/*! * @file ksocket.h * GOAL Socket connection to listener using DECI2/DSNET */ #ifndef JAK_KSOCKET_H #define JAK_KSOCKET_H #include "common/common_types.h" #include "kmachine.h" #include "Ptr.h" /*! * Update GOAL message header after receiving and verify message is ok. * Return the size of the message in bytes (not including DECI or GOAL headers) * Return -1 on error. * The buffer parameter is unused. */ u32 ReceiveToBuffer(char* buff); /*! * Do a DECI2 send and block until it is complete. * The message type is OUTPUT */ s32 SendFromBuffer(char* buff, s32 size); /*! * Just prepare the Ack buffer, doesn't actually connect. * Must be called before attempting to use the socket connection. */ void InitListenerConnect(); /*! * Does nothing. */ void InitCheckListener(); /*! * Doesn't actually wait for a message, just checks if there's currently a message. * Doesn't actually send an ack either. * More accurate name would be "CheckForMessage" * Returns pointer to the message. */ Ptr WaitForMessageAndAck(); /*! * Doesn't close anything, just print a closed message. */ void CloseListener(); #endif // JAK_KSOCKET_H