp)))))
(send-event s1-0 'set-pos v1-10 (-> this root trans) s4-0)
)
(cond
((send-event s1-0 'broken?)
(+! (-> this vertical target x) (-> s2-0 broken-x))
(+! (-> this vertical target z) (-> s2-0 broken-z))
)
(else
(+! s5-0 1)
)
)
)
(else
(+! (-> this vertical target x) (-> s2-0 broken-x))
(+! (-> this vertical target z) (-> s2-0 broken-z))
)
)
)
)
(set! (-> *game-info* counter) (the float s5-0))
(when (and (= s5-0 24)
(time-elapsed? (-> this speech-time) (seconds 20))
*target*
(and (>= 409600.0 (vector-vector-distance (-> this root trans) (-> *target* control trans)))
(not (logtest? (focus-status teleporting) (-> *target* focus-status)))
)
)
(let ((v1-37 (logand (-> this speech-count) 1)))
(cond
((zero? v1-37)
(talker-spawn-func (-> *talker-speech* 191) *entity-pool* (target-pos 0) (the-as region #f))
(if (and *target* (not (logtest? (focus-status board) (-> *target* focus-status))))
(talker-spawn-func (-> *talker-speech* 115) *entity-pool* (target-pos 0) (the-as region #f))
)
)
((= v1-37 1)
(talker-spawn-func (-> *talker-speech* 192) *entity-pool* (target-pos 0) (the-as region #f))
)
)
)
(set-time! (-> this speech-time))
(+! (-> this speech-count) 1)
)
(cond
((zero? s5-0)
(send-event (handle->process (-> this hud-counter)) 'hide-and-die)
(set! (-> this hud-counter) (the-as handle #f))
(when (= (-> this movie-handle) #f)
(set! (-> this movie-handle)
(ppointer->handle (process-spawn scene-player :init scene-player-init "dig-digger-explode" #t #f))
)
(if (handle->process (-> this movie-handle))
(cleanup-for-death this)
)
)
)
((>= 4 s5-0)
(script-eval '(want-anim "dig-digger-explode"))
)
)
)
0
(none)
)
(defstate idle (dig-digger)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(case message
(('touch 'attack)
(when ((method-of-type touching-shapes-entry prims-touching?)
(the-as touching-shapes-entry (-> block param 0))
(the-as collide-shape (-> self root))
(the-as uint 1)
)
(let ((a0-7 (if (type? proc process-focusable)
proc
)
)
)
(when a0-7
(if (send-event a0-7 'attack (-> block param 0) (static-attack-info ((id (new-attack-id)))))
#f
)
)
)
)
)
(('hide)
(go-virtual hidden)
)
)
)
:enter (behavior ()
(set-params! (-> self vertical) (new 'static 'vector :y 16.0) 0.01 0.1 0.9)
(set-params! (-> self vertical-rand) 15 75 1.0 0.0)
(set-params! (-> self y-offset) 0.0 1.0 0.0 0.7 0.08 0.3 0.97)
(set-params! (-> self y-offset-kicker) 18 30 1.0)
(set-params! (-> self twist) 0.0 0.01 0.1 0.9)
(set-params! (-> self twist-kicker) 24 75 1.0)
(ja-post)
(dig-digger-method-23 self)
(set! (-> self motor-sound) (new-sound-id))
(set! (-> self bit-sound) (new-sound-id))
)
:exit (behavior ()
(sound-stop (-> self motor-sound))
(sound-stop (-> self bit-sound))
(send-event (handle->process (-> self hud-counter)) 'hide-and-die)
(set! (-> self hud-counter) (the-as handle #f))
)
:trans (behavior ()
(let ((f0-0 (vector-vector-distance-squared (ear-trans 0) (-> self root trans)))
(f1-0 1228800.0)
)
(when (< f0-0 (* f1-0 f1-0))
(let ((gp-1 (new 'stack-no-clear 'vector)))
(vector<-cspace! gp-1 (joint-node dig-digger-lod0-jg smoke1))
(sound-play "digger-motor" :id (-> self motor-sound) :position gp-1)
)
(sound-play "digger-bit" :id (-> self bit-sound) :position (-> self root trans))
)
)
(ja :num! (loop!))
(update-with-delay! (-> self vertical-rand))
(update! (-> self vertical) (-> self vertical-rand value))
(update-and-clear! (-> self twist-kicker))
(if (!= (-> self twist-kicker value) 0.0)
(set! (-> self twist-kicker value) 1.0)
)
(update! (-> self twist) (fabs (-> self twist-kicker value)))
(let ((gp-2 (new 'stack-no-clear 'matrix)))
(vector-normalize-copy! (-> gp-2 vector 1) (the-as vector (-> self vertical)) 1.0)
(set-vector!
(-> gp-2 vector 0)
(cos (* 32768.0 (-> self twist value)))
0.0
(sin (* 32768.0 (-> self twist value)))
1.0
)
(vector-cross! (-> gp-2 vector 2) (the-as vector (-> gp-2 vector)) (-> gp-2 vector 1))
(vector-normalize! (-> gp-2 vector 2) 1.0)
(vector-cross! (the-as vector (-> gp-2 vector)) (-> gp-2 vector 1) (-> gp-2 vector 2))
(vector-reset! (-> gp-2 trans))
(set! (-> gp-2 vector 0 w) 0.0)
(set! (-> gp-2 vector 1 w) 0.0)
(set! (-> gp-2 vector 2 w) 0.0)
(matrix->quaternion (-> self root quat) gp-2)
)
(update! (-> self y-offset-kicker))
(update! (-> self y-offset) (-> self y-offset-kicker value))
(set! (-> self root trans y) (+ (-> self start-y) (* 4096.0 (-> self y-offset osc value))))
(when (nonzero? (-> self smoke-part))
(spawn-with-cspace (-> self smoke-part) (joint-node dig-digger-lod0-jg smoke))
(spawn-with-cspace (-> self smoke-part) (joint-node dig-digger-lod0-jg smoke1))
(spawn-with-cspace (-> self smoke-part) (joint-node dig-digger-lod0-jg smoke2))
(spawn-with-cspace (-> self smoke-part) (joint-node dig-digger-lod0-jg smoke3))
)
(if (nonzero? (-> self part))
(spawn (-> self part) (-> self root trans))
)
)
:code sleep-code
:post (behavior ()
(transform-post)
(dig-digger-method-24 self)
)
)
(defstate hidden (dig-digger)
:virtual #t
:event (behavior ((proc process) (argc int) (message symbol) (block event-message-block))
(let ((v1-0 message)
(a0-1 'explode)
)
(if (= v1-0 a0-1)
(set-dig1-explosion! (the-as float a0-1))
)
)
)
:enter (behavior ()
(while (-> self child)
(deactivate (-> self child 0))
)
(logior! (-> self draw status) (draw-control-status no-draw))
)
:code sleep-code
)
(defmethod deactivate ((this dig-digger))
(if (nonzero? (-> this smoke-part))
(kill-and-free-particles (-> this smoke-part))
)
((method-of-type process-drawable deactivate) this)
(none)
)
;; WARN: Return type mismatch process-drawable vs dig-digger.
(defmethod relocate ((this dig-digger) (arg0 int))
(when (nonzero? (-> this smoke-part))
(if (nonzero? (-> this smoke-part))
(&+! (-> this smoke-part) arg0)
)
)
(the-as dig-digger ((method-of-type process-drawable relocate) this arg0))
)
;; WARN: Return type mismatch object vs none.
(defmethod init-from-entity! ((this dig-digger) (arg0 entity-actor))
"Typically the method that does the initial setup on the process, potentially using the [[entity-actor]] provided as part of that.
This commonly includes things such as:
- stack size
- collision information
- loading the skeleton group / bones
- sounds"
(local-vars (sv-16 res-tag))
(let ((s4-0 (new 'process 'collide-shape-moving this (collide-list-enum usually-hit-by-player))))
(set! (-> s4-0 dynam) (copy *standard-dynamics* 'process))
(set! (-> s4-0 reaction) cshape-reaction-default)
(set! (-> s4-0 no-reaction)
(the-as (function collide-shape-moving collide-query vector vector object) nothing)
)
(set! (-> s4-0 penetrated-by) (penetrate))
(let ((s3-0 (new 'process 'collide-shape-prim-group s4-0 (the-as uint 10) 0)))
(set! (-> s4-0 total-prims) (the-as uint 11))
(set! (-> s3-0 prim-core collide-as) (collide-spec obstacle))
(set! (-> s3-0 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> s3-0 prim-core action) (collide-action solid deadly))
(set! (-> s3-0 transform-index) 3)
(set-vector! (-> s3-0 local-sphere) 0.0 143360.0 0.0 159744.0)
(set! (-> s4-0 root-prim) s3-0)
)
(let ((v1-13 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 9) (the-as uint 1))))
(set! (-> v1-13 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-13 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-13 prim-core action) (collide-action solid deadly))
(set! (-> v1-13 transform-index) 3)
(set-vector! (-> v1-13 local-sphere) 0.0 36864.0 0.0 65536.0)
)
(let ((v1-15 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 0) (the-as uint 0))))
(set! (-> v1-15 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-15 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-15 prim-core action) (collide-action solid))
(set! (-> v1-15 transform-index) 3)
(set-vector! (-> v1-15 local-sphere) 0.0 172032.0 0.0 86016.0)
)
(let ((v1-17 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 1) (the-as uint 0))))
(set! (-> v1-17 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-17 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-17 prim-core action) (collide-action solid))
(set! (-> v1-17 transform-index) 3)
(set-vector! (-> v1-17 local-sphere) 0.0 151552.0 0.0 86016.0)
)
(let ((v1-19 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 2) (the-as uint 0))))
(set! (-> v1-19 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-19 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-19 prim-core action) (collide-action solid))
(set! (-> v1-19 transform-index) 3)
(set-vector! (-> v1-19 local-sphere) 0.0 110592.0 0.0 69632.0)
)
(let ((v1-21 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 3) (the-as uint 0))))
(set! (-> v1-21 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-21 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-21 prim-core action) (collide-action solid))
(set! (-> v1-21 transform-index) 3)
(set-vector! (-> v1-21 local-sphere) 0.0 73728.0 0.0 65536.0)
)
(let ((v1-23 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 4) (the-as uint 0))))
(set! (-> v1-23 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-23 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-23 prim-core action) (collide-action solid))
(set! (-> v1-23 transform-index) 3)
(set-vector! (-> v1-23 local-sphere) 0.0 266240.0 0.0 40960.0)
)
(let ((v1-25 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 5) (the-as uint 0))))
(set! (-> v1-25 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-25 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-25 prim-core action) (collide-action solid))
(set! (-> v1-25 transform-index) 3)
(set-vector! (-> v1-25 local-sphere) 16384.0 249856.0 -16384.0 20480.0)
)
(let ((v1-27 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 6) (the-as uint 0))))
(set! (-> v1-27 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-27 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-27 prim-core action) (collide-action solid))
(set! (-> v1-27 transform-index) 3)
(set-vector! (-> v1-27 local-sphere) 8192.0 245760.0 24576.0 16384.0)
)
(let ((v1-29 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 7) (the-as uint 0))))
(set! (-> v1-29 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-29 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-29 prim-core action) (collide-action solid))
(set! (-> v1-29 transform-index) 3)
(set-vector! (-> v1-29 local-sphere) -61440.0 102400.0 0.0 20480.0)
)
(let ((v1-31 (new 'process 'collide-shape-prim-mesh s4-0 (the-as uint 8) (the-as uint 0))))
(set! (-> v1-31 prim-core collide-as) (collide-spec obstacle))
(set! (-> v1-31 prim-core collide-with) (collide-spec jak bot hit-by-others-list player-list))
(set! (-> v1-31 prim-core action) (collide-action solid))
(set! (-> v1-31 transform-index) 3)
(set-vector! (-> v1-31 local-sphere) -57344.0 81920.0 0.0 16384.0)
)
(set! (-> s4-0 nav-radius) (* 0.75 (-> s4-0 root-prim local-sphere w)))
(let ((v1-34 (-> s4-0 root-prim)))
(set! (-> s4-0 backup-collide-as) (-> v1-34 prim-core collide-as))
(set! (-> s4-0 backup-collide-with) (-> v1-34 prim-core collide-with))
)
(set! (-> this root) s4-0)
)
(set! (-> this root pause-adjust-distance) 819200.0)
(process-drawable-from-entity! this arg0)
(initialize-skeleton
this
(the-as skeleton-group (art-group-get-by-name *level* "skel-dig-digger" (the-as (pointer uint32) #f)))
(the-as pair 0)
)
(set! (-> this draw light-index) (the-as uint 1))
(logior! (-> this skel status) (joint-control-status sync-math))
(set! sv-16 (new 'static 'res-tag))
(let ((v1-46 (res-lump-data (-> this entity) 'actor-groups pointer :tag-ptr (& sv-16))))
(cond
((and v1-46 (nonzero? (-> sv-16 elt-count)))
(set! (-> this actor-group) (the-as (pointer actor-group) v1-46))
(set! (-> this actor-group-count) (the-as int (-> sv-16 elt-count)))
)
(else
(set! (-> this actor-group) (the-as (pointer actor-group) #f))
(set! (-> this actor-group-count) 0)
0
)
)
)
(dotimes (v1-52 24)
(set! (-> this tethers v1-52 handle) (the-as handle #f))
(let ((a0-77 v1-52))
(cond
((zero? a0-77)
(set! (-> this tethers v1-52 rp) 18)
(set! (-> this tethers v1-52 broken-x) 0.0)
(set! (-> this tethers v1-52 broken-z) -1.0)
)
((= a0-77 1)
(set! (-> this tethers v1-52 rp) 16)
(set! (-> this tethers v1-52 broken-x) 0.0)
(set! (-> this tethers v1-52 broken-z) -1.0)
)
((= a0-77 2)
(set! (-> this tethers v1-52 rp) 17)
(set! (-> this tethers v1-52 broken-x) 0.0)
(set! (-> this tethers v1-52 broken-z) -1.0)
)
((= a0-77 3)
(set! (-> this tethers v1-52 rp) 24)
(set! (-> this tethers v1-52 broken-x) -1.0)
(set! (-> this tethers v1-52 broken-z) 0.0)
)
((= a0-77 4)
(set! (-> this tethers v1-52 rp) 22)
(set! (-> this tethers v1-52 broken-x) -1.0)
(set! (-> this tethers v1-52 broken-z) 0.0)
)
((= a0-77 5)
(set! (-> this tethers v1-52 rp) 23)
(set! (-> this tethers v1-52 broken-x) -1.0)
(set! (-> this tethers v1-52 broken-z) 0.0)
)
((= a0-77 6)
(set! (-> this tethers v1-52 rp) 6)
(set! (-> this tethers v1-52 broken-x) 0.0)
(set! (-> this tethers v1-52 broken-z) 1.0)
)
((= a0-77 7)
(set! (-> this tethers v1-52 rp) 4)
(set! (-> this tethers v1-52 broken-x) 0.0)
(set! (-> this tethers v1-52 broken-z) 1.0)
)
((= a0-77 8)
(set! (-> this tethers v1-52 rp) 5)
(set! (-> this tethers v1-52 broken-x) 0.0)
(set! (-> this tethers v1-52 broken-z) 1.0)
)
((= a0-77 9)
(set! (-> this tethers v1-52 rp) 12)
(set! (-> this tethers v1-52 broken-x) 1.0)
(set! (-> this tethers v1-52 broken-z) 0.0)
)
((= a0-77 10)
(set! (-> this tethers v1-52 rp) 10)
(set! (-> this tethers v1-52 broken-x) 1.0)
(set! (-> this tethers v1-52 broken-z) 0.0)
)
((= a0-77 11)
(set! (-> this tethers v1-52 rp) 11)
(set! (-> this tethers v1-52 broken-x) 1.0)
(set! (-> this tethers v1-52 broken-z) 0.0)
)
((= a0-77 12)
(set! (-> this tethers v1-52 rp) 25)
(set! (-> this tethers v1-52 broken-x) -0.707)
(set! (-> this tethers v1-52 broken-z) 0.707)
)
((= a0-77 13)
(set! (-> this tethers v1-52 rp) 26)
(set! (-> this tethers v1-52 broken-x) -0.707)
(set! (-> this tethers v1-52 broken-z) 0.707)
)
((= a0-77 14)
(set! (-> this tethers v1-52 rp) 27)
(set! (-> this tethers v1-52 broken-x) -0.707)
(set! (-> this tethers v1-52 broken-z) 0.707)
)
((= a0-77 15)
(set! (-> this tethers v1-52 rp) 19)
(set! (-> this tethers v1-52 broken-x) -0.707)
(set! (-> this tethers v1-52 broken-z) -0.707)
)
((= a0-77 16)
(set! (-> this tethers v1-52 rp) 21)
(set! (-> this tethers v1-52 broken-x) -0.707)
(set! (-> this tethers v1-52 broken-z) -0.707)
)
((= a0-77 17)
(set! (-> this tethers v1-52 rp) 20)
(set! (-> this tethers v1-52 broken-x) -0.707)
(set! (-> this tethers v1-52 broken-z) -0.707)
)
((= a0-77 18)
(set! (-> this tethers v1-52 rp) 14)
(set! (-> this tethers v1-52 broken-x) 0.707)
(set! (-> this tethers v1-52 broken-z) -0.707)
)
((= a0-77 19)
(set! (-> this tethers v1-52 rp) 13)
(set! (-> this tethers v1-52 broken-x) 0.707)
(set! (-> this tethers v1-52 broken-z) -0.707)
)
((= a0-77 20)
(set! (-> this tethers v1-52 rp) 15)
(set! (-> this tethers v1-52 broken-x) 0.707)
(set! (-> this tethers v1-52 broken-z) -0.707)
)
((= a0-77 21)
(set! (-> this tethers v1-52 rp) 8)
(set! (-> this tethers v1-52 broken-x) 0.707)
(set! (-> this tethers v1-52 broken-z) 0.707)
)
((= a0-77 22)
(set! (-> this tethers v1-52 rp) 7)
(set! (-> this tethers v1-52 broken-x) 0.707)
(set! (-> this tethers v1-52 broken-z) 0.707)
)
((= a0-77 23)
(set! (-> this tethers v1-52 rp) 9)
(set! (-> this tethers v1-52 broken-x) 0.707)
(set! (-> this tethers v1-52 broken-z) 0.707)
)
(else
(set! (-> this tethers v1-52 rp) 3)
(set! (-> this tethers v1-52 broken-x) 0.0)
(set! (-> this tethers v1-52 broken-z) 0.0)
)
)
)
)
(set! (-> this start-y) (-> this root trans y))
(set! (-> this smoke-part) (create-launch-control (-> *part-group-id-table* 1143) this))
(set! (-> this part) (create-launch-control (-> *part-group-id-table* 1144) this))
(set! (-> this motor-sound) (new 'static 'sound-id))
(set! (-> this bit-sound) (new 'static 'sound-id))
(set! (-> this movie-handle) (the-as handle #f))
(set! (-> this hud-counter) (ppointer->handle (process-spawn hud-dig-clasp :init hud-init-by-other :to this)))
(go (method-of-object this idle))
(none)
)
;; WARN: Return type mismatch object vs none.
(defun-debug bustclasp ((arg0 int))
(format (clear *temp-string*) "dig-clasp-~S" arg0)
(let ((v1-0 (entity-by-name *temp-string*)))
(when v1-0
(send-event
(if v1-0
(-> v1-0 extra process)
)
'break
)
(format #t "found clasp ~D~%" arg0)
)
)
(none)
)