// clang-format off #include "ReplServer.h" #include "common/cross_sockets/XSocket.h" #include #include "third-party/fmt/core.h" #ifdef _WIN32 #define NOMINMAX #define WIN32_LEAN_AND_MEAN #include #include #include #endif // clang-format on // TODO - basically REPL to listen and inject commands into a running REPL // - we will need a C++ side client as well which will let us communicate with the repl via for // example, ImgUI // // TODO - The server also needs to eventually return the result of the evaluation ReplServer::~ReplServer() { // Close all our client sockets! for (const int& sock : client_sockets) { close_socket(sock); } } void ReplServer::post_init() { // Add the listening socket to our set of sockets fmt::print("[nREPL:{}:{}] awaiting connections\n", tcp_port, listening_socket); } void ReplServer::ping_response(int socket) { std::string ping = fmt::format("Connected to OpenGOAL v{}.{} nREPL!", versions::GOAL_VERSION_MAJOR, versions::GOAL_VERSION_MINOR); auto resp = write_to_socket(socket, ping.c_str(), ping.size()); if (resp == -1) { fmt::print("[nREPL:{}] Client Disconnected: {}\n", tcp_port, inet_ntoa(addr.sin_addr), ntohs(addr.sin_port), socket); close_socket(socket); client_sockets.erase(socket); } } std::optional ReplServer::get_msg() { // Clear the sockets we are listening on FD_ZERO(&read_sockets); // Add the server's main listening socket (where we accept clients from) FD_SET(listening_socket, &read_sockets); int max_sd = listening_socket; for (const int& sock : client_sockets) { if (sock > max_sd) { max_sd = sock; } if (sock > 0) { FD_SET(sock, &read_sockets); } } // Wait for activity on _something_, with a timeout so we don't get stuck here on exit. struct timeval timeout; timeout.tv_sec = 0; timeout.tv_usec = 100000; auto activity = select(max_sd + 1, &read_sockets, NULL, NULL, &timeout); if (activity < 0) { // TODO - || error! return std::nullopt; } // If something happened on the master socket - it's a new connection if (FD_ISSET(listening_socket, &read_sockets)) { socklen_t addr_len = sizeof(addr); auto new_socket = accept_socket(listening_socket, (sockaddr*)&addr, &addr_len); if (new_socket < 0) { // TODO - handle error } else { fmt::print("[nREPL:{}]: New socket connection: {}:{}:{}\n", tcp_port, inet_ntoa(addr.sin_addr), ntohs(addr.sin_port), new_socket); // Say hello ping_response(new_socket); // Track the new socket if ((int)client_sockets.size() < max_clients) { client_sockets.insert(new_socket); } else { // TODO - Respond with NO } } } // otherwise (and no matter what) check all the clients to see if they have sent us anything // else its some IO operation on some other socket // // RACE - the first client wins // TODO - there are ways to do this with iterators but, couldn't figure it out! std::vector sockets_to_scan(client_sockets.begin(), client_sockets.end()); for (const int& sock : sockets_to_scan) { if (FD_ISSET(sock, &read_sockets)) { // Attempt to read a header // TODO - should this be in a loop? auto req_bytes = read_from_socket(sock, header_buffer.data(), header_buffer.size()); if (req_bytes == 0) { // Socket disconnected // TODO - add a queue of messages in the ReplWrapper so we can print _BEFORE_ the prompt is // output fmt::print("[nREPL:{}] Client Disconnected: {}\n", tcp_port, inet_ntoa(addr.sin_addr), ntohs(addr.sin_port), sock); // Cleanup the socket and remove it from our set close_socket(sock); client_sockets.erase(sock); } else { // Otherwise, process the message auto* header = (ReplServerHeader*)(header_buffer.data()); // get the body of the message int expected_size = header->length; int got = 0; while (got < expected_size) { if (got + expected_size > (int)buffer.size()) { fmt::print(stderr, "[nREPL:{}]: Bad message, aborting the read. Got :{}, Expected: {}, Buffer " "Size: {}", tcp_port, got, expected_size, buffer.size()); return std::nullopt; } auto x = read_from_socket(sock, buffer.data() + got, expected_size - got); if (want_exit_callback()) { return std::nullopt; } got += x > 0 ? x : 0; } switch (header->type) { case ReplServerMessageType::PING: ping_response(sock); return std::nullopt; case ReplServerMessageType::EVAL: std::string msg(buffer.data(), header->length); return std::make_optional(msg); } } } } return std::nullopt; }