;;-*-Lisp-*- (in-package goal) ;; name: memory-usage-h.gc ;; name in dgo: memory-usage-h ;; dgos: ENGINE, GAME (defenum mem-usage-id :bitfield #f :type uint32 (tfragment 1) (tfragment-base 2) (tfragment-common 3) (tfragment-level0 4) (tfragment-level1 5) (tfragment-color 6) (tfragment-debug 7) (tie-fragment 9) (tie-gif 10) (tie-points 11) (tie-colors 12) (tie-draw-points 13) (tie-debug 14) (tie-generic 17) (instance-tie 18) (instance-tie-colors0 19) (instance-tie-colors1 20) (instance-tie-colors2 21) (instance-tie-colors3 22) (inst-tie-colors* 23) ;; 25-33 is shrub stuff ;; (entity 43) (camera 44) (res 48) ;; 50-57 is collision (bsp-main 58) (bsp-misc 59) (bsp-node 60) (bsp-leaf-vis-self 61) (bsp-leaf-vis-adj 62) (pat 64) (level-code 65) (entity-links 66) (joint 67) (joint-anim-compressed-control 69) (joint-anim-fixed 70) (joint-anim-frame 71) (subtitle 72) (art-group 73) (art-mesh-anim 74) (art-mesh-geo 75) (art-joint-geo 76) (art-joint-anim 77) (merc-ctrl 78) (joint-anim-drawable 79) (blend-shape 80) (texture 82) (array 84) (unsorted-proc 90) (8k-dead-pool 91) (16k-dead-pool 92) (nk-dead-pool 93) (target-dead-pool 94) (camera-dead-pool 95) (debug-dead-pool 96) (process-active 97) (heap-total 98) (heap-process 99) (heap-header 100) (heap-thread 101) (heap-root 102) (heap-draw-control 103) (heap-joint-control 104) (heap-cspace 105) (heap-bone 106) (heap-part 107) (heap-collide-prim 108) (heap-misc 109) (eye-anim 111) ) (define-extern mem-size (function basic symbol int int)) ;; DECOMP BEGINS ;; this file is debug only (declare-file (debug)) (deftype memory-usage-info (structure) ((name string) (count int32) (used int32) (total int32) ) ) (deftype memory-usage-block (basic) ((work-bsp basic) (length int32) (data memory-usage-info 112 :inline) ) (:methods (reset! (_type_) _type_) (calculate-total (_type_) int) (print-mem-usage (_type_ level object) _type_) ) ) (define *mem-usage* (new 'debug 'memory-usage-block)) (define *dma-mem-usage* (new 'debug 'memory-usage-block)) (define *temp-mem-usage* (the-as memory-usage-block #f))