#pragma once #include #include "common/common_types.h" #include "game/sound/989snd/vagvoice.h" namespace snd { extern const u16 NotePitchTable[]; extern const VolPair normalPanTable[181]; u16 PS1Note2Pitch(s8 center_note, s8 center_fine, short note, short fine); u16 sceSdNote2Pitch(u16 center_note, u16 center_fine, u16 note, short fine); std::pair PitchBend(Tone& tone, int current_pb, int current_pm, int start_note, int start_fine); } // namespace snd