jak-project/common/repl/repl_wrapper.h
water111 e81431bd21
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[wip] Jak 3 Overlord (#3567)
2024-07-26 09:42:28 -04:00

66 lines
1.9 KiB
C++

#pragma once
#include <functional>
#include <optional>
#include <string>
#include <vector>
#include "config.h"
#include "third-party/replxx/include/replxx.hxx"
namespace REPL {
struct StartupFile {
std::vector<std::string> run_before_listen = {};
std::vector<std::string> run_after_listen = {};
};
class Wrapper {
public:
std::string username;
Config repl_config;
StartupFile startup_file;
bool nrepl_alive = false;
std::vector<std::string> examples{};
std::vector<std::pair<std::string, replxx::Replxx::Color>> regex_colors{};
Wrapper(GameVersion version) : repl_config(version) {}
Wrapper(const std::string& _username,
const Config& config,
const StartupFile& startup,
bool _nrepl_alive)
: username(_username),
repl_config(config),
startup_file(startup),
nrepl_alive(_nrepl_alive) {}
replxx::Replxx& get_repl() { return repl; }
void init_settings();
void reload_startup_file();
// Functionality / Commands
void clear_screen();
void print_to_repl(const std::string& str);
void print_welcome_message(const std::vector<std::string>& loaded_projects);
void set_history_max_size(size_t len);
const char* readline(const std::string& prompt);
void add_to_history(const std::string& line);
void save_history();
void load_history();
void print_help_message();
void print_keybind_help();
std::pair<std::string, bool> get_current_repl_token(std::string const& context);
private:
replxx::Replxx repl;
replxx::Replxx::key_press_handler_t commit_text_action(std::string text_to_commit);
std::vector<REPL::KeyBind> keybindings = {};
};
std::string find_repl_username();
StartupFile load_user_startup_file(const std::string& username, const GameVersion game_version);
REPL::Config load_repl_config(const std::string& username,
const GameVersion game_version,
const int nrepl_port);
} // namespace REPL