#pragma once #include "common/common_types.h" #define SCE_JAPANESE_LANGUAGE 0 #define SCE_ENGLISH_LANGUAGE 1 #define SCE_FRENCH_LANGUAGE 2 #define SCE_SPANISH_LANGUAGE 3 #define SCE_GERMAN_LANGUAGE 4 #define SCE_ITALIAN_LANGUAGE 5 #define SCE_DUTCH_LANGUAGE 6 #define SCE_PORTUGUESE_LANGUAGE 7 #define SCE_ASPECT_43 0 #define SCE_ASPECT_FULL 1 #define SCE_ASPECT_169 2 namespace ee { /*! * Get the aspect ratio setting of the PS2. * It is either 4:3, 16:9, or FULL. */ int sceScfGetAspect(); /*! * Get the language setting of the PS2. * Return a SONY SCE_LANGUAGE value, which differs from GOAL. */ int sceScfGetLanguage(); struct sceCdCLOCK { u8 stat; u8 second; u8 minute; u8 hour; u8 week; u8 day; u8 month; u8 year; }; void sceCdReadClock(sceCdCLOCK* result); } // namespace ee