; ;;-*-Lisp-*- ; (in-package goal) ; ;; name: game-info-h.gc ; ;; name in dgo: game-info-h ; ;; dgos: GAME, ENGINE (deftype game-bank (basic) ((life-max-default float :offset-assert 4) (life-start-default float :offset-assert 8) (life-single-inc float :offset-assert 12) (money-task-inc float :offset-assert 16) (money-oracle-inc float :offset-assert 20) ) :method-count-assert 9 :size-assert #x18 :flag-assert #x900000018 ) (define *GAME-bank* (new 'static 'game-bank :life-max-default 99.000000 :life-start-default 5.000000 :life-single-inc 1.000000 :money-task-inc 90.000000 :money-oracle-inc 120.000000 ) ) (deftype actor-id (uint32) () :flag-assert #x900000004 ) (deftype level-buffer-state (structure) ((name basic :offset-assert 0) (display? symbol :offset-assert 4) (force-vis? symbol :offset-assert 8) (force-inside? symbol :offset-assert 12) ) :pack-me :method-count-assert 9 :size-assert #x10 :flag-assert #x900000010 ) (deftype load-state (basic) ((want level-buffer-state 2 :inline :offset-assert 4) (vis-nick symbol :offset-assert 36) (command-list pair :offset-assert 40) (object-name symbol 256 :offset-assert 44) (object-status basic 256 :offset-assert 1068) ) :method-count-assert 21 :size-assert #x82c :flag-assert #x150000082c (:methods (new (symbol type) _type_ 0) (reset! (_type_) _type_ 9) (update! (_type_) int 10) (want-levels (_type_ symbol symbol) int 11) (want-display-level (_type_ symbol symbol) int 12) (want-vis (_type_ symbol) int 13) (want-force-vis (_type_ symbol symbol) int 14) (dummy-15 () none 15) (dummy-16 () none 16) (dummy-17 () none 17) (dummy-18 () none 18) (dummy-19 () none 19) (dummy-20 () none 20) ) ) (defmethod new load-state ((allocation symbol) (type-to-make type)) (reset! (object-new allocation type-to-make (the-as int (-> type-to-make size))) ) ) (deftype continue-point (basic) ((name basic :offset-assert 4) (level basic :offset-assert 8) (flags uint32 :offset-assert 12) (trans vector :inline :offset-assert 16) (quat vector :inline :offset-assert 32) (camera-trans vector :inline :offset-assert 48) (camera-rot float 9 :offset-assert 64) (load-commands pair :offset-assert 100) (vis-nick basic :offset-assert 104) (lev0 basic :offset-assert 108) (disp0 basic :offset-assert 112) (lev1 basic :offset-assert 116) (disp1 basic :offset-assert 120) ) :method-count-assert 10 :size-assert #x7c :flag-assert #xa0000007c (:methods (dummy-9 () none 9) ) ) (declare-type entity-perm structure) (declare-type entity-perm-array basic) (deftype game-info (basic) ((mode symbol :offset-assert 4) (save-name basic :offset-assert 8) (life float :offset-assert 12) (life-max float :offset-assert 16) (money float :offset-assert 20) (money-total float :offset-assert 24) (money-per-level uint8 32 :offset-assert 28) (deaths-per-level uint8 32 :offset-assert 60) (buzzer-total float :offset-assert 92) (fuel float :offset-assert 96) (perm-list entity-perm-array :offset-assert 100) (task-perm-list entity-perm-array :offset-assert 104) (current-continue continue-point :offset-assert 108) (text-ids-seen bit-array :offset-assert 112) (level-opened uint8 32 :offset-assert 116) (hint-control array :offset-assert 148) (task-hint-control array :offset-assert 152) (total-deaths int32 :offset-assert 156) (continue-deaths int32 :offset-assert 160) (fuel-cell-deaths int32 :offset-assert 164) (game-start-time uint64 :offset-assert 168) (continue-time uint64 :offset-assert 176) (death-time uint64 :offset-assert 184) (hit-time uint64 :offset-assert 192) (fuel-cell-pickup-time uint64 :offset-assert 200) (fuel-cell-time array :offset-assert 208) (enter-level-time array :offset-assert 212) (in-level-time array :offset-assert 216) (blackout-time uint64 :offset-assert 224) (letterbox-time uint64 :offset-assert 232) (hint-play-time uint64 :offset-assert 240) (display-text-time uint64 :offset-assert 248) (display-text-handle uint64 :offset-assert 256) (death-movie-tick int32 :offset-assert 264) (want-auto-save symbol :offset-assert 268) (auto-save-proc uint64 :offset-assert 272) (auto-save-status uint32 :offset-assert 280) (auto-save-card int32 :offset-assert 284) (auto-save-which int32 :offset-assert 288) (pov-camera-handle uint64 :offset-assert 296) (other-camera-handle uint64 :offset-assert 304) (death-pos vector-array :offset-assert 312) (dummy basic :offset-assert 316) (auto-save-count int32 :offset-assert 320) ) :method-count-assert 29 :size-assert #x144 :flag-assert #x1d00000144 ;; field dummy is a basic loaded with a signed load (:methods (dummy-9 (_type_ symbol symbol string) none 9) (dummy-10 () none 10) (dummy-11 () none 11) (dummy-12 () none 12) (dummy-13 (_type_ uint) entity-perm 13) ; TODO - not totally confirmed (dummy-14 (_type_) none 14) (dummy-15 (_type_) none 15) (dummy-16 () none 16) (dummy-17 (_type_) continue-point 17) (dummy-18 () none 18) (dummy-19 (_type_ continue-point) none 19) (dummy-20 () none 20) (dummy-21 () none 21) (dummy-22 () none 22) (dummy-23 () none 23) (dummy-24 () none 24) (dummy-25 () none 25) (dummy-26 () none 26) (dummy-27 () none 27) (dummy-28 () none 28) ) ) (define-extern *game-info* game-info) (when (or (not *game-info*) (zero? *game-info*)) (let ((temp (new 'static 'game-info :mode 'debug :current-continue #f))) (set! (-> temp fuel-cell-time) (new 'global 'boxed-array uint64 116)) (set! (-> temp enter-level-time) (new 'global 'boxed-array uint64 32)) (set! (-> temp in-level-time) (new 'global 'boxed-array uint64 32)) (set! *game-info* temp) ) )