#pragma once #include "common/dma/dma.h" /*! * @file gs.h * PS2 GS/GIF hardware types */ struct GifTag { enum class Format : u8 { PACKED = 0, REGLIST = 1, IMAGE = 2, DISABLE = 3 }; enum class RegisterDescriptor : u8 { PRIM = 0, RGBAQ = 1, ST = 2, UV = 3, XYZF2 = 4, XYZ2 = 5, TEX0_1 = 6, TEX0_2 = 7, CLAMP_1 = 8, CLAMP_2 = 9, FOG = 10, // no 11 XYZF3 = 12, XYZ3 = 13, AD = 14, NOP = 15, }; u32 nloop() const { return data[0] & 0x7fff; // 15 bits } bool eop() const { return data[0] & (1ull << 15); } bool pre() const { return data[0] & (1ull << 46); } u32 prim() const { return (data[0] >> 47) & 0b111'1111'1111; } Format flg() const { return (Format)((data[0] >> 58) & 0b11); } u32 nreg() const { u32 result = (data[0] >> 60) & 0b1111; if (!result) { return 16; } else { return result; } } RegisterDescriptor reg(u32 idx) const { return (RegisterDescriptor)((data[1] >> (4 * idx)) & 0b1111); } std::string print() const; GifTag(const u8* ptr) { memcpy(data, ptr, 16); } GifTag() = default; u64 data[2]; }; std::string reg_descriptor_name(GifTag::RegisterDescriptor reg); enum class GsRegisterAddress : u8 { PRIM = 0, RGBAQ = 1, ST = 2, UV = 3, XYZF2 = 4, XYZ2 = 5, TEX0_1 = 6, TEX0_2 = 7, CLAMP_1 = 8, CLAMP_2 = 9, FOG = 0xa, XYZF3 = 0xc, XYZ3 = 0xd, TEX1_1 = 0x14, TEX1_2 = 0x15, TEX2_1 = 0x16, TEX2_2 = 0x17, XYOFFSET_1 = 0x18, XYOFFSET_2 = 0x19, PRMODECONT = 0x1a, PRMODE = 0x1b, TEXCLUT = 0x1c, SCANMSK = 0x22, MIPTBP1_1 = 0x34, MIPTBP1_2 = 0x35, MIPTBP2_1 = 0x36, MIPTBP2_2 = 0x37, TEXA = 0x3b, FOGCOL = 0x3d, TEXFLUSH = 0x3f, SCISSOR_1 = 0x40, SCISSOR_2 = 0x41, ALPHA_1 = 0x42, ALPHA_2 = 0x43, DIMX = 0x44, DTHE = 0x45, COLCLAMP = 0x46, TEST_1 = 0x47, TEST_2 = 0x48, PABE = 0x49, FBA_1 = 0x4a, FBA_2 = 0x4b, FRAME_1 = 0x4c, FRAME_2 = 0x4d, ZBUF_1 = 0x4e, ZBUF_2 = 0x4f, BITBLTBUF = 0x50, TRXPOS = 0x51, TRXREG = 0x52, TRXDIR = 0x53, HWREG = 0x54, SIGNAL = 0x60, FINISH = 0x61, LABEL = 0x62 }; enum class TextureFormat { PSMZ32, PSMZ24, PSMZ16, PSMZ16S }; std::string register_address_name(GsRegisterAddress reg); std::string register_address_name(u32 reg); struct GsZbuf { GsZbuf(u64 val) : data(val) {} GsZbuf() = default; u32 zbp() const { return data & 0b1'1111'1111; } TextureFormat psm() const { u32 psm_field = (data >> 24) & 0b1111; switch (psm_field) { case 0b0000: return TextureFormat::PSMZ32; case 0b0001: return TextureFormat::PSMZ24; case 0b0010: return TextureFormat::PSMZ16; case 0b1010: return TextureFormat::PSMZ16S; default: ASSERT(false); } } bool zmsk() const { return data & (1ull << 32); } u64 data; }; struct GsScissor { GsScissor(u64 val) : data(val) {} u32 x0() const { return data & 0b11111111111; } u32 x1() const { return (data >> 16) & 0b11111111111; } u32 y0() const { return (data >> 32) & 0b11111111111; } u32 y1() const { return (data >> 48) & 0b11111111111; } u64 data; }; struct GsTest { GsTest() = default; GsTest(u64 val) : data(val) {} bool alpha_test_enable() const { return data & 1; } enum class AlphaTest : u8 { NEVER = 0, ALWAYS = 1, LESS = 2, LEQUAL = 3, EQUAL = 4, GEQUAL = 5, GREATER = 6, NOTEQUAL = 7 }; AlphaTest alpha_test() const { return (AlphaTest)((data >> 1) & 0b111); } u8 aref() const { return (data >> 4); } enum class AlphaFail : u8 { KEEP = 0, FB_ONLY = 1, ZB_ONLY = 2, RGB_ONLY = 3 }; AlphaFail afail() const { return (AlphaFail)((data >> 12) & 0b11); } bool date() const { return data & (1 << 14); } bool datm() const { return data & (1 << 15); } bool zte() const { return data & (1 << 16); } enum class ZTest : u8 { NEVER = 0, ALWAYS = 1, GEQUAL = 2, GREATER = 3 }; ZTest ztest() const { return (ZTest)((data >> 17) & 0b11); } std::string print() const; u64 data = 0; bool operator==(const GsTest& other) const { return data == other.data; } bool operator!=(const GsTest& other) const { return data != other.data; } }; struct GsAlpha { GsAlpha() = default; GsAlpha(u64 val) : data(val) {} enum class BlendMode { SOURCE = 0, DEST = 1, // frame buffer ZERO_OR_FIXED = 2, // 0 for a, b, d, fixed for c INVALID = 3 }; BlendMode a_mode() const { return (BlendMode)(data & 0b11); } BlendMode b_mode() const { return (BlendMode)((data >> 2) & 0b11); } BlendMode c_mode() const { return (BlendMode)((data >> 4) & 0b11); } BlendMode d_mode() const { return (BlendMode)((data >> 6) & 0b11); } u8 fix() const { return (data >> 32); } std::string print() const; u64 data = 0; bool operator==(const GsAlpha& other) const { return data == other.data; } bool operator!=(const GsAlpha& other) const { return data != other.data; } }; struct GsPrim { GsPrim() = default; GsPrim(u64 val) : data(val & 0b111'1111'1111) {} enum class Kind { POINT = 0, LINE = 1, LINE_STRIP = 2, TRI = 3, TRI_STRIP = 4, TRI_FAN = 5, SPRITE = 6, PRIM_7 = 7 }; Kind kind() const { return (Kind)(data & 0b111); } bool gouraud() const { // iip return data & (1 << 3); } bool tme() const { return data & (1 << 4); } bool fge() const { return data & (1 << 5); } bool abe() const { return data & (1 << 6); } bool aa1() const { return data & (1 << 7); } bool fst() const { return data & (1 << 8); } bool ctxt() const { return data & (1 << 9); } bool fix() const { return data & (1 << 10); } u64 data = 0; bool operator==(const GsPrim& other) const { return data == other.data; } bool operator!=(const GsPrim& other) const { return data != other.data; } std::string print() const; }; struct GsTex0 { GsTex0() = default; GsTex0(u64 val) : data(val) {} u32 tbp0() const { return data & 0b11'1111'1111'1111; } u32 tbw() const { return (data >> 14) & 0b111111; } enum class PSM { PSMCT32 = 0, PSMCT24 = 1, PSMCT16 = 2, PSMCT16S = 0b1010, PSMT8 = 0b10011, PSMT4 = 0b10100, PSMT8H = 0b011011, PSMT4HL = 0b100100, PSMT4HH = 0b101100, PSMZ32 = 0b110000, PSMZ24 = 0b110001, PSMZ16 = 0b110010, PSMZ16S = 0b111010 }; PSM psm() const { return (PSM)((data >> 20) & 0b111111); } u32 tw() const { return (data >> 26) & 0b1111; } u32 th() const { return (data >> 30) & 0b1111; } enum class TextureFunction : u8 { MODULATE = 0, DECAL = 1, HIGHLIGHT = 2, HIGHLIGHT2 = 3, }; u32 tcc() const { return ((data >> 34) & 0b1); } TextureFunction tfx() const { return (TextureFunction)((data >> 35) & 0b11); } u32 cbp() const { return (data >> 37) & 0b11'1111'1111'1111; } u32 cpsm() const { return (data >> 51) & 0b1111; } u32 csm() const { return (data >> 55) & 1; } std::string print() const; bool operator==(const GsTex0& other) const { return data == other.data; } bool operator!=(const GsTex0& other) const { return data != other.data; } u64 data = 0; }; struct GsTex1 { // tex1_1 and tex1_2 GsTex1() = default; GsTex1(u64 val) : data(val) {} bool lcm() const { // 1 = fixed return data & 1; } u32 mxl() const { return (data >> 2) & 0b111; } bool mmag() const { return data & (1 << 5); } u32 mmin() const { return (data >> 6) & 0b111; } bool mtba() const { return data & (1 << 9); } u32 l() const { return (data >> 19) & 0b11; } u32 k() const { return (data >> 32) & 0b1111'1111'1111; } std::string print() const; u64 data = 0; }; struct GsTexa { GsTexa() = default; GsTexa(u64 val) : data(val) {} u8 ta0() const { return data; } bool aem() const { return data & (1 << 15); } u8 ta1() const { return (data >> 32); } std::string print() const; u64 data = 0; }; struct GsFrame { enum class PSM { PSMCT32 = 0, PSMCT24 = 1, PSMCT16 = 2, PSMCT16S = 0b1010, PSMT8 = 0b10011, PSMT4 = 0b10100, PSMT8H = 0b011011, PSMT4HL = 0b100100, PSMT4HH = 0b101100, PSMZ32 = 0b110000, PSMZ24 = 0b110001, PSMZ16 = 0b110010, PSMZ16S = 0b111010 }; GsFrame() = default; GsFrame(u64 val) : data(val) {} // Frame buffer base pointer (word address / 2048) u32 fbp() const { return (data & 0b1'1111'1111); } // Frame buffer width (pixels / 64) u32 fbw() const { return ((data >> 16) & 0b11'1111); } // Frame buffer pixel storage format PSM psm() const { return (PSM)((data >> 24) & 0b11'1111); } // Frame buffer drawing mask u32 fbmsk() const { return ((data >> 32) & 0xFFFF'FFFF); } std::string print() const; u64 data = 0; }; struct GsXYOffset { GsXYOffset() = default; GsXYOffset(u64 val) : data(val) {} u32 ofx() const { return data & 0xFFFF; } u32 ofy() const { return (data >> 32) & 0xFFFF; } std::string print() const; u64 data = 0; }; // not including the giftag struct AdGifData { u64 tex0_data; u64 tex0_addr; u64 tex1_data; u64 tex1_addr; u64 mip_data; u64 mip_addr; u64 clamp_data; // can also be zbuf!! u64 clamp_addr; u64 alpha_data; u64 alpha_addr; bool is_normal_adgif() const { return (u8)tex0_addr == (u32)GsRegisterAddress::TEX0_1 && (u8)tex1_addr == (u32)GsRegisterAddress::TEX1_1 && (u8)mip_addr == (u32)GsRegisterAddress::MIPTBP1_1 && (u8)clamp_addr == (u32)GsRegisterAddress::CLAMP_1 && ((u8)alpha_addr == (u32)GsRegisterAddress::ALPHA_1 || (u8)alpha_addr == (u32)GsRegisterAddress::MIPTBP2_1); } }; static_assert(sizeof(AdGifData) == 5 * 16); // this represents all of the drawing state, stored as an integer. // it can also represent "invalid". class DrawMode { public: enum class AlphaBlend { DISABLED = 0, SRC_DST_SRC_DST = 1, SRC_0_SRC_DST = 2, SRC_0_FIX_DST = 3, // fix = 128 SRC_DST_FIX_DST = 4, // fix = 64 ZERO_SRC_SRC_DST = 5, SRC_SRC_SRC_SRC = 6, SRC_0_DST_DST = 7 // Note: requires color_mult tricks }; enum class AlphaTest { NEVER = 0, ALWAYS = 1, GEQUAL = 2, }; bool get_depth_write_enable() const { return m_val & 0b1; } void enable_depth_write() { m_val = m_val | 0b1; } void disable_depth_write() { m_val = m_val & ~(0b1); } void set_depth_write_enable(bool x) { if (x) { enable_depth_write(); } else { disable_depth_write(); } } GsTest::ZTest get_depth_test() const { return (GsTest::ZTest)((m_val >> 1) & 0b11); } void set_depth_test(GsTest::ZTest dt) { m_val = (m_val & ~(0b110)) | ((u32)(dt) << 1); } AlphaBlend get_alpha_blend() const { return (AlphaBlend)((m_val >> 24) & 0b111); } void set_alpha_blend(AlphaBlend ab) { m_val = (m_val & ~(0b111 << 24)) | ((u32)(ab) << 24); } u8 get_aref() const { return m_val >> 8; } void set_aref(u8 val) { m_val = (m_val & ~(0xff00)) | (val << 8); } AlphaTest get_alpha_test() const { return (AlphaTest)((m_val >> 16) & 0b11); } void set_alpha_test(AlphaTest ab) { m_val = (m_val & ~(0b11 << 16)) | ((u32)(ab) << 16); } GsTest::AlphaFail get_alpha_fail() const { return (GsTest::AlphaFail)((m_val >> 21) & 0b11); } void set_alpha_fail(GsTest::AlphaFail ab) { m_val = (m_val & ~(0b11 << 21)) | ((u32)(ab) << 21); } bool is_invalid() const { return m_val == UINT32_MAX; } bool is_valid() const { return !is_invalid(); } void set_invalid() { m_val = UINT32_MAX; } bool get_clamp_s_enable() const { return m_val & (1 << 5); } void set_clamp_s_enable(bool en) { if (en) { enable_s_clamp(); } else { disable_s_clamp(); } } void enable_s_clamp() { m_val = m_val | (1 << 5); } void disable_s_clamp() { m_val = m_val & (~(1 << 5)); } bool get_filt_enable() const { return m_val & (1 << 6); } void enable_filt() { m_val = m_val | (1 << 6); } void disable_filt() { m_val = m_val & (~(1 << 6)); } void set_filt_enable(bool en) { if (en) { enable_filt(); } else { disable_filt(); } } bool get_tcc_enable() const { return m_val & (1 << 6); } void enable_tcc() { m_val = m_val | (1 << 7); } void disable_tcc() { m_val = m_val & (~(1 << 7)); } void set_tcc(bool en) { if (en) { enable_tcc(); } else { disable_tcc(); } } bool get_at_enable() const { return m_val & (1 << 18); } void enable_at() { m_val = m_val | (1 << 18); } void disable_at() { m_val = m_val & (~(1 << 18)); } void set_at(bool en) { if (en) { enable_at(); } else { disable_at(); } } bool get_zt_enable() const { return m_val & (1 << 19); } void enable_zt() { m_val = m_val | (1 << 19); } void disable_zt() { m_val = m_val & (~(1 << 19)); } void set_zt(bool en) { if (en) { enable_zt(); } else { disable_zt(); } } bool get_ab_enable() const { return m_val & (1 << 20); } void enable_ab() { m_val = m_val | (1 << 20); } void disable_ab() { m_val = m_val & (~(1 << 20)); } void set_ab(bool en) { if (en) { enable_ab(); } else { disable_ab(); } } bool get_clamp_t_enable() const { return m_val & (1 << 23); } void set_clamp_t_enable(bool en) { if (en) { enable_t_clamp(); } else { disable_t_clamp(); } } void enable_t_clamp() { m_val = m_val | (1 << 23); } void disable_t_clamp() { m_val = m_val & (~(1 << 23)); } bool get_decal() const { return !(m_val & (1 << 28)); } void enable_decal() { m_val = m_val & (~(1 << 28)); } void disable_decal() { m_val = m_val | (1 << 28); } void set_decal(bool en) { if (en) { enable_decal(); } else { disable_decal(); } } bool get_fog_enable() const { return m_val & (1 << 29); } void enable_fog() { m_val = m_val | (1 << 29); } void disable_fog() { m_val = m_val & (~(1 << 29)); } void set_fog(bool en) { if (en) { enable_fog(); } else { disable_fog(); } } u32& as_int() { return m_val; } const u32& as_int() const { return m_val; } bool operator==(const DrawMode& other) const { return m_val == other.m_val; } bool operator!=(const DrawMode& other) const { return m_val != other.m_val; } std::string to_string() const; private: // 0 - depth write enable // 1, 2 - test: never, always, gequal, greater // 3, 4 - free // 5 - clamp enable // 6 - filt enable // 7 - tcc enable // 8,9,10,11,12,14,14,15 - aref // 16, 17 - atest // 18 - ate // 19 - zte // 20 - abe // 21, 22 - afail // 23 t clamp // 24 - 27 alpha blend // 28 !decal // 29 fge u32 m_val = UINT32_MAX; };