jak-project/decompiler/data
Hat Kid 7053090541
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jak3: decomp bigmap, blit-displays, fix progress crash (#3657)
`bigmap` and `blit-displays` mostly work. `blit-displays` is still
missing all of the special effects that were added in Jak 3 (brightness
and contrast settings, screen blur effect, etc.).

`bigmap` is missing the player marker texture (`hud-target-marker`) for
some reason, it's part of `tpage-17` which is coming from
`progress-minimap` and should already be included. The icons also
currently stretch when using aspect ratios other than 4:3.

The progress menu now also works for the most part. The draw order is a
bit messed up because some code was initially drawing things with the
ocean bucket, which was changed to use `hud-draw-hud-alpha` instead for
now. The texture for the volume and brightness/contrast sliders still
looks wrong.

Fixes #3653
Fixes #3656
2024-09-07 14:18:30 +02:00
..
dir_tpages.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
dir_tpages.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
game_count.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
game_count.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
game_subs.h [decompiler] jak 2 cutscene file support (#2390) 2023-03-22 21:31:13 +00:00
game_text.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
game_text.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
LinkedWordReader.h lint: add include sorting config to clang-format (#1517) 2022-06-22 23:37:46 -04:00
streamed_audio.cpp jak3: fix vagdir bit-field for msvc + clang on windows (#3643) 2024-09-01 09:30:03 -04:00
streamed_audio.h decomp: handle dumping jak 2 VAG file assets (#2969) 2023-09-09 10:33:41 -04:00
StrFileReader.cpp jak3: decomp bigmap, blit-displays, fix progress crash (#3657) 2024-09-07 14:18:30 +02:00
StrFileReader.h jak3: decomp bigmap, blit-displays, fix progress crash (#3657) 2024-09-07 14:18:30 +02:00
TextureDB.cpp deps: update fmt to latest version (#3403) 2024-03-05 22:11:52 -05:00
TextureDB.h decomp3: more engine files, get-texture macro, use print method in autogenerated inspect, fix bitfield float print (#3432) 2024-03-23 09:25:11 -04:00
tpage.cpp jak3: add missing texture animations (#3577) 2024-07-15 02:25:18 +02:00
tpage.h [shrub] Fix bug with gs-prim settings (#2899) 2023-08-13 16:06:59 -04:00