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fe29eae395
This only applies to the background for now: - support for alpha for vertex colors in custom levels - switch time of day palette generation from octree to k-d tree - support for alpha masking in custom levels - support for transparent textures - support for envmap in custom levels --------- Co-authored-by: water111 <awaterford1111445@gmail.com> |
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.. | ||
build_level.cpp | ||
build_level.h | ||
color_quantization.cpp | ||
color_quantization.h | ||
Entity.cpp | ||
Entity.h | ||
FileInfo.cpp | ||
FileInfo.h | ||
gltf_mesh_extract.cpp | ||
gltf_mesh_extract.h | ||
ResLump.cpp | ||
ResLump.h | ||
Tfrag.cpp | ||
Tfrag.h | ||
Tie.cpp | ||
Tie.h |