#pragma once #include #include "common/math/Vector.h" #include "decompiler/ObjectFile/ObjectFileDB.h" namespace decompiler { // extract everything void extract_all_levels(const ObjectFileDB& db, const TextureDB& tex_db, const std::vector& dgo_names, const std::string& common_name, const DecompileHacks& hacks, bool debug_dump_level, bool extract_collision, const fs::path& path); } // namespace decompiler