/*! * @file libcdvd_ee.cpp * Stub implementation of the EE CD/DVD library */ #include "libcdvd_ee.h" #include "common/util/Assert.h" namespace ee { namespace { // CD/DVD media type set by sceCdMMode int media_mode; } // namespace void LIBRARY_INIT_sceCd() { media_mode = -1; } /*! * Initialize the CD/DVD subsystem. * init_mode should be SCECdINIT */ int sceCdInit(int init_mode) { ASSERT(init_mode == SCECdINIT); return 1; // Initialization was performed normally } /*! * Tell the library if we are expecting a CD or DVD. */ int sceCdMmode(int media) { media_mode = media; return 1; // If successful, returns 1 } /*! * Is the drive ready for commands? * Mode is a flag for non-blocking, otherwise block until ready. */ int sceCdDiskReady(int mode) { (void)mode; // always ready! return SCECdComplete; } /*! * What type of disk do we have? */ int sceCdGetDiskType() { // if we set CD or DVD, return the appropriate PS2 game disk type. switch (media_mode) { case SCECdCD: return SCECdPS2CD; case SCECdDVD: return SCECdPS2DVD; default: // unset/unknown media mode, so drive won't work. return SCECdIllegalMedia; } } } // namespace ee