#include "ksound.h" #include "game/kernel/common/kdgo.h" #include "game/kernel/common/ksound.h" #include "game/kernel/jak1/kscheme.h" namespace jak1 { /*! * Set up some functions which are somewhat related to sound. */ void InitSoundScheme() { make_function_symbol_from_c("rpc-call", (void*)RpcCall_wrapper); make_function_symbol_from_c("rpc-busy?", (void*)RpcBusy); make_function_symbol_from_c("test-load-dgo-c", (void*)LoadDGOTest); make_stack_arg_function_symbol_from_c("rpc-call", (void*)RpcCall_wrapper); // PC port interns make_function_symbol_from_c("pc-sound-set-flava-hack", (void*)set_flava_hack); make_function_symbol_from_c("pc-sound-set-fade-hack", (void*)set_fade_hack); } } // namespace jak1